User:Ammon11110/for fast computers

Sora is the main protagonist of the Kingdom Hearts series, as well as a Keyblade wielder. He is an upbeat teenager who may seem simple minded at times, but is very aware of the importance of his quest. He possesses a strong sense of justice and an unrelenting heart. At times he is impulsive and quick to anger when defending his friends, but he is always sincere about what he says and does. He has also been best friends with Riku and Kairi since he was a young boy.

Sora is four during Kingdom Hearts Birth by Sleep, fourteen years old at the beginning of Kingdom Hearts and Kingdom Hearts: Chain of Memories, and fifteen during the events of Kingdom Hearts II. He lives on Destiny Islands with his best friends Kairi and Riku, and all three of them dream to venture from Destiny Islands to find out what lies beyond. Sora is also the original persona of Sora's Heartless and Roxas, the source of Xion's memories, and the carrier of Ventus's heart. Sora's name is derived from the Japanese word for "sky".

About me
Hello!!!! I'm Ammon11110 my real name is Ammo Ah Wong. I'm part Samoan and part white (Parkiha). I love disney especially those disney animated features canon and Kingdom Hearts and also Final Fantasy. I'm 17 years old, my birthday's on 10th July.

My Favorite Pages and Disney Movies and Disney Game

 * Kingdom Hearts (series)
 * Snow White and the Seven Dwarfs
 * Pinocchio (film)
 * Fantasia
 * Dumbo (film)
 * Bambi (film)
 * Bambi II
 * Saludos Amigos
 * The Three Caballeros
 * Make Mine Music
 * Fun and Fancy Free
 * Melody Time
 * The Adventures of Ichabod and Mr. Toad
 * Cinderella (film)
 * Cinderella II: Dreams Come True
 * Cinderella III: A Twist in Time
 * Alice in Wonderland
 * Alice Through the Looking Glass
 * Peter Pan (film)
 * Return to Never Land
 * Lady and the Tramp
 * Lady and the Tramp II: Scamp's Adventure
 * Sleeping Beauty
 * 101 Dalmatians
 * 101 Dalmatians II: Patch's London Adventure
 * The Sword in the Stone
 * The Jungle Book
 * The Jungle Book 2
 * The Aristocats
 * Robin Hood (film)
 * The Many Adventures of Winnie the Pooh
 * The Rescuers
 * The Fox and the Hound
 * The Fox and the Hound 2
 * The Black Cauldron
 * The Great Mouse Detective
 * Oliver & Company
 * The Little Mermaid
 * The Little Mermaid II: Return to the Sea
 * The Little Mermaid: Ariel's Beginning
 * The Rescuers Down Under
 * Beauty and the Beast
 * Beauty and the Beast: The Enchanted Christmas
 * Aladdin (film)
 * The Return of Jafar
 * Aladdin and the King of Thieves
 * The Lion King
 * The Lion King II: Simba's Pride
 * The Lion King 1½
 * Pocahontas (film)
 * Pocahontas II: Journey to a New World
 * The Hunchback of Notre Dame
 * The Hunchback of Notre Dame II
 * Hercules (film)
 * Mulan (film)
 * Mulan II
 * Tarzan (film)
 * Tarzan & Jane
 * Tarzan II
 * Fantasia 2000
 * The Emperor's New Groove
 * Kronk's New Groove
 * Atlantis: The Lost Empire
 * Atlantis: Milo's Return
 * Lilo & Stitch
 * Stitch! The Movie
 * Leroy & Stitch
 * Treasure Planet
 * Brother Bear
 * Brother Bear II
 * Home on the Range
 * The Princess and the Frog
 * The Nightmare Before Christmas

Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep begins in the Land of Departure, where three Keyblade wielders and close friends—Terra, Aqua, and Ventus (more commonly known as Ven)—train to become Keyblade Masters under Master Eraqus. To achieve this rank, Keyblade Apprentices must take the Mark of Mastery exam once they come of age. Terra and Aqua take this test together, but while Aqua passes the test, Terra is deemed unfit to become a Keyblade Master due to the abundant darkness in his heart. Afterward, a group of mysterious creatures called the Unversed begin to surface in other worlds, and another Keyblade Master, Xehanort, disappears without a trace. Terra is sent to destroy the Unversed and find Xehanort, who had earlier encouraged him to embrace the darkness in his heart if he desires the strength to become a Keyblade master. Ven, meanwhile, is goaded into following Terra by Xehanort's mysterious apprentice Vanitas, against Eraqus's wishes. Aqua is dispatched by Eraqus to survey Terra and keep him from falling into darkness, as well as to bring Ventus back to the Land of Departure.

Upon arriving in other worlds, Terra, Aqua, and Ventus encounter various Disney characters, new and old, fighting off hordes of Unversed along the way. Among the characters they meet is Mickey Mouse, apprentice of the sorcerer Yen Sid, who is also on a mission to destroy the Unversed. Terra ends up attracting the attention of several Disney villains, who offer him the whereabouts of Master Xehanort in exchange of assistance for their own dark agendas. Terra reasons that Xehanort is after the seven Princesses of Heart—maidens who lack darkness in their hearts—and encourages Aqua to help them strengthen the light in their hearts, hoping it will draw Xehanort out. However, Aqua and Ven grow increasingly concerned for Terra when they hear rumors of him committing sinister deeds throughout other worlds. The three briefly reunite at Radiant Garden, where Aqua meets Kairi, a young girl containing a strong and pure light in her heart, and helps strengthen her light. Aqua and Ven also confront Terra, who distances himself from them to keep them out of the way of his increasingly dangerous dark powers. Terra and Aqua try to convince Ven to return to the Land of Departure, but he refuses until he is certain Terra won't fall into darkness.

Terra and Aqua eventually find themselves at Destiny Islands where they encounter two young boys, Sora and Riku. Terra sees potential within Riku and deems him worthy of one day wielding the Keyblade, while Aqua senses strong ties with Sora and Riku to Ven and Terra, respectively. Ven, meanwhile, comes across Master Xehanort, who reveals his intentions to use Ven's heart to create a final Keyblade known as the χ-blade, something Xehanort says Master Eraqus had known all along. Ven returns to the Land of Departure to confront Eraqus, who tries to erase Ven to prevent Xehanort's plans from succeeding. However, Terra, who had been sent there by Xehanort, misinterprets the situation and attacks Eraqus, teleporting Ven to safety. As soon as Terra realizes his error, Xehanort kills Eraqus and tells Terra to go to the Keyblade Graveyard, leaving the Land of Departure to be captured into darkness. At Destiny Islands, Ven once again encounters Vanitas and learns of his hazy past: Ventus was once Xehanort's apprentice, but his heart was deemed too frail for Xehanort to use him as he intended, so he extracted the darkness in Ven's heart and used it to create Vanitas. As with Terra before him, Ven is instructed by Vanitas to go to the Keyblade Graveyard. Aqua, in the meantime, learns of Eraqus's death from Yen Sid, who tells her to go to the Keyblade Graveyard as well.

Terra, Aqua, and Ventus gather at the Keyblade Graveyard, where the remains of the mysterious Keyblade War are found. Master Xehanort appears with Vanitas and reveals his plan to use the χ-blade to unlock Kingdom Hearts and unleash the forbidden secrets of the Keyblade War onto the various worlds, as well as to use Terra's body as a new vessel for his own heart so that he may survive long enough to see his plans come to fruition. An epic battle ensues, with Xehanort freezing Ven, and Vanitas knocking Aqua unconscious. In his rage, Terra unleashes the darkness in his heart, inadvertently allowing Xehanort to unlock his own heart and successfully transfer it into Terra's body, which resulted in the birth of a new, younger Xehanort. However, Terra's mind continues to linger in his discarded suit of Armor, which comes to life and defeats Xehanort. Ven, meanwhile, manages to thaw himself before Vanitas can kill Aqua, and discovers his dark counterpart to be the source of all Unversed. Vanitas merges with Ven, possessing him and creating the χ-blade. Aqua awakens under Mickey's care, and the two fight the possessed Ventus while he battles Vanitas from within. Aqua shatters the χ-blade as Ven destroys Vanitas, bringing an end to the Unversed, though Ven's heart is lost in the process. The destroyed χ-blade unleashes a burst of light, which consumes everyone present and scatters them to the corridors of space, save for Terra's Lingering Sentiment, which remains in the Keyblade Graveyard.

Mickey saves Aqua and Ventus and brings them to the Mysterious Tower, where Aqua learns that Ven has fallen into a deep sleep and will not awaken until his heart returns. Aqua brings Ven back to the ruins of the Land of Departure, where she discovers Master Eraqus's Keyblade and uses it to unlock the Chamber of Waking and create Castle Oblivion from the ruins. After leaving Ven within the chamber, Aqua goes to Radiant Garden where she encounters Xehanort still in Terra's body, but having lost some of his memories. Aqua then battles Xehanort who after the fight attempts to unlock his heart, losing his memories completely in the process. Soon after, Terra's body starts sinking into darkness, but Aqua dives into the darkness and saves Terra from disappearing. Realizing her glider won't be able to make it back through the portal in time, Aqua sacrifices herself by discarding her armor and using it to guide her glider, Terra-Xehanort in tow, back through the portal leaving herself behind and lost in the Realm of Darkness. Xehanort is discovered by Ansem the Wise, ruler of Radiant Garden, and goes on to become his apprentice. Ventus's wandering heart finds its way to young Sora, merging with the young boy's heart.

Blank Points
An unlockable secret ending shows the hearts of Terra and Master Xehanort lying dormant in Xehanort's body, waiting to see which will control it in the end, with Eraqus's heart revealed to be sealed within Terra's. Shortly after the end of Kingdom Hearts II, Aqua encounters Ansem the Wise in the Dark Margin. Ansem, who had survived the explosion of his Kingdom Hearts Encoder with few of his memories remaining, reveals to Aqua that while darkness threatens to swallow the worlds again, hope lies in the form of Sora, who prepares to set out on another journey to help all of those whose hearts are connected to his.

Kingdom Hearts
Kingdom Hearts begins with Sora's inner Awakening, which foreshadows the events that will soon take place, but soon progresses to Destiny Islands, where Sora lives with his two best friends, Riku and Kairi. The three friends seek to leave the islands to explore new worlds and have prepared a raft for this purpose. One night, the islands are attacked by darkness and shadow creatures. Sora seeks out his friends, finding Riku first; Riku disappears into darkness, curious about what it contains. Soon after, Sora obtains a mysterious weapon, the Keyblade, to defend himself. Using it to fend off the creatures, he heads for a secret cave, where he finds Kairi near a door. She turns to him, saying his name as the door behind her blows open. The ensuing blast of darkness sends Sora and Kairi both out of the cave. The islands are soon destroyed, and Sora is left adrift, Riku and Kairi's whereabouts unknown.

Meanwhile, King Mickey has left his world to deal with the increasing power of darkness and left instructions for mage Donald Duck and knight Goofy to find the "key". Donald and Goofy use a Gummi Ship to travel to Traverse Town, where it happens Sora has also drifted to. Sora encounters the creatures again in the town, and eventually meets Leon, a mysterious swordsman who explains they are Heartless, creatures that consume hearts, and that the Keyblade is the only weapon capable of defeating them. The king of Leon's home world, a man named Ansem, is said to have studied the Heartless. Donald and Goofy are approached by Leon's ally Aerith, who also tells them what they may be looking for. Soon after, Sora meets Donald and Goofy rather hastily, and the three work together to take down a large Heartless. From there, they decide to travel together: Donald and Goofy to find Mickey, and Sora to find Kairi and Riku.

The three travel to various worlds based on Disney films, finding that the Keyblade also locks "Keyholes", passages that the Heartless use to take the heart of the world. A group of villains, led by Maleficent, seek out the seven Princesses of Heart to unlock the Keyhole that leads to Kingdom Hearts, a repository of knowledge and power and the source of all hearts. This group now includes Riku, who is swayed by Maleficent's promises that she will help find Kairi. At the same time, Maleficent sows distrust in Riku, telling him that Sora has abandoned him and Kairi for new friends and the Keyblade. An increasingly antagonistic Riku manages to find Kairi's body, but her heart is missing.

Sora and his friends eventually arrive at Hollow Bastion, the home world of Ansem and the headquarters of Maleficent. Riku takes the Keyblade from Sora, claiming that he was fated to have it all along and Sora was simply the "delivery boy". Donald and Goofy, taking their order to follow the "key" seriously, reluctantly leave with Riku. Sora calls on his courage and enters the Bastion anyway, then challenges Riku again, stating that his heart derives strength from his friends. His friends return to him, as does the Keyblade. Shamed, Riku flees and meets a cloaked man who goads him to give into the darkness.

Sora, Donald, and Goofy, meanwhile, engage and destroy Maleficent. They soon after meet a strangely-behaving Riku with a new Keyblade that unlocks hearts. He leads them to Kairi's living but unfeeling body; Riku then reveals himself as completely possessed by Ansem. The newly reformed Ansem explains that Kairi is the last Princess of Heart, and that her missing heart has been trapped within Sora's body since the destruction of Destiny Islands. Spurred to action, Sora defeats Ansem; however, he cannot seal Hollow Bastion's keyhole because Kairi's heart is still in his body, thus the keyhole remains incomplete. Sora uses Ansem's Keyblade to unlock his heart, releasing both his and Kairi's heart, but turning him into a Heartless. Kairi's heart returns to her body, in turn completing the final Keyhole; she then returns Sora to human form by the strength of her heart. The group resolves to follow and end Ansem's plan.

Ansem retreats to the End of the World, the combined fragments of worlds taken by the Heartless. Upon being found and finally beaten, he explains his belief that darkness is the heart's true essence, and he seeks Kingdom Hearts, the source of all hearts, and therefore the ultimate source of darkness. However, upon opening the door to Kingdom Hearts, it reveals Light, killing Ansem. Beyond the door are Mickey and Riku, back in control of his own body. They help Sora and the others close the door, as there are many Heartless beyond it, but Riku and Mickey must remain inside to help seal it. Mickey and Sora then use their Keyblades to lock the door. The destroyed worlds reconstruct themselves; Kairi is pulled back to the Destiny Islands, but Sora promises before separating they will all reunite some day. Sora, Donald, and Goofy resolve to find Riku and Mickey, though they are unsure of where to start. Luckily, Pluto appears, clutching a letter from Mickey in his mouth; he runs off with Sora, Donald, and Goofy in tow, ready for a new set of adventures. The silent narrator from the beginning of the game states in the final scene that Sora's destiny is to open the door to light.

One year later, in a secret ending, a mysterious boy wielding two Keyblades finds Riku in a new world demanding to know where Sora is.

Kingdom Hearts: Chain of Memories
Sora, Donald and Goofy walk down a long path that seemingly goes nowhere. They see Pluto and start to follow him. He leads them to a crossroads. While deciding which path to take, a mysterious man in a black cloak approaches Sora and speaks to him, but at that moment his words are incomprehensible. The path becomes one and it leads them to Castle Oblivion. The cloaked man appears as they enter the castle and gives them a card. They use the card to proceed through the castle. The first world they go to is Traverse Town, where they discover that Leon, Aerith, Yuffie, and Cid have forgotten all about them, yet they strangely remember Sora's, Donald's, and Goofy's names, where Yuffie comments, "You're not in my memory, but my heart remembers you." After Leon gives Sora a tutorial on fighting and gives Sora a Simba summon card, they leave Traverse Town.

The man appears once more after they arrive on the next floor. Another cloaked man appears and introduces himself as Axel. Sora battles him, and when Axel is defeated, he gives him more cards, disappearing soon after. Sora, Donald, and Goofy go through each floor, experiencing their memories, all of which are somehow distorted, each in a different way. They start to lose their memories. A Nobody named Naminé begins to replace memories of Kairi with fake ones of herself. It turns out she is good and is manipulating his memories under the orders of the head of the castle, Marluxia. This escalates to a final battle in the end, for Sora's life, and Naminé's freedom. Sora also incounters other members of Organization XIII; Larxene and Vexen.

Meanwhile, Riku awakens down in the castle, and as he goes up the basement levels of Castle Oblivion, he must take control of the inner darkness inside of him, dealing with Ansem, the Riku Replica, and three members of Organization XIII; Vexen, Lexaeus, and Zexion, along the way.

Kingdom Hearts 358/2 Days
The game covers the story of Roxas before the events of Kingdom Hearts II. On the day he is born as Sora's Nobody when Sora transforms into a Heartless in the original Kingdom Hearts, Roxas is found by Xemnas in Twilight Town, the leader of Organization XIII, who names him its thirteenth member. Each day he is sent on missions to other worlds, either alone or accompanied by his fellow members, to destroy Heartless with the Keyblade and release captive hearts, with which the Organization can fulfill their goal of summoning Kingdom Hearts and become complete beings. Roxas is placed under the care of Axel, who he befriends and spends his spare time with at the end of each day, sitting atop the clock tower in Twilight Town, speaking what's on their minds and eating sea salt ice cream together.

Shortly after Roxas's induction, the Organization sees the arrival of a mysterious fourteenth member, Xion. Her appearance changes from person to person, depending on their relationship with her. Later, when Axel and several other members are assigned to Castle Oblivion (setting the stage for Kingdom Hearts: Chain of Memories), Roxas is paired with Xion. The two begin to bond, and the reclusive Xion begins opening up to Roxas, revealing her resemblance to Sora's friend Kairi, and her ability to wield the Keyblade. A few days later, Roxas falls into a coma for several weeks, around the same time Sora is put to sleep to regain the memories he lost in Castle Oblivion at the end of Kingdom Hearts: Chain of Memories. When Roxas finally awakens (and finds that all the members dispatched to Castle Oblivion, except Axel, have been eliminated), he suggests that he, Axel and Xion all spend time together, and the three become close friends. However, Roxas begins experiencing Sora's memories and grows frustrated when his questions about them go unanswered, becoming increasingly curious about why he wields the Keyblade and doubtful of the Organization's motives.

Meanwhile, Sora, who is still sleeping, is moved from Castle Oblivion to Twilight Town by DiZ and Naminé, who are overseeing the restoration of his memories. Xion also has a confrontation with Riku, who brings her identity and the authenticity of her Keyblade into question and suggests she leave the Organization to merge with her original self. Xion, however, is torn between doing so and staying with Roxas and Axel.

Eventually Xion discovers that she is an imperfect replica of Sora created by Xemnas from Sora's leaking memories should Sora, who Xemnas intends to use as part of the Organization's plans, turn out to be of no use. Her resemblance to Kairi is a result of Sora's strong memories of her; however, as Naminé attempts to restore Sora's memories, they affect Xion instead to the point where she begins to physically resemble Sora. Upon learning this, Xion becomes deeply confused and lost and leaves Organization XIII, desiring to become a true person, but also having a falling out with Roxas and Axel.

During a 'seek-and-capture' mission, Xigbar and Axel find Xion in Wonderland. As Xigbar prepares to fight her, he utters to himself, "You always had that smug face." Unknown to Axel, Xigbar sees the appearance of Ventus. Suddenly, while Xigbar is distracted, Xion disappears and takes down Xigbar easily. Axel questions what has just happened before his eyes. Later, Roxas defects from Organization XIII to find himself, much to Axel's chagrin.

Upon being reprogrammed by Xemnas, Xion attempts to absorb Roxas and become whole, though this would mean the real Sora will never awaken. However, Roxas battles and defeats Xion, who reveals Xemnas's motives and intentions to him before merging with him, which, in turn, halts the restoration of Sora's memories completely. Xion then dies peacefully in Roxas's arms, completely crystallizes and turns into a blinding light, as the memories she has absorbed go back to Sora. She leaves nothing but a single seashell behind, as tears run down Roxas's face. Roxas inherits Xion's Keyblade, allowing him to use two Keyblades at once (Oblivion and Oathkeeper).

Soon afterward, he encounters and battles Riku, who had been dispatched by DiZ to capture him so that he may merge with Sora and complete the restoration of his memories. When Riku is nearly defeated, he taps into the growing darkness in his heart, granting him the power necessary to subdue Roxas, but also giving him the appearance of Ansem, Seeker of Darkness, who resides in his heart. Riku subsequently brings the unconscious Roxas to DiZ, who digitizes and places him into a virtual Twilight Town. The final scene, "Day 359: The First Day", shows Roxas in the virtual town thinking how everything seemed like a dream and wondering about his destiny while running and arriving at the Usual Spot, wondering if he, Hayner, Pence, and Olette will finally go to the beach.

Kingdom Hearts II
Kingdom Hearts II begins where Kingdom Hearts: Chain of Memories and Kingdom Hearts 358/2 Days left off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in Twilight Town, the place where a mysterious boy, Roxas, lived before he suddenly left. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in Chain of Memories. Sora continues his quest by unlocking paths to new worlds, learning of Nobodies and fighting the Heartless, as well as facing the remaining members of the mysterious Organization XIII. As the game progresses, Sora learns about Roxas and how much they have in common.

The story begins with the player in control of Roxas in Twilight Town. Roxas has recurring dreams of Sora's adventures while increasingly mysterious activities begin taking place in Twilight Town during Roxas' summer vacation. After obtaining the Keyblade to defend himself from the Nobodies, Roxas comes in contact with a young man in black named Axel. Axel appears to know Roxas, though Roxas has no recollection of him. Roxas eventually makes his way into an abandoned mansion where a girl named Naminé informs him that he is a Nobody, although he did not quite know what a Nobody was at that time. Finally, confronted by a mysterious, red-cloaked man called DiZ, Roxas discovers Sora, Donald, and Goofy sleeping in the hidden basement of the mansion. Roxas seems to merge with Sora. As Sora, Donald, and Goofy awake from their year-long slumber. Jiminy Cricket, who had previously chronicled the trio's adventures, finds that his journal is now completely blank, save for the note: "Thank Naminé" (which was written by Jiminy himself during Chain of Memories).

After meeting Pete, a new villain, and speaking with Yen Sid, the party is informed that they must once again visit many worlds to protect them from both the Heartless and the Nobodies in an attempt to stop Organization XIII. These include both old but greatly changed places, like Hollow Bastion, and brand new worlds the party has never encountered before. In the course of their travels, the Heartless, headed by a revived Maleficent and the Organization regain power, eventually forcing Sora to battle a massive army of a thousand Heartless that are attacking the restored town.

After the battle, Xemnas, the head of the Organization, reveals their ultimate goal: the Nobodies plan to create another Kingdom Hearts, a doorway to the heart of all worlds that will presumably allow the Nobodies to get their hearts back. After confronting and defeating more members of the Organization, Sora goes to the World That Never Was to settle the score with the Organization for good; he also finally reunites with his friends Riku and Kairi. Sora learns the truth about Roxas as well; he and Naminé are, respectively, Sora and Kairi's Nobodies, created when they lost their hearts in the original Kingdom Hearts game.

In the end, only Xemnas is left of the original thirteen members. Sora and Riku unite to defeat him, and his new Kingdom Hearts is closed. Sora and the others are returned to their homeworld of Destiny Islands. Although Sora has to say goodbye to Donald and Goofy, he knows in his heart that true friends are never gone. However, sometime later, Sora, Riku, and Kairi receive a letter from King Mickey after the credits. They proceed to read the letter, but the contents are left unrevealed.

Kingdom Hearts Coded
The game takes place after the events of Kingdom Hearts II and follows the story of Jiminy Cricket, King Mickey, Donald Duck and Goofy in Disney Castle. While organizing the records in Jiminy's journal from his travels with Sora and his friends, Jiminy Cricket's curiosity about the line "Thank Naminé" results in him finding a message that he did not write: "We must return to free them from their torment." To investigate this message, King Mickey digitizes the contents of the journal and goes into the simulated world to investigate; awakening a virtual Data Sora on the virtual Destiny Islands to carry out the contents of the journal to uncover the identity of "them".

As Data Sora awakens on Destiny Islands, he encounters numerous "bugs", which take the form of red and black blocks, covering the whole world. Upon eliminating the Heartless and destroying the bugs, Sora traverses to other worlds infected with bugs to return them to normal, following the cloaked figure upon orders from King Mickey.

Meanwhile, Heartless begin appearing within Disney Castle, and everyone finds themselves trapped in the room. To their surprise, they are saved by Data Sora. Suddenly, the cloaked figure reveals himself to be Jiminy's Journal taking the form of Riku, and explains that they are no longer in the real world, but the data world. Sora is sent off by the Journal to discover his true identity, only to encounter Maleficent and Pete from the real world. Maleficent destroys Data Sora's Keyblade and summons Heartless to attack him. Mickey and the Journal arrive to save Sora, but the Journal is abducted by Maleficent, with Mickey giving chase. Sora makes his way through Hollow Bastion, aided by Donald and Goofy. They encounter Pete, who summons the Journal and takes control of him with the bugs to fight them, but Sora still manages to defeat the Journal, who falls unconscious.

Mickey arrives and informs Sora that unless the bugs are destroyed, the Journal will never awaken. Sora decides to find a way to awaken the Journal, and enters Riku's data world, losing his abilities in the process. The two visit various worlds from the Data Riku's memory and find their way back to Hollow Bastion, where they fight and defeat Maleficent. Meanwhile, King Mickey discovers that he will be returning soon to the real world, but the Journal, once completed, will have to be erased, which will mean the end of Data Sora's memories. When the time comes, Sora requests more time in order to save Pete and Maleficent, who are still in the data world. Sora finds them fighting Sora's Heartless, but Pete and Maleficent are erased before he can intervene. Sora defeats Sora's Heartless and Mickey returns to the real world, erasing the Journal. A new message appears claiming that a new door to a new world has been opened, which is the data of the data world added into the Journal. Mickey, realizing that this quest may be too dangerous for Data Sora as he has no memory of it, requests to be taken into the Data World once again.

Finding Data Sora in Traverse Town, Mickey takes him to Castle Oblivion where Data Sora is confronted by a young man wearing a black coat. He tells Sora that if he wants to know the truth, he must move forward on his own through the previous worlds he visited destroying bugs. During this time, he realizes that even if he doesn't remember someone he's met, there's still the sadness of having forgotten them which the figure attempts to warn not to let it consume him. Sora disregards this message and fights the figure, revealed to be Roxas. After losing to Sora, Roxas gives him a card as Mickey appears. Sora opens the next door to find Naminé, who reveals the bugs to have been an unintentional side effect of her attempt to restore Sora's memories. She then reveals Sora's nature as the "Key that connects everything" through his ties with herself, Roxas, and Xion. Furthermore, Naminé tells Data Sora about three figures (Terra, Ventus, and Aqua) also tied to Sora's heart who are the ones referred to in the message and need his help. Mickey bids farewell to the Data Sora and promises Naminé that he will inform the real Sora of this.

In the final scene, Mickey sends Sora a bottled letter (the same one sent by Mickey at the end of Kingdom Hearts II), which Sora reads with Riku and Kairi.

Snow White and the Seven Dwarfs
An ornately decorated book, filmed in live-action, sets the scene: the Queen, who cares only for being the fairest one of all, is jealous of the beauty of her stepdaughter Snow White. She dresses the princess in rags and forces her to become a maid in her castle. Every morning, she consults her Magic Mirror, asking the spirit within who is the fairest of all. The Magic Mirror tells her that she is the fairest, and for a while she is content.

One morning, the Mirror tells the Queen that there is a maiden fairer than she: Snow White. Meanwhile, Snow White is in the courtyard, singing I'm Wishing to herself as she works. The Prince, riding by the castle, hears her voice and is enchanted by it. He climbs over the castle wall, unseen by Snow White, who is singing to her reflection at the bottom of the wishing well, which is in the middle of the courtyard. The Prince joins in the singing, taking Snow White by surprise; she runs indoors, but when he pleads for her to return she comes to the balcony and listens as he sings One Song to her. Unseen by both, the Queen watches from her window high above. Infuriated at Snow White's beauty (and perhaps jealous for the Prince's affections), she closes the curtains. The Prince smiles at Snow White before leaving.

The Queen summons Humbert the Huntsman, whom she orders to take Snow White to a secluded glade in the forest and, there, kill her; she demands the girl's heart as proof. The Huntsman is reluctant to do so, but is bound by his orders; he takes Snow White deep into the forest, where he lets her gather wild flowers. As Snow White helps a baby bird find its parents, the Huntsman unsheaths his dagger and advances on the princess. When Snow White sees him approaching, she screams; however, Humbert is unable to fulfil his orders and, shaking, drops his dagger. Taking pity on Snow White, he begs her for forgiveness and, warning her of the Queen's intentions, pleads that she run far away. As Snow White flees through the forest, her fear manifests itself in what she sees around her; eventually she falls to the ground in fright. She is befriended by the animals of the forest; she sings With A Smile And A Song and asks them if they know of a place she can stay.

The aimals lead her to the Cottage of the Seven Dwarfs, which she finds empty and dirty. Thinking that cleaning the house may persuade the cottage's owners to let her stay, Snow White and the animals clean the cottage and its contents while singing Whistle While You Work. The seven dwarfs, meanwhile, are working in their mine, digging for diamonds. When it is time for them to go home for the day, they march through the forest, singing Heigh Ho. After cleaning the house, Snow White falls asleep on several of the dwarfs' beds. When the dwarfs see light coming from the cottage, they approach cautiously, thinking that a monster has taken up residence in their home. They search the ground floor of the house, but are afraid to go upstairs. After an unsuccessful attempt by Dopey to chase the 'monster' down, all seven dwarfs venture upstairs to discover Snow White asleep. She wakes up and guesses the name of each dwarf. They allow her to stay (though Grumpy is reluctant). Snow White remembers that she has left soup downstairs and rushes downstairs to prepare it, ordering the dwarfs to wash while they wait. The dwarfs proceed outside to a trough, where all but Grumpy wash themselves; the six other dwarfs later wash Grumpy, dumping him into the trough when supper is ready.

That evening, the Queen once again consults the Magic Mirror, who tells her that Snow White still lives; the Huntsman has given her a pig's heart. Furious, the Queen descends a spiral staircase, entering her dungeon, where she resolves to do away with the princess herself. She uses potions to transform herself into a witch-like peddler - a disguise to deceive Snow White. She then decides to use a Poisoned Apple to send Snow White into the Sleeping Death. At the cottage, the dwarfs perform The Silly Song to entertain Snow White. She then sings Some Day My Prince Will Come (referring to her romance with the Prince) before sending them up to bed; however, Doc orders the dwarfs to sleep downstairs, allowing Snow White to sleep in their beds upstairs. Meanwhile, the Witch prepares the poisoned apple and, dismissing the possibility that Snow White may be revived by 'love's first kiss' (the only cure for the Sleeping Death), leaves the castle and makes her way to the dwarfs' cottage.

As the dwarfs leave for the mine the next morning, Snow White kisses each dwarf on the forehead; though Grumpy initially resists, Snow White's kiss sends him into a love-struck stupor. He warns her not to let any strangers into the house. After the dwarfs have left the cottage, the Witch takes Snow White by surprise and offers her the poisoned apple, which Snow White is about to bite until the forest animals, sensing danger, try to attack the Witch. This causes Snow White to take pity on the old woman and take her into the cottage for a glass of water. The animals rush to the mine, and tell the dwarfs of the danger. The dwarfs eventually realize what is happening and, led by Grumpy, hurry back to the cottage. The Witch persuades Snow White to take a bite from the apple by telling her that it is a 'wishing apple'; after biting the fruit, the princess falls into the Sleeping Death and the Witch cackles in triumph, The dwarfs arrive and chase the Witch, eventually cornering her on a cliff, where she attempts to crush them with a boulder but is sent over the cliff by a bolt of lightning. She is devoured (offscreen) by vultures. The dwarfs and animals mourn Snow White, but find her to be so beautiful, even in death, that they place her in a glass coffin in a peaceful glade in the forest. The Prince arrives and, after singing a reprise of One Song, kisses Snow White; resurrected, she bids farewell to the dwarfs and rides into the sunset with the Prince, to live happily ever after.

Pinocchio (film)
The film opens with Jiminy Cricket singing When You Wish Upon A Star as he sits on a bookshelf, on which can be found various literary classics such as Peter Pan, Alice in Wonderland and Pinocchio, which is given a place of prominence. Jiminy Cricket greets the audience and acknowledges that many may not believe that a wish, as the song states, may come true, and, as proof of the message, decides to tell the story of Pinocchio. He slides down the shelf to the Pinocchio book and opens it, beginning his story in a peaceful village at night, which Jiminy states he was passing through. At this point the viewer enters the story Jiminy is telling through an illustration in the book.

The only building from which light seems to eminate is Gepetto's Workshop. Jiminy hops over to the open window and peers in to see a warm fire in a room filled with beautifully carved toys, clocks, music boxes and puppets. He enters the room and warms himself by the fire. At this point he notices Pinocchio, at this point a fully-carved, clothed but mouthless marionette, sitting on a shelf. He hops over for a closer look; as he is admiring the puppet, he hears someone coming. Crawling up the marionette's strings to hide on a high shelf, he sees Gepetto coming down the stairs with Figaro to finish painting the puppet. Gepetto greets Cleo, whose bowl sits nearby, and carefully paints a smile on the puppet's face. Having completed the marionette he gives it the name "Pinocchio" ("Little Wooden Head") and tests it out by walking it around the workshop, to the tune of Little Wooden Head (played by one of the music boxes). The bells of the clocks that cover the walls of the workshop indicate that it is now nine o'clock, and Gepetto announces that it is time for bed. After he, Figaro and Cleo have bidden each other goodnight, the woodcutter gets into bed, to notice a Wishing Star through the window. He wishes that Pinocchio become a real boy, before falling asleep.

Jiminy's initial attempts to get to sleep are hindered by the clocks' ticking and Gepetto's snoring. After finally getting some peace and quiet, he is woken by a blue light; the wishing star is glowing brighter, and getting closer to the window; eventually, reaching the workshop, it transforms into the Blue Fairy. She approaches Pinocchio and, fulfilling Gepetto's wish, brings the puppet to life with a tap of her wand. Pinocchio is delighted and surprised at his ability to move and talk. The Blue Fairy informs him, however, that he is not a real boy yet, and must prove himself good, caring and unselfish to become a real boy, and learn the difference between right and wrong. After Jiminy hops in to explain to Pinocchio, the Blue Fairy dubs the cricket Pinocchio's conscience and leaves, warning that Pinocchio always let his conscience be his guide. Jiminy tries to explain the conept of right and wrong, and, though he is largely unsuccessful, Pinocchio tells him that he wants "to do right". Jiminy then sings Give A Little Whistle, and Pinocchio joins in, falling into a pile of toys by mistake. This wakes Gepetto, who cautiously searches the room. On finding Pinocchio moving and talking, he first thinks he is dreaming, but is eventually convinced, and delighted, that his 'son' is alive. Winding the music boxes, Gepetto, Pinocchio, Figaro and Cleo celebrate. Pinocchio is distracted by a candle and, not knowing what it is, sets his finger on fire; Gepetto panics and extinguishes the wooden boy's finger in Cleo's bowl. He decides that they should go to sleep before anything else happens. The next morning, the village is awake. The boys and girls hurry to school, and Pinocchio excitedly says goodbye to Gepetto, schoolbook and apple-for-teacher in hand. He is noticed by a fox and cat, who, knowing the value of a moving puppet without strings, befriend him, intending to sell him. The fox introduces himself as Honest John and tells Pinocchio that he is just the type to become an actor. He and Gideon (the cat) lead him through the streets, while Honest John sings Hi-Diddle-Dee-Dee (An Actor's Life For Me). Jiminy, meanwhile, is "late on his first day", and tries to catch Pinocchio's attention by jumping on the Fox's hat. Gideon, trying to hit the cricket, hits Honest John on the head with a hammer, forcing his hat over his eyes and momentarily preventing him from seeing what is happening while the cat tries to pry the hat off. Jiminy tells Pinocchio not to give in to temptation, but is ignored, and Pinocchio accompanies the fox and cat to "be an actor" while Jiminy desperately runs after them. Honest John takes Pinocchio to Stromboli's Caravan, where puppet master Stromboli buys the wooden boy and makes him his star attraction. That evening, Jiminy watches from a lamp post as Pinocchio peforms I've Got No Strings for the audience, and is met with enthusiastic applause as onlookers throw money on to the stage, much to Stromboli's delight and Jiminy's surprise. Thinking that he was wrong in trying to stop Pinocchio, Jiminy decides to let the living puppet continue without him. Gepetto, meanwhile, is worried that Pinocchio has not returned from school, and leaves the workshop to look for him. It begins to rain. In Stromboli's caravan, after the show, the puppet master congratulates Pinocchio for making him so much money, and tells him that he will become a star. Delighted, Pinocchio makes to leave to go home to Gepetto but is stopped by Stromboli, who grabs him and throws him into a wooden birdcage. He tells the wooden boy that he will keep him there, taking him out only to put on shows as they tour the world. When Pinocchio is too old to entertain audiences, Stromboli will use him for firewood. Laughing, Stromboli leaves the carriage, slamming the door. The caravan begins to move, and Pinocchio weeps as he tries to whistle for his conscience.

Jiminy is outside in the rain, watching the caravan pass. He decides to wish Pinocchio good luck and to say Good Bye to him, and is surprised to find Pinocchio locked up rather than "sitting in the lap of luxury". He tries to unlock the cage but fails. He stays with Pinocchio as the two weep of their predicament. Geppetto passes the caravan, but his cries for Pinocchio are not heard above the rain and thunder. When all hope seems lost, the Blue Fairy appears in the caravan. She asks Pinocchio why he didn't go to school; the wooden boy lies, telling her that he and Jiminy were captured by monsters. His nose grows longer with each lie that he tells, until it has become a tree limb, complete with leaves and a bird's nest. The Blue Fairy tells Pinocchio that a lie keeps growing, "until it's as plain as the nose on your face". Pinocchio promises to be good, and his nose shrinks back to normal size. The Blue Fairy frees Pinocchio from the cage and vanishes, saying that this is the last time she can help. Jiminy and the wooden boy sneak out of the caravan as it is moving.

Meanwhile, the fox and cat are celebrating at The Red Lobster. Seated opposite them is the Coachman, who listens to Honest John's story and decides to catch his attention with a huge bag of money, which he says can be theirs if they bring "stupid little boys" to the crossroads for him to take to Pleasure Island. Though Foulfellow is at first terrified of getting caught, the Coachman assures him that none of the boys ever come back "as boys." As soon as they leave the tavern, the fox and cat find Pinocchio racing Jiminy Cricket home, and pretend to be doctors, stating that he is 'allergic' and must go to Pleasure Island to get better. They carry him to the crossroads with Jiminy once again in hot pursuit. When on the Coachman's Stagecoach, Pinocchio meets Lampwick, who tells him that Pleasure Island is a "swell joint" where boys can run riot without fear of reprimand from authority figures. The coach reaches the shore, where the boys board a boat which takes them to the island.

As the boys enjoy themselves at the fairground-like Pleasure Island, the Coachman orders his minions to close the doors, locking the unknowing boys in. Later that night, Jiminy searches the now deserted farground for Pinocchio. He eventually finds him playing pool with Lampwick, who scoffs that Pinocchio "takes orders from a grasshopper" and laughs at Jiminy, shooting the cricket down the pool gutter when he admonishes him. Jiminy loses his temper and leaves(quiting as Pinnochio's Conscience). He crawls under the main doors of the fairground to find the Coachman and his minions loading donkeys into crates that go to the Salt Mines and the Circus. One donkey is able to speak; it's name is Alexander. The Coachman throws Alexander into a pen of donkeys that "can still talk". Jiminy realises that the donkeys are the same boys that went to Pleasure Island. He rushes back to warn Pinocchio. Back in the pool hall, Lampwick is still laughing about Jiminy when he suddenly sprouts donkey ears. Much to Pinocchio's terror, this is followed by a tail. When Lampwick's laugh becomes a donkey's bray, he looks in the mirror and panics. He asks Pinocchio for help, but the wooden boy is only able to look on in fright. Lampwick's last words are a frantic call for his mother before he turns into a donkey completely. Pinocchio's panic increases when he himself sprouts ears and a tail, but Jiminy arrives just in time to take him to an escape route and, together, they swim to the shore of the mainland.

Pinocchio and Jiminy arrive at Geppetto's workshop to find that the old woodcutter has left, along with Figaro and Cleo. A message from the Blue Fairy informs Pinocchio of his father's location: searching for his son, he had been swallowed by Monstro, an enormous whale. Pinocchio resolves to save Geppetto; though Jiminy tries to warn him against it, he accompanies the wooden boy. Tying a rock to his donkey tail, Pinocchio plunges to the bottom of the sea and he and Jiminy begin their search for Monstro. Any sea creatures they ask flee at the mere mention of Monstro's name, and none provides any help. Inside the belly of the whale, Gepetto is in a small boat with Figaro and Cleo. They have nothing to eat; Geppetto fears that, unless Monstro opens his mouth soon, they will starve to death. Monstro wakes from his slumber to surprise a school of tuna, who flee in all directions; Pinocchio and Jiminy see Monstro and terrified, try to swim to escape; Pinocchio is swallowed but the sprightly Jiminy manages to escape. Pinocchio finds himself on Geppetto's boat, and the woodcarver's surprise at his son's donkey ears and tail is outweighed by his relief at seeing his son at last. Geppetto laments that they cannot get out of the whale, who only opens his mouth to eat. However, Pinocchio has a plan; gathering wood together, he starts a fire, which causes Monstro to sneeze the boat out. Jiminy jumps on as they fly past. Furious, Monstro chases the boat and smashes it to pieces with his tail. Pinocchio takes hold of his father and paddles for a hole in the cliffs beyond: a means of escape. Monstro, enraged as ever, continues to chase after them. Pinocchio and Gepetto succeed in getting through the hole in the cliff just as Monstro crashes into it. Gepetto, Jiminy, Figaro and Cleo wash up on shore alive, but Pinocchio is seen floating face down in a deep puddle, apparently having died trying to save his father. In Gepetto's workshop, Jiminy, Gepetto and the pets mourn Pinocchio's death. However, in saving his father, Pinocchio has proved himself; the Blue Fairy, from afar, grants him life, and he becomes a real boy. While the other characters celebrate, Jiminy, standing on the window ledge, gazes at the Wishing Star and thanks the Blue Fairy. As a reward, a gold medal declaring him an 'Official Conscience' appears on his front.

Dumbo (film)
The film takes place in a circus setting, ostensibly in present-day 1941, and begins with a formation of storks delivering newborn offspring to the various circus animals. Mrs. Jumbo's baby is delivered to her belatedly by a mixed-up stork, but the baby is well received by the other elephants until the size of his ears are revealed. The elephant, named Jumbo Jr. by his mother, is immediately re-christened "Dumbo" by the gossipy female elephants, who regard both mother and son as outcasts. The two get along fine without them, however, until Mrs. Jumbo is imprisoned as a "mad elephant" after trying to defend her son from a crowd of teasing spectators. A mouse named Timothy becomes Dumbo's friend and mentor, and crafts a plan to make the sorrowful little elephant a star.

Timothy subliminally convinces The Ringmaster of the circus to set up a "pyramid of pachyderms," to the top of which Dumbo will jump (using a springboard). The act goes horribly wrong, the big top falls to the ground, the other elephants are seriously injured, and Dumbo is unceremoniously demoted to being a clown. Dumbo's clown act involves him falling from a platform in a dramatized fire rescue into a vat of pie filling. The audience reacts well to the act, and the clowns decide to alter the act for the next show so that Dumbo falls from an platform many times higher than the original one (1,000 feet!).

After an emotional visit to his mother's cell, Dumbo and Timothy try to plot their next step. They settle down for a drink of water outside of the clowns' tent. Unbeknownst to them, the water has been spiked with moonshine, and the elephant and mouse become inebriated and hallucinatory, seeing pink elephants sing and dance before their eyes.

Dumbo and Timothy awake the next morning--in a tree over 100 feet (30 m) up, awoken by a gaggle of amused black crows. Timothy surmises that Dumbo flew the both of them to the top of the tree while they were drunk, an idea the crows find hilarious. Nevertheless, the crows decide to help Timothy teach Dumbo to fly. By convincing the elephant he can fly with the use of a "magic feather," they succeed in getting Dumbo to fly.

Dumbo shows up at the next clown "fire rescue" performance with his magic feather; however, he loses the feather after leaping from the platform. Timothy admits that Dumbo can fly without the magic feather, and, barely avoiding death from the fall, Dumbo opens his ears and soars through the air, to the amazement of the audience. Dumbo the Flying Elephant is made the star of the circus and an international celebrity, and he and his mother are reunited and given their own private coach on the circus train.

Bambi (film)
A doe gives birth to a fawn in the thicket whom she names Bambi. After he learns to walk, Bambi befriends Thumper, a young rabbit, and while learning to talk he meets Flower, a young skunk. One day his mother takes him to the meadow, a place that is both wonderful and frightening. There he meets Faline, a doe-fawn, and his father, the Great Prince of the Forest. It is also during this visit that Bambi has his first encounter with man, who causes all the animals to flee the meadow. During a harsh winter, Bambi and his mother go to the meadow and discover a patch of new grass, heralding the arrival of spring. As they eat, his mother senses a hunter and orders Bambi to flee. As they run, gun shots ring out. When Bambi arrives at their thicket, he discovers his mother is no longer with him. He wanders the forest calling for her, but she does not answer. His father appears in front of him and tells Bambi "your mother can't be with you anymore," then leads him away.

In the spring, an adult Bambi is reunited with Thumper and Flower as the animals around them begin pairing up with mates. Though they resolve not to be "twitterpated" like the other animals in love, Thumper and Flower each leave with newly found mates. Bambi is disgusted, until he runs into Faline and they become a couple. As they happily dance and flirt through the woods, another buck, Ronno, appears who tries to force Faline to go with him. Though he initially struggles, Bambi's rage gives him the strength to defeat Ronno and push him off a cliff and into a river below.

That night, Bambi is awoken by the smell of smoke. His father explains that Man is in the forest and they must flee. Bambi goes back to search for Faline, but she is being chased by hunting dogs. Bambi finds her in time and fights off the dogs, allowing Faline to escape. With Faline safe, Bambi runs but is shot as he leaps over a ravine. The Great Prince finds him there and urges him back to his feet. Together, they escape the forest fire and go to a small island in a lake where the other animals, including Faline, have taken refuge.

At the end of the film, Faline gives birth to twin fawns, Bambi stands watch on the large hill, and the Great Prince silently turns and walks away.

Bambi II
Taking place in the middle of the original Bambi, the film opens at the scene where young fawn Bambi (voiced by Alexander Gould) is wandering the forest for his mother, not realizing she has been killed by hunters. His father, the Great Prince of the Forest (Patrick Stewart), finds him and leads Bambi back to his den under a fallen tree. The Great Prince asks Friend Owl (Keith Ferguson) to find a doe to raise Bambi, but Friend Owl points out that due to the harsh winter the does can barely care for themselves. The Great Prince has no choice but to look after Bambi until the spring. Spring is slowly beginning to return to the forest (the song sequence There is Life). The sun breaks through the clouds and the ice and snow begins to melt. Hibernating animals wake up and migratory birds begin to return. On top of the fallen tree that makes the Great Prince's den, a small green plant begins to grow.

Bambi wakes up late.He eats,and the two go to cheak on the forrest.The prince eventally lets Bambi go with his friends.While walking, Bambi tells Thumper that he and the Great Prince are "best pals," though Bambi has doubts about the Great Prince's affection. They wake up the hibernating Flower (Nicky Jones) and go to see the Groundhog together, where Friend Owl is presiding over the event. The nervous Groundhog (Brian Pimental) is eventually coaxed out of his hole, only be scared back in again by Ronno (Anthony Ghannam), another fawn. Ronno laughs, but the other animals leave. Ronno catches up to them and ends in an argument with Bambi. Ronno's mother eventually calls Ronno away, and Bambi is left alone to sleep under a tree and wait for the Great Prince to return.Bambi finds himself in a shining golden meadow and begins chasing butterflies. As he does so, he hears his mother's voice call him. Overjoyed, he runs towards her and begins to nuzzle her lovingly. His mother comforts him, telling him that she's there even though he can't see her. As the dream fades Bambi continues to hear her voice saying "I'm here," which confuses him. He begins to believe that the voice is his mother's after it says "It's me!", so he follows it out onto the meadow where a flock of crows fly past screaming about Man. As Bambi looks towards the source of the disturbance a pack of hunting dogs runs towards him, causing Bambi to freeze in terror. Elsewhere, the Great Prince hears the crows and suddenly becomes concerned for Bambi. He runs to where the crows were flying from and arrives in time to fight the dogs and save Bambi. As the dogs run back to their master, the Great Prince sees the glint of a rifle and yells at the still frozen Bambi to run. After a nudge from the Great Prince's antlers, Bambi snaps out of his trance and the two escape to safety.Bambi explains that he heard his mother's voice. The Great Prince angrily says that it was one of Man's tricks. Bambi tries to apologize, but the Great Prince is angry and reprimands Bambi for freezing in the face of peril. The two return home, where the realization of his mother's death begins to dawn in Bambi's mind.The Great Prince leaves to reflect on the situation, and finds Friend Owl. The Great Prince notes that winter is ending and that Friend Owl should have no trouble finding a doe to be Bambi's new mother.

The next morning, the Great Prince tells Bambi to stay in the den where it's safe. Bambi is crestfallen, as he wants to be with his father. Thumper and Flower ask Bambi what's wrong, and Bambi says he wants his father to see how brave he is. Thumper decides to teach Bambi how to be brave (you have to be scarier than what's scaring you), and Bambi, Thumper and Flower walk through the forest practicing their new skills until they come to a log guarded by a grumpy porcupine, which terrifies them. They flee back to the bank, and Thumper sees the Great Prince. Since Bambi is supposed to be back at the den, Thumper suggests they leave. But Bambi realizes that this is a good opportunity to show his new-found bravery.The Great Prince turns to leave and Thumper goes to distract him and bring him back. Bambi goes to confront the porcupine.Bambi leaps over the porcupine, angering him. The porcupine stiffens his quills and begins chasing Bambi backwards and forwards across the log. Thumper brings the Great Prince to see Bambi "being brave", but when he notices Bambi in trouble he leads the Great Prince away. After a short struggle, the porcupine is propelled into the air by a piece of wood and lands quills-first on Bambi's rear. Bambi yells out in pain, causing the Great Prince to go and investigate the noise, much to Thumper's dismay. Bambi ducks down under the water so as not to be seen, and the Great Prince leaves.Thumper begins to pull the quills out of Bambi's rear.Ronno and Faline are nearby, and Ronno is showing off to Faline until she hears Bambi cry out in pain. Bambi cries out again and Faline runs to see to see him. Ronno yells after her, seemingly hurt by losing her attention.Faline and Ronno go and see Bambi, and Ronno teases Bambi after the meadow incident where Bambi froze. Ronno decides that he and Faline should leave, but Faline wants to stay. Ronno tries to force Faline to leave and Bambi stands up for her. Ronno comes back to confront Bambi and tease Flower and Thumper, causing Thumper to push Bambi so that he headbutts Ronno. Ronno is furious and chases Thumper and Bambi through the forest.

Bambi comes to a large jump, and to his surprise he clears it with ease. The Great Prince appears and begins chastise tell Bambi off for leaving the den, but interrupts himself when he notices that Bambi cleared the jump, saying that he didn't make a jump that far until he had antlers. Bambi is delighted at the positive attention, but the Great Prince composes himself and the three leave.Ronno tries to clear the jump as well, but falls and lands in the mud.The next day, Bambi practices his jumping with Thumper. The Great Prince sees this and smiles, but becomes serious when Friend Owl arrives and says that the search for a new mother is going well. The Great Prince does not concentrate and is more concerned with Bambi's jumping. Friend Owl notices this and slyly hints that the Great Prince might have changed his mind. The Great Prince, annoyed, confirms that he has not. He then walks past Bambi's jumping lesson, seemingly taking little interest in it. Bambi is confused as his jumping drew praise the day before.Bambi says that the Great Prince has been standing around and contemplating a lot. Thumper suggests that Bambi should go and ask the Great Prince about it. Bambi does so, and the Great Prince says that he is observing - looking, listening and smelling for danger all at the same time. The Great Prince says that Bambi should try to "feel the forest" (feel vibrations through his hooves for abnormalities in forest activity). The Great Prince leaves and Bambi turns to head back to the den, but the Great Prince wants Bambi to come with him. The two journey through the forest and join the stags as they participate in their annual run. Through this, the bond between father and son deepens (the song sequence First Sign of Spring).

The next morning as Bambi and the Great Prince play, Friend Owl arrives with Mena, the doe he has found to be Bambi's new mother. The Great Prince now seemingly regrets the decision to pass on his parenting duties, but resolves to do so despite Bambi's protestations. After saying goodbye to his friends and the Great Prince, Bambi leaves with Mena.Ronno appears and continues to tease him about Bambi's father sending him away. Bambi, enraged, charges at Ronno and the two fight. Mena disrupts the fight but Ronno charges into Bambi, causing Bambi to knock Mena into a trap attached to jingling bells. As Mena struggles, the bells jingle and alert Man and the hunting dogs to her position.Ronno flees in terror screaming for his mother, and Bambi freezes again. He quickly snaps out of it and begins to run as well, but he doubles back to distract the four dogs away from Mena. The Great Prince arrives and frees Mena from the trap before going after Bambi.Bambi manages to lose some of the dogs (one with the help of Flower's scent glands, and another with help from the grumpy porcupine) and begins to climb a steep, rocky cliff. One of the dogs slips and falls, leaving only one chasing after Bambi. Bambi climbs to a high ledge and dislodges some rocks, which do nothing to the dog. As the dog closes in, Bambi kicks it in the chest, causing it to fall to the bottom of the cliff.The Great Prince sees this and is relieved. Bambi goes to join him, but the ledge beneath Bambi gives way and he falls. The Great Prince goes to him and believes the prince to be dead. He nuzzles his son tenderly and cries. Friend Owl, Mena, Flower and Thumper arrive to see what is happening. As the Great Prince gets up to leave, Bambi wakes up. The Great Prince, relieved, begins to nuzzle his son again, causing Bambi to smile at the attention. Mena turns and leaves, knowing that the Great Prince wanted to take care of Bambi after all.A while later, Thumper tells the exaggerated story of how Bambi defeated the dogs. Bambi arrives, now with a pair of antlers starting to grow in and without his spots. The porcupine pricks Bambi's legs with his quills, causing Bambi to leap forward and accidentally engage Faline in a kiss. Ronno arrives and swears revenge, but steps on a turtle and is bitten on the nose, making him run away, screaming for his mother. Bambi leaves as his father is calling him. The Great Prince takes Bambi to a forest glade, saying that this was the place where he first met Bambi's mother. Bambi asks what the Great Prince was like when he was Bambi's age, and the Great Prince says that he was a lot like Bambi.

The Three Caballeros
The film consists of several segments, connected by a common theme. In the film, it is Donald Duck's birthday, and he recieves three presents from friends in Latin America. The first present is a film projector, which shows him a documentary on birds. During the documentary, he learns about the Aracuan Bird.

The next present is a book given to Donald by José Carioca himself. This book tells of Bahia, which is one of Brazil's 26 states. José shrinks them both down so that they can enter the book. Donald and Jose meet up with several of the locals, who dance the samba. Donald ends up pining for one girl. After the journey, Donald and Jose leave the book.

Upon returning, Donald realizes that he is too small to open his third present. Jose shows Donald how to use black magic to return himself to the proper size. After opening the present, he meets Panchito Pistoles, a native of Mexico. The three take the name "The Three Caballeros" and have a short celebration. Panchito then presents Donald's present, a piñata. Pancho tells Donald of the tradition behind the piñata. Jose and Panchito then blindfold Donald, and have him attempt to break open the piñata, which eventually reveal many surprises. The celebration ends with Donald Duck being fired away by firecrackers in the shape of a bull (the firecrackers are lit by Jose with his cigar).

Throughout the film, the Aracuan Bird appears at random moments. He usually pesters everyone, sometimes stealing Jose's cigar. His most famous gag is when he re-routes the train by drawing new tracks. He returns three years later in Disney's Melody Time.

Fun and Fancy Free

 * Bongo: The story of a circus bear cub, who runs away from the circus to the wild and the adventures there that follow. This was based on an original story by Sinclair Lewis.


 * Mickey and the Beanstalk: An adaptation of Jack and the Beanstalk with Mickey Mouse, Donald Duck, and Goofy as peasants who discover temperamental Willie the Giant's castle in the sky through the use of some magic beans.

Jiminy Cricket of Pinocchio first appears inside a large house, exploring it and singing "I'm a Happy-Go-Lucky Fellow" (originally written for the 1940 classic), until he happens upon a record player and some records, and sets it up to play the story of "Bongo", as told by Dinah Shore (however, in the re-release of Bongo, Cliff Edwards narrates the story).

In the second featurette, the story of "Mickey and the Beanstalk" is narrated by Edgar Bergen in live-action sequences, who, with the help of his ventriloquist's puppets Charlie McCarthy and Mortimer Snerd, tells the tale to child actress Luana Patten at her birthday party.

Mickey, Donald and Goofy live in a place called "Happy Valley" which is plagued by a severe drought, and they have nothing to eat except one loaf of bread; in a memorable scene the bread is cut into paper-thin slices. After Donald attempts to kill their cow with an axe, Mickey trades in their beloved animal for magic beans. Donald throws the beans in a fit of rage, and they fall through a hole in the floor. That night, the beanstalk sprouts and it carries their house upward as it grows. Climbing the gigantic beanstalk they enter a magical kingdom of equal scope, and entering the castle, Mickey, Donald and Goofy help themselves to a sumptuous feast. This rouses the ire of Willie the Giant, who captures Donald and Goofy and locks them in a box. It's up to Mickey to find the key and rescue them, with the help of a singing golden harp. The harp, in happier times, played a song that kept the land prosperous and fertile – until the giant stole her. Once freed, the hapless heroes return the golden harp to her rightful place and Happy Valley to its former glory.

Cinderella (film)
A wealthy widowed aristocrat lives in a beautiful chateau with his beloved daughter, Cinderella. Eventually, the man decided that his daughter needed a mother's care. His second wife, Lady Tremaine, was a widow and had two daughters, Anastasia and Drizella. The family lived happily for some time, until the untimely death of Cinderella's father. Afterwards, Lady Tremaine revealed her true nature; she was cold, cruel, and jealous of Cinderella's beauty in comparison to her own daughters. Cinderella was forced to work as a maid, and the family fortune was squandered by her stepsisters.

Cinderella grows into a beautiful, kind young woman. Every morning, she is required to wait upon her stepfamily, and perform numerous chores throughout the house. Assisting her are the mice and birds who live in and around the chateau. One morning, she finds a mouse in a trap. She frees him, and names him Gus. Later, the mice are chased by Lucifer, Lady Tremaine's cat. Gus is forced to hide in a teacup on a tray meant for Cinderella's sisters. Assuming that Cinderella meant it as a prank, Lady Tremaine punishes Cinderella with extra work.

Meanwhile, at the royal palace, The King is frustrated that his son, Prince Charming has refused to marry. After speaking with the Grand Duke, the King decides to hold a royal ball, with all the kingdom's eligible maidens in attendance. Presumably, the prince would find a potential wife among the maidens.

While Cinderella is working, a letter is delivered to the home announcing the ball. She delivers the letter to her stepmother, who excitedly tells her daughters. Upon hearing that every maiden must attend, Cinderella asks for permission to go as well. Lady Tremaine allows her to go if she meets two conditions: she must have a suitable dress, and she must finish all her work. However, Lady Tremaine and her daughters create so much work for Cinderella, that she is unable to makeover an old ball gown of her mothers for a dress. Much to Cinderella's surprise, the mice have done it for her, using discarded items of Anastasia's and Drizella's. Cinderella dresses, and goes downstairs, shocking Lady Tremaine. However, Lady Tremain subtly encourages her daughters to ruin the dress after discovering that Cinderella is wearing a sash of Anastasia's and beads belonging to Drizella. In tears, Cinderella runs to the garden, while her stepfamily leaves for the ball.

In the garden, Cinderella meets her Fairy Godmother. The Fairy Godmother assists Cinderella in going to the ball. She makes a coach out of a pumpkin, a coachman and footman out of Cinderella's horse, Major, and dog, Bruno. 4 mice become the horses, and finally, Cinderella is given a blue ball gown and glass slippers. Before leaving, the Fairy Godmother warns Cinderella that the spell will end at midnight.At the ball, no one recognizes Cinderella. However, she is able to catch the eye of the Prince. The two spend the evening together, and fall in love. However, at midnight, Cinderella is forced to flee, as the spell is ending. The prince does not know her name, but finds a glass slipper that she left behind.

The next day, news comes that the Grand Duke is visiting every house in an attempt to find the girl that danced with the prince. He is trying on a glass slipper on the foot of every maiden. While preparing for the impending visit, Lady Tremaine realizes that Cinderella was the girl at the ball, and so Lady Tremaine locks Cinderella in her room. Meanwhile, the Grand Duke arrives and begins the task of fitting the shoe on Anastasia and Drizella. However, both girls' feet are too large. Upstairs, the mice are able to free Cinderella after stealing the key from Lady Tremaine. Cinderella rushes downstairs and is able to stop the Grand Duke before he leaves. The Grand Duke orders that Cinderella be allowed to try on the slipper, but Lady Tremaine trips the servant carrying the slipper, causing it to break. Cinderella then reveals that she is carrying the other slipper, much to the joy of the Grand Duke. The slipper fits perfectly, and Cinderella is taken to the palace, where she marries the Prince.

Cinderella II: Dreams Come True
1413 in The movie begins with the Disney logo fading into its animated counterpart giving the viewer the sense of an actual film. Inside, Cinderella's mice friends Gus and Jaq race to a chamber where the Fairy Godmother is reading the story of Cinderella to the other mice. Much to their dissapointment, Gus and Jaq arrive just as the Fairy Godmother reads that "Cinderella and the Prince lived Happily Ever After".

With the Fairy Godmothers help, the mice set off to make a new book to narrate what happens after the Happily Ever After, by stringing three segments of stories together into one narrative.

Cinderella is put in charge of the palace banquets and parties, but realizes she doesn't agree with the way they are usually run, led by a sharp and sobbish woman named Prudence, who takes her from her husband and stepmother Tremaine and stepsisters Drizella and Anastasia (although the stepfamily are only seen in the An Uncommon Romance segment). With the help of other characters, Cinderella convinces everyone in the palace that everyone in the kingdom, including the peasants, should be allowed to participate in the next royal banquet and not everything has to agree with traditional ways.

The mice add Cinderella's story of her first day in the castle to the book as Jaq gets some magical help from the Fairy Godmother opening a bottle of ink. Proclaiming that he doesn't like "that magic stuff" Gus reminds him of his last encounter with it. Looking to impress a female mouse Jaq allows the Fairy Godmother to tell his story.

One of Cinderella mouse friends, Jaq, thinks he's too small to help Cinderella in the palace like he did in the first movie. The Fairy Godmother shows up to help him out, and turns him into a human so he can help out like everyone else. However, this does not stop Pom Pom, the palace's snobby cat (who became the mice's new nemesis as soon as they moved to the palace along with Cinderella and becomes Lucifer's crush in the third segment) from chasing Jaq around (Pom Pom thought Jaq in human form was worth approximately ten mice). Mistakenly taken for "Sir Hugh", after an incident with an elephant at a fair, he learns to be happy for who he is. It is also made evident that Jaq is in love with another mouse named Mary and that Pom Pom belongs to the same woman who was terrified of Jaq.

In a magic mishap one of the mice spills magic dust onto the art supplies causing them to become animated. The supplies begin to wreak havoc on the nearly completed book until the Fairy Godmother puts a stop to it. As the mice survey the mess they reminisce how they've seen worse and Jaq tells them of the time Anastasia fell in love.

Anastasia, Cinderella's stepsister, falls in love with a common baker, which her mother and older sister Drizella aren't too happy with. Her mother and Drizella still want her to marry a rich man, and convince her to forget about the baker and say that everything in the baker's shop is inferior; thus Anastasia has to go against her mother for the first time. At the same time, Lucifer (who was believed to have died at the first film's end) starts chasing Cinderella's mice and Anastasia is kicked by a horse when she and the baker meet, causing her to be left in rags by getting bread all over herself and breaks in tears when she crashes into the baker's shop. However, Cinderella finds out about Anastasia's feelings and tries to push her and the baker together. During the process, Lucifer enters the palace and continues to chase Cinderella's mice, but during the chase, he falls in love with Pom Pom despite her disliking him. The mice help their old nemesis Lucifer fall in love with Pom Pom, that is, if Lucifer promises to stop chasing mice. When Lucifer and Pom Pom get together, Pom Pom goads Lucifer into breaking his promise and helping her catch the mice. In the ensuing chase, the mice push a bucket of water on Pom Pom, and she dumps Lucifer out of spite. The baker, meanwhile, asks Anastasia to the upcoming ball, which her mother and Drizella are very unhappy about and Drizella tells her mother that Anastasia's become a disaster, and that she (Drizella) and her mother will become the laughingstock of the entire town. Anastasia stays with the baker and falls in love.

With a sigh the mice finish their book. They sing a reprise of "Bibbidi-Bobbidi-Boo" as they chase after Cinderella in an attmpt to give her the book. When they catch up with her she ask's them what it is, and Gus tells her is a book about them all. Cinderella thinks it's wonderful and asks if the mice would like to read it together to which the mice give a resounding "Yes!" They gather in front of the fire and Cinderella begins to read, "Once Upon A Time..."

Cinderella III: A Twist in Time
In Cinderella: A Twist in Time, the movie starts out after Cinderella has married the prince and both are in the forest at a small party that the mice and godmother have prepared. Anastasia and Drizella who are currently taking over Cinderella's jobs at the household (Scrubbing the floor, cleaning, etc.) are not having a good time and Anastasia manages to follow Cinderella and the prince to where the small party is. She is seen climbing a tree and watching the get together and discovers that the godmother used the magic wand for Cinderella's happy ever after. Thinking this could be her big break, she swipes the wand and turns home quickly and shows it to Lady Tremaine and her sister, both thinking she has lost her mind. This is proven when Lady Tramaine says unimpressed "...A stick." and Drizella "Oh! Let's beat her with it!"

The fairy godmother shows up and attempts on getting the wand back from Anastasia, who accidentally turns her into a statue. Impressed, Lady Tramaine takes the wand and reverses Cinderella's happy ever after by replacing her with Anastasia and going back to the events at the end of the first movie. She made, what was originally a tiny shoe, fit Anastasia's big foot with Cinderella being locked in her tower, only to be freed to see Anastasia and Drizella leaving. Lady Tramaine speaks with Cinderella and tells her to not approach the prince or Anastasia and shatters the replacement slipper Cinderella pulls out. When Lady Tramaine leaves, this leads Gus and Jaq to appear and for Cinderella to sing "So Much More". Gus and Jaq try cheering her up, Jaq saying that "Princey knows he danced with Cinderelley last night!" and gives Cinderella the idea to go after the prince and convince him that they danced together.

Skipping back to the step family, they've arrived at the castle where the prince is speaking while sword fighting with his father. They go into discussion about how the king was immediatly smitten by his queen, the prince's mother, whom we are guessing had passed on years before. With Anastasia arriving, the prince is at first glad as he thinks it's the girl he danced with (Cinderella) but slightly disappointed when seeing Anastasia. He tells her that she will get an esort home and Lady Tramaine uses the wand to make him forget who he really danced with and to marry Anastasia that night. The prince falls under the spell and believes he danced with Anastasia and gives her the ring to marry them. Anastasia goes all hyper and agrees to the marriage.

Meanwhile, Gus and Jaq had witnessed this event from a lamp high above the scene since they got inside with Cinderella, who was claiming to be the royal mouse catcher to stay inside. Gus and Jaq play along and when viewing this scene, they rush off to tell Cinderella. Later on, Cinderella is seen confronting the prince and both are confused, the prince thinking he danced with Anastasia yet Cinderella knows the truth. She is cut short from saying what really happened and forced to go find the mice (Jaq and Gus) that have come into the castle. Cinderella is placed in the cellar where Gus and Jaq tell her what Lady Tramaine had done to the prince, Cinderella now set on getting the wand back.

Anastasia and the prince have a moment where they dance and Anastasia is repeatedly stepping on his foot by accident. When the Waltz is over, the king summons her into another room while the Duke takes the prince out and tells her about his wife. He gave her the queen's most treasured possession, which is a seashell. Both the king and queen were walking one day on a beach, unknowing of one another, and reached for said seashell at the same time. Their hands met and they fell in love. He allows Anastasia to keep the shell, who is smitten with it instantly. The prince tells the Duke that he felt nothing when his hand connected with Anastasia's and is once again confused. Jaq and Gus get into the room where the step family is staying and Lucifer tries chasing both mice but his tail manages to get caught on fire, the famous line by Drizella "Someone put out the cat!" coming into play. Anastasia throws a pillow against him and wams him right into the wall, the step mother demanding that someone would call for house keeping. Cinderella gets into the room in disguise with her bandanna covering her eyes and hair.

The step mother pulls the bandanna off to reveal Cinderella. Jaq and Gus get the wand and the three make a run for it down the halls while being chased by guards. With Jaq and Gus using the magic from the wand, they transform Lucifer into a jack in the box first, then a mini-sized Lucifer, then back to normal when he's in the mouse hole. Cinderella makes it to a staircase where the prince appears, Cinderella trying to cast the spell on him so he would remember who he really danced with. This is cut off when the gaurds get to her and lady Tramaine takes back the wand. Cinderella manages to grace her hand over the prince's, which has him shocked and now baffled. Lady Tramaine orders for Cinderella to be on the next ship on exhile from the kingdom.

Late afternoon, the prince is seen talking to his father but motions into a small room resembling a library. A study room perhaps. He speaks with Jaq and Gus who perform the song "At the ball" explaining that he danced with Cinderella and that he was under a spell. This causes him to hurry out the room and to the stairs where he confronts his father, who forbids him from stepping down the stairs. The prince agrees, only to jump out the window and climb down the vines then gets on his horse and demands one of the guards to tell him where Cinderella is. He rushes off to her rescue so she isn't sent away for good, the king allowing this to happen when he sees it. The prince and his trusty steed race after the boat, where they end up running through a lighthouse and the horse gets scared of heights. The prince is seen flying onto the boat and using a small blade against the sail to soften his fall. He sees Cinderella and places his hand against hers and knows it was her who he danced with.

They return to the castle and the king orders for lady Tramaine, Anastasia, and Drizella to be brought into custody. They vanish and the prince says that it is Cinderella who he wants to marry. When Cinderella is in front of a mirror and getting ready for the wedding, lady Tramaine appears from the supposed closet behind Cinderella with Anastasia possessing Cinderella's looks. Lady Tramaine then makes Cinderella vanish into a pumpkin carridge, this one being evil with Lucifer as the driver. The intent is to have her die. With the help of Gus and Jaq, the three conquer over the pumpkin and Lucifer, then ride back on the horse that was used and make it back to the wedding just in time to see Anastasia (Still using Cinderella's looks) saying "I don't" as in, she rejected marrying the prince. She knows now that she truly isn't in love with him. Lady Tramaine, now infuriated, turns several of the castle guards into various animals. When proceeding to turn both Cinderella, who is defending Anastasia, and Anastasia into frogs, the prince didn't stand for this and used his sword to reflect the spell against the two, causing both the step mother and Drizella to reappear in the cellar as frogs.

Anastasia picks up the wand and returns to normal then gives the wand to Cinderella and attempts to give the seashell back to the king, who lets her keep it by saying "Everybody deserves true love." Both Cinderella and Anastasia bring back the fairy godmother from her stone state, who lets Cinderella and the prince to be married that day. The ending credits show both Drizella and Lady Tramaine with Cinderella's cleaning clothes and brooms, both shocked by this.

Alice in Wonderland
The film opens on a golden summer day in the park. Alice is listening to her sister read aloud from a history book, to which Alice vocally expresses her boredom. Wandering off without her sister noticing, Alice lays down on a riverbank wishing that she had a world of her own. Suddenly Alice sees a white rabbit wearing spectacles, a red waistcoat and carrying a large, golden pocket watch. He frantically exclaims how late he is, which sparks Alice's curiosity and causes her to follow him down a rabbit hole. As Alice crawls deep inside, the rabbit hole dips suddenly down, causing her to fall into it. Unable to do anything about the situation she was in, Alice slows down her fall. Amazed at what just happened, Alice continues to float down the rabbit hole wondering what would happen to her. Without anything else to do, Alice decides to admire the decorations and knick knacks adorning the walls of the rabbit hole. She lands upside down and follows the rabbit into a large hallway with a tiny door at the other end barely big enough for Alice's head. The Doorknob tells her that drinking from a bottle marked "Drink me" will help her (she is startled to find that the bottle and the table it's sitting on have appeared out of nowhere). Alice drinks the bottle's contents and starts shrinking until she becomes the right size, but the Doorknob reveals that he's locked. Frustrated, Alice is told by the Doorknob that a cookie marked "Eat me" will help her reach the key that's mysteriously appeared on the now giant glass table (the box of cookies also has materialized out of nowhere). This time when Alice starts eating the cookie, she suddenly grows so large that her head and legs are cramped in the hallway.

Alice begins to cry hysterically, her massive tears flooding the room. The Doorknob points out that the "Drink me" bottle still has some fluid inside, so Alice sips some the best she can at her height. Alice suddenly shrinks and becomes so small that she fits inside the bottle. Both she and the bottle travel through the doorknob's keyhole mouth and out to a sea made from Alice's tears. A group of animals, led by a dodo, engage in a caucus race (a race with no real ending or winner) in order to get dry. Alice spots the White Rabbit and follows him into a secluded glade in the middle of a thick forest. It is here that she meets Tweedle Dee and Tweedle Dum, two fat brothers who take particular delight in reciting poems and songs. They perform a poem for Alice called "The Walrus and the Carpenter," which tells of the two titular characters luring some oysters to their lair and subsequently eating them all. Alice sneaks away as they attempt to recite another poem for her, and she comes upon the White Rabbit's house, with its owner inside.

Before Alice has a chance to ask him why he is so frantically late, he berates her, thinking her to be his housemaid, Mary Ann, and orders her to fetch his gloves from his bedroom. Inside, Alice decides to eat another cookie, resulting her into growing so large that she gets stuck inside the house, her arms and legs sticking out of the windows. The White Rabbit pleas for the help of the Dodo to get her out, thinking her to be some sort of ferocious monster. The Dodo summons a chimney sweep lizard named Bill to rip the house's chimney off. Bill's scampering down the chimney causes soot to rise and Alice to sneeze, shooting Bill up towards the sky. The Dodo then attempts to burn the house down using some of the White Rabbit's broken furniture, much to his dismay. Alice frantically looks for a solution to her dilemma, and finds one in the form of a carrot in the White Rabbit's garden. After eating, Alice shrinks down to three inches in size. The Rabbit runs off again, this time into a garden of flowers. Because of Alice's size, the flowers are as tall as trees to her. Initially they're eager to entertain her, but when she reveals that she's not a flower, they suspect that she may be a weed and throw her out in a panic.

Alice gets over her annoyance at their rudeness quickly when she sees a blue caterpillar blowing smoke rings in the air. Each ring takes the form of a letter or symbol that the Caterpillar is saying. Despite her best efforts to ask him how to grow tall again, the Caterpillar continually interrupts her, commanding her to recite various bizarre poems. He grows angry at her displeasure of being the same height as him, and turns into a butterfly in a rage, though not before giving her cryptic advice about the mushroom she's sitting on. Alice breaks off two pieces from either side of the mushroom. She takes a bite of the first piece which causes her to grow so tall that her head sticks out of the trees and alarms a nesting mother bird that thinks she's a serpent. She then takes a bite of the second piece and shrinks back down to three inches high. With a small lick of the first piece, Alice finally grows back to her normal size and decides to put both mushroom pieces into her pockets.

Wandering through the woods, she meets the Cheshire Cat, an eerily grinning feline that can disappear and reappear at will. Alice tries her best to ask him where the White Rabbit has gone to, but her attempts are futile as he speaks vaguely and in riddles. He finally points her in the direction of the March Hare's house. It is here that Alice sees a long tea table set up outside with the March Hare himself accompanied by a Mad Hatter and a Dormouse. She finds out that they're celebrating their unbirthdays, which is a day of the year when it isn't one's birthday. Alice is briefly included in the celebrations before they manically dash about the tea table, offering Alice tea but never actually giving her any. When the White Rabbit shows up, the Hatter and Hare attempt to fix his pocket watch, but end up destroying it in the process. After they've literally thrown him out of the tea table, Alice tries to run after him but finds that he has disappeared again. Soon Alice gives up trying to track the White Rabbit down, and decides to spend her time trying to get back home. She finds herself more and more lost in a forest called Tulgey Wood, which is filled with bizarre creatures that either snap at Alice or pay no attention to her at all. She breaks down crying, and finds the Cheshire Cat again. He opens a door in a tree that leads to a seemingly neverending hedge maze, telling Alice that the Queen of Hearts could possibly help her.

She meets some giant playing cards who are painting white roses red since the Queen only prefers red and will behead them if she discovers their mistake. Alice tries to help them, but the White Rabbit appears and heralds the arrival of the Queen, her significantly shorter husband, and her massive pack of cards army. The Queen has a ferocious temper and is prone to having anyone beheaded at a moment's notice, to which she applies to the card painters who unsuccessfully painted the white roses. Randomly switching between bipolar moods, she invites Alice to play a game of croquet with her, using flamingos as mallets, hedgehogs as balls, and card soldiers as goals. The Queen actively cheats during the game, and beheads anyone who dares stand in the way of her victory. The Cheshire Cat appears and attaches the beak of the Queen's flamingo mallet to the bottom of her dress, resulting in her toppling over and revealing her underwear. The Cat disappears in time to make it look like Alice was the prankster, but before the Queen can order her execution, the King suggests they have a trial.

The Dormouse, the March Hare, and the Mad Hatter all come forth as witnesses that add nothing whatsoever to the trial at hand. When the subject of unbirthdays arise, everyone in the courtroom celebrates the Queen's. Thanks to some more mischief by the Cheshire Cat, pandemonium ensues. Alice suddenly remembers that the mushrooms were still in her pocket and shoves both pieces into her mouth, growing to gigantic proportions. At this size, Alice scolds the Queen for her rash behavior, but then starts shrinking back to her normal size all too soon.

The Queen orders for her guards to execute Alice, which results in a frantic chase through Wonderland. Various characters Alice met on her journey appear and inexplicably join the Queen and her guards in their pursuit. Coming back to the Doorknob, Alice is told by him that he's still locked, and that she's already on the other side. Looking through the keyhole, Alice sees herself asleep in the park. She urgently bangs on the door as the mob draws closer, until she gradually awakens to the sound of her sister's voice. The two of them return home for teatime while Alice muses on the idea that all of her adventures in Wonderland had been but a dream.

Peter Pan (film)
In Edwardian London in the neighborhood of Bloomsbury, George and Mary Darling's preparations to attend a party are disrupted by the antics of the boys John and Michael, acting out a story about Peter Pan and the pirates, told to them by their older sister Wendy. The father angrily declares that Wendy has gotten too old to continue staying in the nursery with them, and it's time for her to grow up. That night they are visited in the nursery by Peter Pan himself, who teaches them to fly with the help of his pixie friend, Tinker Bell, and takes them with him to the island of Never Land.

A ship of pirates is anchored off Never Land, commanded by Captain Hook with his sidekick Mr. Smee. Hook boldly plots to take revenge upon Peter Pan for cutting off his hand, but he trembles when the crocodile that ate it arrives; it now stalks him hoping to taste more. The crew's restlessness is interrupted by the arrival of Peter and the Darlings. The children easily evade them, and despite a trick by jealous Tinker Bell to have Wendy killed, they meet up with the Lost Boys, six lads in animal-costume pajamas who look to Peter as their leader. John and Michael set off with the Lost Boys to find the island's Indians, who instead capture them, believing them responsible for taking the chief's daughter Tiger Lily.

Meanwhile, Peter takes Wendy to see the mermaids, where they see that Hook and Smee have captured Tiger Lily, to coerce her into revealing Peter's hideout. Peter and Wendy free her, and Peter is honored by the tribe. Hook then plots to take advantage of Tinker Bell's jealousy of Wendy, tricking her into revealing the location of Peter's lair. The pirates lie in wait and capture the Lost Boys and the Darlings as they exit, leaving behind a time bomb to kill Peter. Tinker Bell learns of the plot just in time to snatch the bomb from Peter as it explodes.

Peter rescues Tinker Bell from the rubble and together they confront the pirates, releasing the children before they can be forced to walk the plank. Peter engages Hook in single combat as the children fight off the crew, and finally succeeds in humiliating the captain. Hook and his crew flee, with the crocodile in hot pursuit. Peter gallantly commandeers the deserted ship, and with the aid of Tinker Bell's pixie dust, flies it to London with the children aboard.

Mr. and Mrs. Darling return home from the party to find Wendy not in her bed, but sleeping at the open window; John and Michael are asleep in their beds. Wendy wakes and excitedly tells about their adventures. The parents look out the window and see what appears to be a pirate ship in the clouds. Mr. Darling, who has softened his position about Wendy staying in the nursery, recognizes it from his own childhood, as it breaks up into clouds itself.

Return to Never Land
The story begins in World War II London, during the Blitz. Peter Pan's former playmate Wendy Darling has grown up and married, and has two children of her own: an 11-year-old daughter Jane, and a 4-year-old son Danny. Her husband Edward is sent to fight in the war, leaving her to raise the children by herself. She tries to keep their spirits up with stories of Peter Pan, but Jane has become cynical under the pressures of the war, belittling the stories her mother tells and ridiculing her brother's faith in them.

Captain Hook, still seeking revenge against Peter Pan, sails through the skies on his pixie-dust-enchanted pirate ship, finds Jane sleeping by the window, and – mistaking her for Wendy – abducts her to use as bait for Peter. However, his ship triggers an alarm and is mistaken for a Luftwaffe bomber and Hook has to escape for his life as the Germans attack London. Back in Never Land, he drops the girl into the waiting tentacles of "the beast", a giant octopus, expecting Peter to also be devoured by it as he dives after "Wendy" to save her. However, Peter rescues Jane and Hook is eaten instead. Though Hook manages to escape, the octopus enjoys his taste (much like the crocodile he had finally managed to lose long before) and begins hunting him down.

Peter rescues Jane, and upon finding she is Wendy's daughter, assumes she would like to follow in her mother's footsteps. He takes her to his home to be mother to the Lost Boys, but Jane refuses, more interested in getting back home. They try to make her have fun and to teach her to fly, but she fails because she doesn't believe. She blurts out that she doesn't even believe in fairies, which leaves Tinker Bell slowly dying.

Jane leaves them, and is approached by Hook, who tricks her with a deal. He promises to take her home and lies that he won't harm Peter, and she agrees to help him find his treasure. He gives Jane a whistle to signal him when she locates it. She returns to the Lost Boys to play a game of "treasure hunt", and they try to win her into becoming one of them, so she'll believe in fairies and restore Tinker Bell's health. When Jane finds the treasure and Peter and the Lost Boys make her the very first Lost Girl, she throws Hook's whistle away (before she becomes a Lost Girl), but Tootles finds it and – not realizing what it is for – blows it. Hook and crew arrive, and capture Peter Pan and the Lost Boys, but let Jane go as thanks for "helping" them. Peter hears this and says that now because she still doesn't believe in fairies, Tink's light would go out.

Back at the Lost Boys' home, Jane gets to Tinker Bell too late, but with her new-found belief, she revives her. They hurry to the Jolly Roger, where they find Peter on the plank. Jane saves him, and with the help of "faith, trust, and pixie dust" learns to fly. Hook grabs Jane, but Peter saves her, also sinking the ship. Hook and the pirates exit via a rowboat, pursued by the giant octopus who, due to a major sight problem, believes them to be different kinds of fish.

Now that she can fly, Jane is able to return home to Wendy and Danny; Peter and Tinker Bell escort her. Peter and Wendy are briefly reunited, and he is displeased that she's grown up, but she assures him that she hasn't really changed. Edward returns from the army, the family is reunited,and the family watches as Peter Pan and Tinker Bell quietly fly home.

Lady and the Tramp
On Christmas morning in 1909, Jim Dear gives his wife Darling a cocker spaniel puppy that they name Lady. Lady enjoys a happy life with the couple and with a pair of dogs from the neighborhood, a Scottish Terrier named Jock and a bloodhound named Trusty. Meanwhile, across town by the railway, a stray silver mutt, referred to as the Tramp, lives life from moment to moment, be it begging for scraps from an Italian restaurant or protecting his fellow strays Peg (a Pekingese) and Bull (a Bulldog) from the local dog catcher.

Later, Lady is saddened after Jim Dear and Darling begin treating her rather coldly. Jock and Trusty visit her, and determine that the change in behavior is due to Darling expecting a baby. While Jock and Trusty try to explain what a baby is, the eavesdropping Tramp enters the conversation and offers his own opinions. Jock and Trusty take an immediate dislike to the stray and order him out of the yard.

In due course, the baby arrives and Jim Dear and Darling introduce Lady to the infant. Soon after, Jim Dear and Darling decide to go on a trip together, leaving their Aunt Sarah to look after the baby and the house. When Lady clashes with Aunt Sarah's two Siamese cats, Si and Am, she takes Lady to a pet shop to get a muzzle. A terrified Lady escapes, but is pursued by some street dogs. Tramp sees the chase and rescues Lady. The two then visit a zoo, where Tramp tricks a beaver into removing the muzzle. That night, Tramp shows Lady how he lives "footloose and collar-free", culminating in a candlelit Italian dinner.

As Tramp escorts Lady back home, he stirs up trouble in a chicken coop. When the two dogs flee, Lady is caught by the dog-catcher. At the pound, the other dogs admire Lady's license, as it is her way out of the pound. Soon the dogs reveal the Tramp's many girlfriends and how he is unlikely to ever settle down. Eventually, Lady is collected by Aunt Sarah, who chains Lady to a doghouse in the back yard. Jock and Trusty visit to comfort her, but when the Tramp arrives to apologize, thunder starts to rumble as Lady furiously confronts him, after which the Tramp sadly leaves.

Moments later, as it starts to rain, Lady sees a rat trying to sneak into the yard. While the rat is afraid of Lady, it is able to evade her and enter the house. Lady barks frantically, but Aunt Sarah yells at her to be quiet. The Tramp hears her and runs back to help. Tramp enters the house and finds the rat in the nursery. Lady breaks free and races to the nursery to find the rat on the baby's crib. Tramp pounces on the rat, but knocks over the crib in the process, awakening the infant. Tramp kills the rat, but when Aunt Sarah comes to the baby's aid, she sees the two dogs and thinks they are responsible. She pushes Tramp into a closet and Lady into the basement, then calls the pound to take the Tramp away.

Jim Dear and Darling return as the dogcatcher departs. They release Lady, who leads them to the dead rat, vindicating Tramp. Jock and Trusty, having overheard everything, chase after the dogcatcher's wagon. Jock is convinced Trusty has long since lost his sense of smell, but the old bloodhound is able to find the wagon. They bark at the horses, who rear up and topple the wagon onto a telephone pole. Jim Dear arrives by car with Lady, and Lady is happily reunited with the Tramp before they discover that the wagon fell on Trusty.

That Christmas, Tramp, now a part of Lady's family, has his own collar and license. Lady and the Tramp also have their own family, a litter of four puppies. Jock comes to see the family along with Trusty, who is carefully walking on his still-mending leg.

Lady and the Tramp II: Scamp's Adventure
In 1911, Lady and the Tramp have pups of their own, but they have one who is a disaster. After causing a mess while chasing after a ball in the house, Scamp is placed outside and chained to a dog house. His parents, Lady and Tramp, are distraught that their son can't settle down and live in a home. Tramp goes to talk to his son and finds Scamp howling at the moon. The two have a conversation but Scamp stays firm about his desire to be a "wild dog." and Tramp leaves annoyed. While chained up outside, Scamp sees a pack of stray dogs harassing a dog catcher and becomes intrigued. Scamp manages to break free from the chain and runs off to find the pack. He finds a young member of the pack, Angel, and the two go to the junkyard where the pack, calling themselves the Junkyard Dogs.

Scamp attempts to join the Junkyard Dogs right away, but the leader, Buster, gives Scamp a "test" to prove his courage. The test involves stealing a tin can from a large, savage dog named Reggie. Scamp nearly manages to but is instead chased by Reggie. He and Angel manage to evade Reggie and see him caught by the dog catcher. Buster appears to be impressed.

The Junkyard Dogs head to a park where Sparky, one of the Junkyard Dogs, tells a colourful, albeit unlikely -highly exaggerated, story about Tramp and how he disappeared: apparently he jumped off a log to avoid dog catchers, a stray dog that the Junkyard Dogs once looked up to. Buster snaps that he didn't die heroically, he ran off with Lady to become a house pet. Scamp can't believe that his father used to be a Junkyard Dog.

After Scamp falls into a river with Angel, the two dogs realize that their friendship has blossomed into love. After a romantic stroll they wind up on the street where Scamp lives where they encounter Scamp's family searching for him. When Scamp avoids them, Angel is annoyed that he would choose living on the streets over a loving family, as she herself had once been a pet.

At an Independence Day picnic, Busters clues in that Scamp is Tramp's son, so he tells Scamp to steal a chicken from Scamp's family's picnic. Scamp, determined to prove that he is a Junkyard Dog, steals the chicken but is chased by Tramp. Tramp confronts his son in an alley and asks him to come home, but Scamp chooses to stay with Buster. Buster is pleased to see Tramp upset. Buster officially declares Scamp a Junkyard Dog by removing Scamp's collar.

Buster - still wishing revenge on Tramp - sets up a trap so that Scamp, lacking a collar, is caught by the dog catcher. Alone and afraid in the back of the dog catcher's van, Scamp realizes that he misses his family. Angel sees him in the back of the van and goes to tell his family. Meanwhile, Scamp is placed in a cage with Reggie. Tramp, arriving just in time, manages to fight off Reggie and rescue his son. In the junkyard, Buster sees Scamp returned. He got trap by piles of junk dropping onto him. His members refuse to help him to get out. The entire family, Angel now included, journey home, but not before getting their comeuppance on Buster.

101 Dalmatians
Pongo is a dalmatian that lives in a London bachelor flat with his owner Roger Radcliffe, a songwriter. Bored with bachelor life, Pongo decides to find a wife for Roger and a mate for himself. While watching various female dog-human pairs out the window, he spots the perfect couple, a woman named Anita and her female dalmatian, Perdita. He quickly gets Roger out of the house and drags him through the park to arrange a meeting. Pongo accidentally causes both Roger and Anita to fall into a pond, but it works out well as the couple falls in love. Both the human couple and the dog couple marry.

Later, Perdita gives birth to 15 puppies. One almost dies, but Roger is able to revive it by rubbing it in a towel (because of which, they would name the pup, " Lucky"). That same night, they are visited by Cruella De Vil, a wealthy former schoolmate of Anita's. She offers to buy the entire litter of puppies for a large sum, but Roger says they are not selling any of the puppies. Weeks later, she hires Jasper and Horace Badun to steal all of the puppies. When Scotland Yard is unable to prove she stole them or find the puppies, Pongo and Perdita use the "Twilight Bark", normally a canine gossip line, to ask for help from the other dogs in England.

Colonel, an old sheepdog, along with his compatriots Captain, a gray horse, and Sergeant Tibs, a tabby cat, find the puppies in a place called Hell Hall (aka The De Vil Place), along with other Dalmatian puppies that Cruella had purchased from various dog stores. Tibbs learns the puppies are going to be made into dog-skin fur coats and the Colonel quickly sends word back to London. Upon receiving the message, Pongo and Perdita immediately leave London to retrieve their puppies. Meanwhile, Tibbs overhears Cruella ordering the Baduns to kill and render the puppies that night out of fear the police will soon find them. In response, Tibbs attempts to rescue the puppies himself while the Baduns are watching the television, but they finish their show and come for them before Tibbs can get the puppies out of the house. Pongo and Perdita burst through a window just as the Baduns have cornered them and are about to kill them. While the adult dogs attack the two men, Colonel and Tibbs guide the puppies from the house.

After a happy reunion with their own puppies, the Pongos realize there are 84 other puppies with them. Shocked after learning of Cruella's plans, they decide to adopt all of the puppies, certain that Roger and Anita would never reject them. The dogs begin making their way back to London, aided by other animals along the way, with Cruella and the Baduns giving chase. In one town, they cover themselves with soot so they appear to be Labrador retrievers, then pile inside a moving van going back to London. As the van is leaving, melting snow cleans off the soot and Cruella sees them. In a maniacal rage, she follows the van in her car and rams it, but the Baduns, trying to cut off the van from above, end up colliding with her. Both vehicles crash into a deep ravine. Cruella yells in frustration as the van drives away.

Back in London, Roger and Anita are attempting to celebrate Christmas and Roger's first big hit, a song about Cruella, but they miss their canine friends. Suddenly barking is heard outside and after their nanny opens the door, the house is filled with dogs. After wiping away more of the soot, the couple is delighted to realize their companions have returned home. They decide to use the money from the song to buy a large house in the country so they can keep all 101 Dalmatians.

101 Dalmatians II: Patch's London Adventure
Roger, Anita, and their canine clan are packing for the big move to Dalmatian Plantation, a home in the country with plenty of room for the 101 pups and far from the clutches of Cruella de Vil. The feistiest pup, Patch, feels lost in a sea of spots and longs to be a one-of-a-kind wonder dog like his TV hero, Thunderbolt. While watching the Thunderbolt Adventure Hour, Patch hears about a chance to appear on the show while it is filming in London. However, the family move will interfere with Patch's opportunity - until he's accidentally left behind in the commotion. Patch heads for the audition to meet his hero. Meanwhile, Thunderbolt's "trusty" sidekick, Lightning, tells Thunderbolt the producers want to replace him with a younger dog. In order to save his job, Thunderbolt decides he will go into the real world and perform an act of true heroism to prove himself. A veritable reference book to Thunderbolt's many adventures, Patch provides the perfect guide for the TV star in his attempts at real-life heroics.

Curella is back and more obsessed with Dalmatians than ever. At first, she is able to calm her frenzy through an affiliation with a spot-fixated German artist named Lars. Meanwhile, Thunderbolt makes several attempts at "heroism", telling Patch he is giving him a "Junior Deputy Test" and will let him on the show if he can pass. This "test" involves Patch unwittingly giving instructions on how Thunderbolt, who has no idea how to act without a script, should save the day. Back at Thunderbolt's trailer, Lightning's true nature is revealed. Fed up with being second best, he cons the producer, desperate and frantic over Thunderbolt going AWOL, into recasting him as the hero. Cruella soon discovers that Lars, despite his best efforts, is unable to recreate the look she desires.

In order to inspire him, she begins hunting for the Dalmatian puppies, but is angry to find Anita's house empty. However, using a newspaper picture of Patch at the audition, she reads their new address off his collar. Meanwhile, Patch and Thunderbolt bond over their mutual fear of being "just another dog" and Thunderbolt begins teaching the pup how to bark properly. The family finally becomes aware that Patch is missing as Cruella posts bail for her former cronies, Horace and Jasper, and sends them to the farm to steal the remaining 98 puppies by locking them in a stolen Kanine Krunchies truck. Lars becomes enamoured with the pups and is inspired to paint, but Cruella announces that he going to make a masterpiece out of puppy fur. Lars refuses, but Cruella simply ties him up and goes back to her original plan of making a puppy fur coat.

The imprisoned pups use the Twilight Bark to send an SOS, which is picked up by Patch and Thunderbolt, and the two set out to save Patch's family. Lightning is horrified when he discovers Thunderbolt might actually become a hero and hurries to the warehouse where the pups are being held. He convinces Thunderbolt not to use Patch's stealth plan but to openly attack. However Cruella shows up and locks the two in a cage. Lightning sneaks in and reveals that Thunderbolt is a fraud. Poor Patch is deeply hurt that Thunderbolt would lie, but soon realises that their current situation was covered in one of the TV episodes, and manages to escape. Patch releases his family, but Thunderbolt stays in his open cage. Horace and Jasper confess to Cruella the pups are missing, but Patch tricks the trio into going downstairs while the dogs escape via the roof and get onto a bus, which they accidentally start.

Cruella follows in hot pursuit as they race through the streets of London, crashing through the filming of the new "Lil' Lightning" show. Cruella finally corners the pups in an alley. Patch tries to hold off the trio as the others escape, but they are undaunted. Luckily, Thunderbolt arrives (having hitched a lift with Lars) and apologises to Patch, saying he is not a hero, but he can act like one. He fakes a heart attack, distracting Cruella (and managing to have her knock out Horace and Jasper) while the puppies escape before collapsing. Patch puts the bus into reverse, forcing the four bad guys into the river.

Patch and Thunderbolt survey the scene, both letting out deep, heroic barks. Lightning is arrested, along with Horace and Jasper, while Cruella, now driven completely insane, is sent to a mental institute. Pongo and Perdy arrive and tell Patch how proud they are of him. Thunderbolt confesses that he is just an actor, but Patch is "a real, one of a kind wonderdog". A newspaper montage reveals the fates of the characters. Lars, using a painting Patch accidentally made by throwing paint at Horace and Jasper, finally receives credit for his "genius". Horace and Jasper open up a ladies' boutique with the motto: "Fur Bad, Nylon Good". Roger's new song "Seeing Spots" becomes a smash hit, and Cruella is featured in an issue of "The Institution". A post credits scene shows Thunderbolt, with his new sidekick Patch, in his TV show, with the other pups serving as extras.

The Sword in the Stone
The film begins in England with the death of the king, Uther Pendragon. No heir is named, and so England is threatened to be torn apart by war. Miraculoutly, the mystical " Sword in the Stone" appears in London, with an inscription proclaiming that whomever pulls it out is the rightful King of England. Many try to remove the sword,but none succeed and the sword is soon forgotten.

Some years later, Arthur (a.k.a. Wart), a 12-year-old orphan training to be a squire, accompanies his older foster brother Kay on a hunting trip. Wart accidentally prevents Kay from shooting a deer,and goes to retrieve the arrow to make up for his mistake. In the wood, Wart falls into the cottage of Merlin, a powerful wizard. Merlin announces he will be Wart's tutor, packs up and the two return to Wart's home, a castle run by Sir Ector, one of Uther's knights and Wart's foster father. Ector does not believe in magic, and refuses to allow Merlin to tutor Wart. Merlin creates a blizzard, which persuades Ector to let Merlin stay, albeit in a decrepit old tower with countless leaks. Ector's friend and fellow knight, Sir Pelinore, arrives with news about the annual jousting tournament to be held on New Year's Day in London, only this time whose winner would be crowned King of England. Ector proposes that Kay be knighted and compete for the title, despite Kay's obvious ineptitude in both jousting and sword fighting.

Merlin begins his tutoring by transforming Wart and himself into fish and going into the palace's moat. Wart is chased and attacked by a pike, and is saved by Archimedes, Merlin's owl. Wart is sent to the kitchen as punishment after he tried to relate his lesson to a disbelieving Ector. Merlin arrives magics the dishes to wash themselves. He then takes Wart for another lesson, wherein he transforms Wart and himself into squirrels. Merlin teaches Wart about gravity, and about male-female relationships (as two female squirrels become infatuated with them). When they return to human form, one of the female squirrels starts to cry. When they return, Ector accuses Merlin of using black magic on the dishes. Wart defends Merlin, and Ector punishes Wart by first setting him with a mountain of chores, then essentially grounding Wart and choosing another boy as Kay's squire. Wart is devastated, but Merlin convinces him to continue with his education.

For his 3rd lesson, Merlin transforms Wart into a sparrow. Wart then accompanies Archimedes on a flying lesson. Wart is attacked by a hawk and flies down the chimney of Madam Mim, a witch who is a rival to Merlin. Mim's magic uses trickery, as opposed to Merlin's scientific skill. Mim turns into a cat and chases Wart around her cottage. Merlin arrives, having been summoned by Archimedes, and begins to rebuke Mim. Madam Mim challenges Merlin to a Wizard's Duel, a battle of wits where the players try to destroy one another by transforming into different animals. Mim sets several ground rules, including the rules that only real animals may be used (no imaginary ones like pink dragons), and no disappearing. During the battle, both wizards transform themselves into a variety of creatures, such as: a turtle, a rabbit, a caterpillar, a walrus, a mouse, a crab, a goat, a crocodile, a fox, a hen, an elephant, a tiger, a snake and a rhino.

Finally, Mim transforms into a purple dragon which is supposed to be against the rules (though Mim notes that she never explicitly outlawed purple dragons). Merlin is able to think quickly, and transforms himself into a germ and infects her. Mim is put to bed, ill, though it is said she would recover in a few weeks.

At Christmas, Kay is knighted, but his squire comes down with the mumps, and so Ector reinstates Arthur as Kay's squire. Merlin is disappointed that Wart still prefers war games to academics. Wart tries to explain that he cannot become a knight as he is an orphan, so a squire is the best position he can attain. This aggravates Merlin, who transforms himself into a rocket bound for Bermuda.

Ector, Kay, Pelinore, Wart and Archimedes travel to London for the tournament. Moments before Kay's match, Wart realizes that he has forgotten Kay's sword at their inn, which is now closed because of the tournament. Archimedes notices a sword in a stone in a nearby churchyard, and points it out to Wart. Arthur pulls the sword from the stone, unwittingly fulfilling the Sword in the Stone’s prophecy.

When Arthur returns with the sword, Ector and Sir Bart recognize it as the Sword in the Stone, and the tournament is stopped. Demanding that Arthur prove he pulled it, Ector replaces the sword in its anvil. None of the other men succeed in removing it, but Wart manages to pull it out a second time with ease. The knights all proclaim, "Hail!! King Arthur!!", as the crowd, Sir Ector, and Kay all kneel to Arthur.

The film cuts to Arthur, now crowned king, sitting in the throne room with Archimedes, feeling completely unprepared to take the responsibility of royalty. Overwhelmed by the cheering crowd outside, Arthur calls out to Merlin for help, who arrives (in 20th century attire) and is elated to find that Arthur is the King that he had seen in the future. Merlin tells the boy that he will rise and lead the Knights of the Round Table, accomplishing many amazing feats and becoming one of the most famous figures in literature and even in motion pictures (such as this film and the 2004 film).

The Jungle Book
Mowgli (Bruce Reitherman) is found in a basket as a baby in the deep jungles of Madhya Pradesh, India. Bagheera (Sebastian Cabot), the black panther who discovers the boy, promptly takes him to an Indian Wolf who has just had cubs. She raises him along with her own cubs and Mowgli soon becomes well acquainted with jungle life. Mowgli is shown ten years later, visiting the wolves and getting his face licked eagerly when he arrives. That night, when the wolf tribe learns that Shere Khan (George Sanders), a man-eating bengal tiger, has returned to the jungle, they realize that Mowgli must be taken to the "man village" to protect him and those around him. Bagheera volunteers to escort him back.

They leave that very night, but Mowgli is determined to stay in the jungle and loses Bagheera. The next morning, Mowgli tries to join the Indian elephant patrol led by Hathi (J. Pat O'Malley). Bagheera finds Mowgli and they argue; Mowgli runs away from Bagheera. The boy soon meets up with the fun-loving bear Baloo (Phil Harris), who shows Mowgli the fun of having a care-free life and promises not to take him to the man village.

Mowgli now wants to stay in the jungle more than ever. Before long, Mowgli is caught by a gang of monkeys and taken to their leader, King Louie (Louis Prima) the orangutan, who makes a deal with Mowgli that if he tells him the secret of making fire like a human, then he will make it so he can stay in the jungle. However, since he was not raised by humans, Mowgli doesn't know how to make fire. Mowgli is rescued from King Louie by Bagheera and Baloo, but soon Mowgli runs away from them after Baloo realizes the man village is best for the boy. Kaa, a hungry Indian Python hypnotizes Mowgli into a deep and peaceful sleep, and tries to eat him, but thanks to the intervention of Shere Khan, Mowgli escapes.

He encounters a group of solemn vultures (J. Pat O'Malley, Digby Wolfe, Lord Tim Hudson and Chad Stuart), who closely resemble The Beatles, and they say they'll be his friend. The vultures argue and continually sidetrack Mowgli with their pointless arguments. Shere Khan appears shortly after and challenges Mowgli to a fight, but when Baloo and Bagheera rush to the rescue, they manage to get rid of the ruthless tiger. Bagheera and Baloo take him to the edge of a man-village, but Mowgli is still hesitant to go in. His mind soon changes when a young girl from the village comes down by the riverside to fetch water.

After noticing the boy, she "accidentally" drops her water pot, and Mowgli retrieves it for her and follows her into the man village. After Mowgli chooses to stay in the man village, Baloo and Bagheera decide to head home.

The Jungle Book 2
Mowgli is in the Man Village, living with his adoptive parents and new little brother, Ranjan. He has become friends with Shanti, the girl who lured Mowgli into the Man Village. One day Mowgli tries to take the Village Children into the Jungle but Shanti realizes this and yells stop when Mowgli and Ranjan's father arrives and orders the kids back into the village and scowls at Mowgli telling him the jungle is a dangerous place and shows Mowgli a scar on his left arm. He also punishes Mowgli by sending him to his room without dinner. After Mowgli gets in trouble, he blames Shanti and won't talk to her, then Mowgli starts to miss the jungle. After an escape from a stampede of elephants, Baloo sneaks into the Man Village - unnoticed by the villagers - to visit Mowgli. Also, Mowgli's old arch enemy, Shere Khan, returns for his revenge. Meanwhile, Shanti tries to apologize to Mowgli, but she sees Baloo with Mowgli, and shrieks for help. Shere Khan sneaks into the village and everyone thinks he's the wild animal. After Baloo and Mowgli escape into the jungle, Shanti, believing her friend was kidnapped, follows them. Kaa spots Mowgli and Baloo talking, and attempts to eat him. But, fortunately, he fails.

Later, Kaa spots Shanti alone, and tries to eat her. He manages to subdue her with his hypnotic stare, which causes her hands to hang loosely at her sides, and to not be able to look away, until Ranjan comes forward and pulls Shanti away in time, releasing her from Kaa's trance. Ranjan starts beating Kaa with a stick, and Kaa ends up accidentally swallowing a large rock. The weight of the rock makes his coils fall on top of him. While Ranjan keeps hitting Kaa, Shanti grabs him to get away from the snake. Ranjan soon scares Kaa from behind, and causes Kaa to fall off a nearby cliff and into a coconut tree, and Shanti and Ranjan soon leave. Mowgli seems to enjoy the jungle as he used to and tells Baloo about his life in the Man Village and Shanti.

Soon, Mowgli's old panther guardian, Bagheera, figures out that Mowgli had escaped the Man Village with Baloo, when the villagers are in the jungle screaming Mowgli and he tries to find him. Shanti and Ranjan are still looking for Mowgli, then get lost in the jungle. They soon find Mowgli sadly sitting in a tree and when he sees Shanti, he falls into some vines and gets tangled. Baloo finds them and scares Shanti. Shanti learns that Mowgli told Baloo to scare her, and she gets angry at him and runs away with Ranjan. Mowgli gets angry at Baloo for scaring Shanti and goes after them. He finds them and wants to explain, but Shanti points to Shere Khan, who is behind him. The children run and Mowgli tells Shanti and Ranjan to stay put in a bush. Shanti goes to help Mowgli and Ranjan encounters Baloo when he tries to follow Shanti. He tries to run away, but Baloo tells him to calm down and asks him where Mowgli is. Ranjan shouts "Shere Khan!" and they run after Mowgli. Mowgli finds an ancient temple and hides. Baloo and Ranjan run into Bagheera, whom Baloo leaves Ranjan with when they arrive at the temple, which Shanti has arrived at as well. She and Baloo encounter each other and soon learn that they are on the same side and split up. Baloo begins banging on a gong, soon being joined by Shanti and Mowgli each in their hiding places and confuse Shere Khan. Shanti's gong falls down and Shere Khan threatens her. Mowgli comes out of his hiding place and Shere Khan runs towards him. Mowgli begins to run and Baloo pushes Shere Khan away. Mowgli and Shanti run up a staircase, soon being followed by Shere Khan after Baloo tries to stop him again and soon run into a crater and jump across and land on a tiger head statue. Shere Khan jumps onto the tiger head which starts to fall. Shere Khan falls and lands on a rock and the tiger head lands down trapping him inside. Mowgli and Shanti fall too but are saved by Baloo. Meanwhile, Lucky, a new member of the vultures, comes down and begins to tease Shere Khan. After returning to safety Mowgli, Shanti, and Ranjan say goodbye to Baloo and Bagheera and reunite with their families where Mowgli's father apoligizes to him for not understanding that the jungle is apart of who he is and they return to the village. Not long after returning to the village, Mowgli, Shanti and Ranjan secretly return to the jungle spend some time with their new jungle family, unaware that Mowgli and Ranjan's parents know where they're going.

The Aristocats
In Paris, France, in 1910, a mother cat named Duchess and her three kittens, Marie, Berlioz, and Toulouse, live in the mansion of retired opera singer Madame Adelaide Bonfamille, along with her English butler Edgar. She early on settles her will with her lawyer Georges Hautecourt, an aged, eccentric old friend of hers, stating that she wishes Edgar to look after her beloved cats until they die and then inherit the fortune himself. Edgar hears this from his own room and believes he will be dead before he inherits Madame Adelaide's fortune, and plots to remove the cats from a position of inheritance. He sedates the cats by putting an entire bottle of sleeping pills into the cat's food and then heads out into the country side to dispose of them. However, two hound dogs named Napoleon and Lafayette, attack him. After the conflict, Edgar escapes, leaving behind his umbrella, hat, the cats' bed-basket, and the sidecar of his motorcycle. The cats are left in the country side, while Madame Adelaide, Roquefort the mouse, and Frou-Frou the horse discover their absence. In the morning, Duchess meets an alley cat named Thomas O'Malley, who offers to guide her and the kittens to Paris.

They have a struggle returning to the city, briefly hitchhiking on the back of a milk cart before being chased off by the driver. Marie subsequently falls into a river and is saved by O'Malley. They then meet a pair of English geese, Amelia and Abigail Gabble, who are travelling for Paris. The group head off, marching like geese, until they reach Paris and come across the girls' drunken Uncle Waldo. Abigail and Amelia then depart to take Waldo home. Travelling across the rooftops of the city, the cats meet Scat Cat and his band, close friends to O'Malley, who perform the song Ev'rybody Wants to Be a Cat. After the band have departed and the kittens lie in bed, O'Malley and Duchess spend the evening on a nearby rooftop and talk, while the kittens listen at a windowsill. The subject of their conversation is the question of whether Duchess may stay and marry Thomas. Eventually, she turns him down, largely out of loyalty to Madame Adelaide. Edgar, meanwhile, retrieves his sidecar, umbrella, and hat from Napoleon and Layafette with some difficulty.

The cats make it back to the mansion, whereupon O'Malley departs sadly. Edgar sees Duchess and Kittens coming and captures them, places them in a sack and briefly hides them in an oven. The cats tell Roquefort to pursue O'Malley and get help. He does so, whereupon O'Malley races back to the mansion, ordering Roquefort to find Scat Cat and his gang. Edgar places the cats in a trunk which he plans to send to Timbuktu, Africa. O'Malley, Scat Cat and his gang, and Frou-Frou all fight Edgar, while Roquefort frees Duchess and kittens. In the end, Edgar is tipped into the trunk, locked inside, and sent to Timbuktu himself. Madame Adelaide's will is rewritten to exclude Edgar and include O'Malley. She starts a charity foundation providing a home for all of Paris' stray cats. The grand opening thereof, to which most of the major characters come, features Scat Cat's band, who perform a reprise of Ev'rybody Wants to Be a Cat.

Robin Hood (film)
The film recounts the traditional stories of Robin Hood with the characters cast as anthropomorphic animals. It is narrated by Alan-a-Dale who explains that while there are many different versions to the Robin Hood legend, "we folks of the animal kingdom have our own version."

Robin Hood teams up with his band of outlaws including Little John, Friar Tuck and Alan-A-Dale, to assist the people of Nottingham. He does this by returning to the people the money taken from them through oppressive taxation by Prince John and his followers: Sir Hiss and the Sheriff of Nottingham. The true king, King Richard had left for the crusades and Prince John usurped the throne in his absence.

The beginning of the film shows Robin Hood robbing Prince John, who is on his way to Nottingham. The angry Prince puts out a reward for Robin Hood's capture, but no one responds. Later, Robin Hood, disguised as a blind beggar, distributes his loot among the townspeople, as they had been suffering as a result of Prince John's heavy taxes. He also secretly attends a birthday party for a young rabbit named Skippy. After discovering that the Sheriff had taken the boy's birthday present as taxes, Robin Hood gifts the young rabbit with a bow and arrow, as well as his hat.

Skippy, along with his sisters Sis and Tagalong, as well as his friend Toby, go out to test the bow and arrow. However, Skippy shoots it into the courtyard of Prince John's castle. Retrieving the arrow leads the children to a run in with Maid Marian, Robin Hood's childhood sweetheart, who tells of her relationship with Robin. A later scene reveals that Maid Marian had left for London sometime before the film, and had only recently returned. Both Robin Hood and Maid Marian still love each other, but each has their doubts about their relationship. Robin fears that his outlaw status means that he could never pursue a relation with Maid Marian, who is King Richard's niece, while Marian worries that Robin has forgotten about her while she has been away.

Robin Hood later chooses to sneak into archery tournament held by Prince John, after learning that the prize is a kiss from Maid Marian. Knowing it to be a trap, he disguises himself as a stork. However, his archery skills give away his identity, and he is caught by Prince John and sentenced to death. Thanks to interference by Little John, Robin Hood manages to avoid death. A huge fight breaks out where they tangle with the Captain of the Guard, as well as the Sheriff. Robin Hood manages to escape with Marian, while also proposing to her. The two of them are joined in the forest with the rest of the outlaws and other citizens of Nottingham who all have a wonderful time mocking the Prince. But when John finds out about this, he orders taxes to be increased even more, to the point of most of the citizens being driven into debt and jailed.

Friar Tuck is arrested when he tries to keep the Sheriff from taking money from the church's charity collection box, thus leaving Father Mouse and Mother Mouse to run the church. To scare Robin out of hiding, John plans to hang Friar Tuck. Fortunately, Robin gets wind of this ahead of time and manages to rescue the Friar as well as the other imprisoned people and steal back the prince's ill-gained gold.

They all escape from the castle, but Robin goes back to rescue one of Widow Rabbit's children. Though he succeeds, the guards close the portcullis of the castle, blocking his exit. While trying to escape, he fights the Sheriff, who has become recklessly obsessed with killing him, on the top floor of the castle. While trying to escape a fire started as a result of the Sheriff's recklessness, Robin is forced to jump from the tower roof into the moat, while being shot at by the Sheriff's posse. When Robin Hood does not emerge, Little John as well the Prince John, who had been watching, assume Robin Hood is dead. However, Robin Hood survives by swimming under water, using a reed as a snorkle.

Soon after, King Richard returns from the crusades and straightens everything out. King Richard pardons Robin Hood, imprisions Prince John, the Sheriff, and Sir Hiss, and allows Maid Marian and Robin Hood to marry. At the end of the film, Skippy joins Robin Hood's Merry Men, this is evidenced by the fact that Skippy stated that "Robin Hood's gonna have kids, so somebody's gotta keep their eye on things".

The Rescuers
The film begins in an abandoned river boat in Devil's Bayou, where orphan Penny drops a message in a bottle containing a plea for help into the river. The bottle is carried out to sea and washes up in New York, where it is recovered by the Rescue Aid Society. The Hungarian representative, Miss Bianca, volunteers to accept the case and chooses the janitor Bernard as her co-agent. The two visit Morningside Orphanage, where Penny lived, and meet an old cat named Rufus. He tells them about a wicked woman named Madame Medusa who once tried to lure Penny into her car and may have abducted Penny this time.

The mice travel to Medusa's pawn shop, where they discover that she and her partner Mr. Snoops are on a quest to find the world's largest diamond, the Devil's Eye. With the help of an albatross named Orville, and a dragonfly named Evinrude, the mice follow Medusa and Mr. Snoops to the bayou. There, they learn that Penny was captured to enter a hole that leads down into the pirates' cave where the Devil's Eye is located.

Thanks to Miss Bianca's perfume, the mice attract the attention of Medusa's pet alligators, Brutus and Nero. Bernard and Miss Bianca escape, and find Penny. The following morning, Medusa and Mr Snoops send Penny down into the cave to find the gem, unaware that Miss Bianca and Bernard are hiding in her skirt pocket. The three soon find the stone within a pirate skull; as Penny pries the mouth open with a sword, the mice push it out from within, but soon the oceanic tide rises and floods the cave. Miss Bianca, Penny, and Bernard barely manage to retrieve the diamond and escape.

The greedy Medusa steals the diamond for herself and hides it in Penny's teddy bear. When she trips over a cable, Medusa loses the bear to Penny, who runs away with it. Medusa retaliates with gunfire, causing the mice to flee until they are met by Brutus and Nero, her alligators. Bernard and Miss Bianca trick them into entering a cage-like elevator, trapping them.

Two of the gang set off Snoops' fireworks, making the boat sink. Penny and the gang use Medusa's "swampmobile". Medusa is left clinged to the boat's smoke stacks with Brutus and Nero attacking below.

Back in New York, the Rescue Aid Society watch TV to hear that the Devil's Eye is given to the Smithsonian Institution and Penny is adopted by a new father and mother. Bernard and Miss Bianca remain partners in the Rescue Aid Society's missions and soon after depart on Orville, accompanied by Evinrude, to a new rescue mission.

The Fox and the Hound
The story begins with a mother fox, with fear in her eyes, and a child in her mouth, running all throughout a forest, passing over a mountain, until she reaches a farm. There she hides her baby in a forest glade, quietly says goodbye, and runs away. She is shot, and we hear gunshots twice. An owl named Big Mama (Pearl Bailey), along with her two bird friends, a sparrow named Dinky (Richard Bakalyan) and a woodpecker named Boomer (Paul Winchell), arrange for him to be adopted by the kindly local farmer widow named Widow Tweed (Jeanette Nolan). She names him Tod (voiced by Keith Coogan), since he reminds her of a toddler. Meanwhile, Tweed's neighbor, Amos Slade (Jack Albertson), brings home a young hound puppy named Copper (Corey Feldman) and introduces him to his hunting dog Chief (Pat Buttram). Big Mama is delighted to see Tod and Copper become playmates, singing the song "Best of Friends". Tod and Copper play together every day for the next tree days, vowing to remain "friends forever." Slade grows frustrated at Copper for constantly wandering off to play, and places him on a leash. While playing with Copper at his home, Tod awakens Chief. Slade and Chief chase him until they are stopped by Tweed.

After an argument, Slade says that he intends to kill Tod at his first opportunity. Hunting season comes and Slade takes his dogs into the wilderness for the interim. Meanwhile, Big Mama explains to Tod that his friendship with Copper cannot continue with the song "Lack of Education", as they are natural enemies, but Tod refuses to believe her. Months pass, and Tod and Copper reach adulthood. On the night of Copper's return, Tod (Mickey Rooney) sneaks over to meet Copper (Kurt Russell). Copper explains that he is a hunting dog now and things are now going to be different between them. Chief awakens and alerts Amos Slade, a chase ensues, and Copper catches Tod. Copper lets Tod go then diverts Chief and Slade. Chief maintains his pursuit onto a railroad track where he is struck by a train and wounded. Copper and Slade blame Tod for the accident and swear vengeance. Tweed realizes that her pet is no longer safe with her, and takes him on a drive though the woods, singing the song "Goodbye May Seem Forever", and leaves him at a game preserve. Tod's first night alone in the woods is a disaster, accidentally trespassing into a badger's den, so a friendly porcupine (John Fiedler) offers to let him stay with him. That same night, Amos Slade and Copper plan revenge on Tod. The next morning, Big Mama comes looking for Tod, and finds Vixey (Sandy Duncan), a female vixen of Tod's age, who is clearly good friends with Big Mama.

Tod wakes up after being pricked by the porcupine's quills, falls, and lands right on the badger's den. The badger (John McIntire) scolds Tod once again. Tod tries to apologize, but the badger thinks Tod is making up excuses. The porcupine tries to defend Tod, (with the badger saying to "get out of here you walking pin-cushion!". The porcupine points out that the badger shouldn't be grumpy to a new comer, to which the badger responds telling Tod to "go back where you came from". Tod walks over to reset, depressed more than ever. Vixey remarks that he looks downhearted, and Big Mama tells her that "he was dropped out here all alone without a friend in the world". Vixey decides to try to cheer him up, and Big Mama thinks the idea is perfect. Big Mama sets Vixey into the sun light, just so that she will look as beautiful as possible, and introduces Tod to her. Tod first tries to impress Vixey by catching a fish, only to fail, causing Vixey and the other animals of the game preserve to laugh at him. Angry and hurt, Tod tells Vixey that she's "a silly, empty-headed...female!" Angered, they refuse to speak to each other, but Big Mama intervenes with the song "Appreciate the Lady" and directs Tod in being himself, and Vixey to give him another chance. They get along very well once Tod admits his lack of survival skills. Vixey is now aware of his inability to survive in the wild and helps him adapt. This also seems to bring Vixey and Tod closer in a romantic light.

The vengeful Slade and Copper trespass into the preserve and hunt the two foxes. He sets up the leg-hold traps and hides them with leaves. Tod's foot uncovers one, and as Amos gets ready to shoot, a built comes unloose, causing Tod to steep backward. Tod narawly escapes the traps, running as fast as he can whilst Amos's gunshots ring out, and Copper and Slade chase Tod and Vixey. Tod tells Vixey to head for the burrow under which they slept the previous night, and climbs a rock, ready to attack Copper. As Copper approaches, Tod jumps from the ledge, growling and snarling with rage at his ex-friend. Copper tries to bite Tod, but Tod bites Copper first. Copper chases Tod into the burrow, and Tod and Vixey attempt to exit out the other end. They then flee once again at the sight of Amos and his gun. Amos takes a match and some straw and burns it, flaming the end of the burrow with his hat, and approaches the other side with Copper, ready to shoot the two foxes. Tod tells Vixey that this is their only chance, and he and Vixey flee the back end without getting flamed, putting Amos into pure shock. Tod and Vixey run over the mountain as Copper and Slade chase them all the way to the top.

As Copper and Slade close in upon the two foxes, an inadvertent attack from a bear provokes. Slade trips and gets caught in his own trap dropping his gun just out of reach. Copper fights the bear but is no match for it. Slade frantically tries to free himself whist Copper battles the bear, until the bear knocks Copper out. Tod, hearing Copper's yelping echo, looks back and sees the horror of his very childhood friend being nearly killed. As the bear closes in on Tod, Tod leaps out of nowhere and attacks the bear, saving Copper. Tod battles the bear until they both fall down a waterfall. Copper approaches Tod as he lies in the lake below when Slade appears, ready to fire at the fox. Copper interposes his body in front of Tod, and refuses to move away. Slade finally lowers his gun and leaves with Copper, but not before the two former adversaries share one last smile before parting. At home, Tweed nurses Slade back to health while the dogs rest. Copper, before resting, smiles as he remembers the day when he became friends with Tod. On a hill Vixey joins Tod as he looks down on the homes of Copper and Tweed.

The Fox and the Hound 2
Best friends Tod the red fox (Jonah Bobo) and Copper the hound dog (Harrison Fahn), back as pups from the first film, visit a country fair when they see a band of dogs called "The Singin' Strays". The band has five members: Dixie (Reba McEntire), Cash (Patrick Swayze), Granny Rose (Vicki Lawrence), and twin brothers Waylon and Floyd (both Jim Cummings). Their band leader is Lyle Snodgrass (Jeff Foxworthy). It is important that they perform well because a talent scout from the Grand Ole Opry (Stephen Root) will be at the fair. Cash and Dixie get into an argument, and Dixie walks off before their performance, forcing them to go on stage without her. During the show Copper sings along, and Cash invites the pup up on stage to sing with them. The musical number is a success. Cash invites Copper to join the band, which he does upon promising that he is a "stray". Copper spends the entire day with Cash, forgetting his promise to watch fireworks with Tod.

Dixie finds Tod and sympathizes with his feelings of abandonment. During their conversation, Tod lets it slip that Copper isn't a stray, and Dixie hatches a plan to get Copper out of the band with Tod's help. Tod lures Copper's owner, Amos Slade (Jeff Bennett), and Slade other dog Cheif (Rob Paulsen) to the fair in a wild chase. The chase leads to widespread mayhem in the fair, and the Singin' Strays' performance is sabotaged right in front of the talent scout Mr. Bickerstaff. Copper is fired from the band and returns home with Slade. Tod is sorry for ruining everything, and is brought home by Widow Tweed (Russi Taylor). Along the way, Tweed narrowly misses being hit by the talent scout's car, and Bickerstaff's hat flies off and lands on Tod. The following day, Tod and Copper admit their mistakes and are friends again. Hoping to amend for his doings, Tod gives Bickerstaff's hat to Copper, who uses it to track down the talent scout at a local diner.

Tod tricks Cash and Dixie into thinking the other is in trouble, and the entire band end up meeting up at the diner. Copper convinces the band the importance of harmony, and The Singin' Strays howl a reprise of their song We're in Harmony, attracting the attention of the talent scout. Impressed with the band, he arranges for the dogs to perform at the Grand Ole Opry. The film ends with Copper choosing to leave the band and play with Tod again.

The Black Cauldron
On the small farm of Caer Dallben, Taran (Grant Bardsley) is an Assistant Pigkeeper to the enchanter Dallben (Freddie Jones), with dreams of becoming a great warrior. However, he has to put the daydreaming aside when his charge, an oracular pig named Hen Wen is kidnapped by an evil lord known as the Horned King (John Hurt). The villain hopes Hen Wen will show him the way to The Black Cauldron, which has the power to create a legion of invincible undead warriors, (known as "The Cauldron Born"). With the aid of Princess Eilonwy (Susan Sheridan), an exaggerating middle-aged bard named Fflewddur Fflam (Nigel Hawthorne), and a pestering but ultimately loyal creature called Gurgi (John Byner), Taran tries to save the world of Prydain from the Horned King. As the new friends face witches, elves, magic swords, and the Cauldron itself, Taran starts to learn what being a hero really means and that some things are more important than glory.

The Great Mouse Detective
In London circa 1897, a young Scottish-Welsh mouse named Olivia Flaversham is celebrating her sixth birthday with her toymaker father, Hiram. Suddenly, Fidget, a bat with a crippled wing and a peg leg, bursts into the Flavershams' workshop, kidnapping Hiram. It is later revealed that Professor Padraic Ratigan kidnapped Hiram to create a clockwork robot which mimics the Queen of the Mice so Ratigan can rule England. Hiram refuses to take part in Ratigan's scheme, whereupon Ratigan orders Fidget to capture Olivia. If Hiram refuses to cooperate, Ratigan will have Olivia fed to his pet cat, Felicia.

Then Olivia searches to find Basil of Baker Street, a world-famous detective and Ratigan's archnemesis. Dr. David Q. Dawson stumbles upon Olivia, and helps her find Basil's residence. At first Basil is reluctant, but when Olivia mentions the peg-legged bat that kidnapped her father, Basil realizes that this is his chance to capture Ratigan. Basil and Dawson then use Sherlock Holmes' pet, a Basset Hound named Toby, to track Fidget's scent to a nearby toy store. Fidget is surprised by Basil, Dawson, and Olivia in the toyshop where he is stealing clockwork mechanisms and toy soldiers' uniforms for Ratigan's plan. He hides and later traps Olivia by ambushing her from inside a toy cradle. Basil and Dawson pursue Fidget but become entangled in some toys and fall behind, giving Fidget enough time to escape with all the materials he needs, along with Olivia.

While searching the shop, Dawson discovers Fidget's forgotten checklist, which details everything Fidget has taken with him. Basil and Dawson return to Baker Street, where Basil discovers by means of close examination and some chemical tests that the list came from the riverfront, and they look for a small tavern near the Thames where the sewer would connect to the river. Basil and Dawson disguise themselves as sailors and go into the tavern, inquiring for Ratigan. As they wait, Fidget stumbles through the pub. The two follow Fidget through some pipes to Ratigan's headquarters, only to discover that Ratigan and his henchmen had prepared for their arrival. Triumphant, Ratigan ties them to a spring-loaded mousetrap, connected with a Rube Goldberg machine. Ratigan sets out for Buckingham Palace, as Fidget and his accomplices kidnap the queen. Basil briefly despairs at being outwitted, but snaps out of it just in time to deduce the trap's weakness and escape.

Back at Buckingham Palace, Ratigan forces Hiram to operate the toy Queen, while the real Queen is being taken by Fidget to be fed to Felicia. The fake queen declares Ratigan ruler of all Mousedom, and he announces his tyrannical plans for his new "subjects". Just then, Basil, Dawson, and Olivia saves Hiram and the real Queen, and apprehend Fidget along with Ratigan's other henchmen. Basil then seizes control of the mechanical mouse-queen, forcing it to denounce Ratigan as an impostor and tyrant, all the while breaking into pieces. The crowd, enraged by Ratigan's treason, start climbing onto him and defeating his shanty guards. Ratigan frees himself and escapes on his dirigible with Fidget, and holding Olivia hostage.

Basil, Dawson, and Hiram create their own craft with a matchbox and some small helium-filled balloons, held under the Union Jack. A high-speed chase above the city ensues. Ratigan throws Fidget (who can't fly) into the Thames River below to "lighten the load", and then attempts to drive the dirigible himself. Basil jumps on to the dirigible to confront his nemesis; however, with no helmsman, Ratigan is unable to steer his craft, and it ends up crashing straight into Big Ben. Inside the clock, Ratigan and Basil face off in a final battle. Basil rescues Olivia and safely delivers her to Hiram, who is still on the balloon with Dawson. Ratigan plunges into Basil, and they both fall onto the clock's hour hand. The fight ensues, and Ratigan begins to viciously thrash Basil. It seems as if Basil's luck is about to run out until the clock bell tolls and Ratigan plunges off the hand taking Basil with him, however Basil saves himself just in time.

Back at Baker Street, Basil and Dawson recount their adventures as well as the queen's gratitude to their saving her life, and afterwards, the Flavershams leave. Dawson figures it's time for him to leave as well, but the scene is interrupted by a distraught new client. Basil then persuades Dawson to remain as "my trusty associate, Doctor Dawson, with whom I do all my cases".

Oliver & Company
Oliver, an orange kitten, is lost in the streets. He steals some hot dogs from a hot dog vendor with the help of a mongrel named Dodger. Together they are successful, but Dodger runs off, attempting to leave the orphaned feline behind.

Dodger eventually arrives at the houseboat of his owner, a petty criminal named Fagin, along with his meal, to share with his friends: Tito the Chihuahua, Einstein the Great Dane, Rita the Saluki and Francis (Frankie), the Bulldog. Oliver sneaks into their home, located below the city's docks, and is discovered by the dogs. Fagin, owner of the dogs, comes in and explains that he is running out of time to repay the money he borrowed from Sykes, a shipyard agent and ruthless loan shark. Sykes and his Doberman Pinschers, Roscoe and DeSoto, arrive.

While DeSoto is sniffing around the barge, Roscoe flirts with Rita, and smashes the television. When Tito tries to attack him, he is held back by Einstein, who tells him to pick on somebody his own size, but Roscoe is not intimidated by the Great Dane. It is then that DeSoto finds Oliver. The terrified kitten scratches his nose and both Roscoe and Desoto intend to tear him apart when the dog gang gets between them. Before further violence can ensue, Sykes calls his dogs back to his car, and they leave while making threats towards the gang and Oliver.

After this, a soaking wet Fagin returns to the barge, lamenting that he has only three days to find the money he owes Sykes. He discovers Oliver and, considering that they all need help, accepts him into the gang.

Next day, Fagin sets out into the city with his canine menagerie and Oliver. While he tries to sell his wares at a pawn shop, the animals come face-to-face with a limousine driven by a butler named Winston. Winston is employed by the exceedingly wealthy Foxworth family and is taking care of their daughter Jenny while the couple is out of the country on business. The dogs stage an elaborate ruse in order to get Winston out of the car. Tito and Oliver slip in and attempt to steal its radio. In doing so, Tito gets shocked by the electrical system, and Jenny finds Oliver tangled up in the wires near it. Oliver finds a good home and a caring owner in Jenny, to the chagrin of Winston and the Foxworth's spoilt pedigree poodle, Georgette.

The next day Fagin's dogs go to Jenny's house. After some initial disputes, Georgette is very happy that they are there to collect Oliver, and helps them take him back, convincing them that he's been traumatised by the whole experience and wants to go back to them. When Oliver is taken back, Fagin sees Oliver's new golden tag and the wealthy district he got it from, and sends Jenny a map and a letter requesting "lots and lots of money" as a ransom. Fagin then goes to convince Sykes that his plan will work. While Fagin intends only to ransom the cat, Sykes believes that he is 'thinking big' in an attempt to kidnap and ransom the cat owner, and gives him 12 more hours.

Jenny receives the letter and takes Georgette with her to go and get Oliver back, but Fagin's poorly drawn map leaves them both totally lost, although they do unknowingly arrive at their destination. Being distraught that his "wealthy cat-owner" is just a little girl with her piggy-bank, Fagin decides that he might as well return Oliver to her, and pretends to find him in a dumpster. However, Sykes kidnaps Jenny, intending to hold her for ransom to her wealthy parents, and tells Fagin to keep his mouth shut.

Fagin, who was not expecting Sykes to use him to perform an actual kidnapping, takes his dogs and Georgette to Sykes' shipyard to rescue Jenny, which the dogs, with Oliver's help manage to do. However, an enraged Sykes and his Dobermans chase them down the city streets and into the subway in his car intending to snatch Jenny back. Roscoe and DeSoto are both thrown onto the tracks in their fight with Dodger, and presumably killed. Jenny is thrown onto the hood of Sykes' car and Fagin tries to snatch her back while the dogs drive. They emerge onto the Brooklyn Bridge, where Sykes' car collides with a train and he is killed. Tito manages to steer Fagin's vehicle onto one of the bridge's cables and they emerge unscathed.

The next morning, Fagin and the entire group celebrate Jenny's birthday party at her home. That same day, Winston receives a phone call from Jenny's parents in Rome saying that they will be back tomorrow, apparently earlier than expected. Fagin and his dog gang finally drive into the streets to make a new start while leaving Oliver at his new home with Jenny.

The Little Mermaid
The film starts with several sailors singing "Fathoms Below" while sailing the ocean. Some of them tell about the merpeople's ruler, King Triton, to a young prince named Prince Eric. His guardian, Grimsby, denies the myth although a sailor insists that it is true. He holds a fish to Grimsby which loses his grip and falls back to the ocean, relieved. It swims along with other sea creatures and multiple merpeople in the kingdom of Atlantica swimming to Triton's palace for a concert being held by the court composer, Sebastian. The concert starts as Triton looks at Sebastian approvingly, happy to see his daughters singing. As each of his six daughters comes out and introduces themselves, they open the stage for Ariel, the seventh and youngest, to make her stage debut, though to their shock she is not in the shell ("Daughters of Triton"). Sebastian looks on in horror as Triton angrily calls out his youngest daughter's name, to which the scene switches to a shipwreck in a dark part of the ocean and the young Ariel commenting to her best friend, the scared fish Flounder, asking, "Isn't it fantastic?".

Flounder tries to worm his way out of going into the ship, but when Ariel agrees that he can stay out and watch for sharks, the young fish immediately follows the curious and brave mermaid into the ship. As they explore she finds a pipe and a fork, of which she examines with excitement. As she does Flounder gets a bad feeling only to see a shark waiting outside. As he screams the shark crashes in and chases both, Ariel maneuvering around slickly to avoid the hungry beast. Nearly escaping, Flounder runs into the ship's mast and becomes dizzy, almost eaten until Ariel saves him and the shark becomes stuck in an anchor. Flounder sticks his tongue out at the shark, remarking him a "big bully", though the shark comes close again to almost eating the small fish whom rushes to Ariel's side. Ariel joking exclaims Flounder to be "such a guppy", though he denies it and says, "am not".

Swimming to the surface she meets a seagull, Scuttle, who has inaccurate knowledge of the human world and their objects. Ariel shows him the fork first, to which he incorrectly identifies it as a "dinglehopper", of which humans used to comb their hair. She then shows him the pipe, or the "snarfblatt" as he calls it, a musical device. As he blows into it for a tune only to get seaweed and fish, Ariel snaps about the concert and begins to panic, stuffing her treasures back into her bag and rushing off.

Unknown to anyone, all of this is being observed by Ursula, an evil half-octopus, half-woman, sea-witch, who for many years has been seeking a way to exact her revenge upon King Triton for banishing her from the kingdom. She gets an idea from seeing Ariel and sees her as the perfect pawn in her quest to rule the seas and orders her two lackey eels, Flotsam and Jetsam, to keep an eye on the girl, as she may have what it takes to have Triton lose his power and for Ursula herself to claim it.

Ariel is at the palace now, being scolded by her father (and Sebastian, too, as it made him a laughing-stock) about missing the concert until Flounder tries to help. He explains about the sunken ship, the shark chase (of which both Triton and Sebastian give each other annoyed looks, not beliving the small fish) and finally how Scuttle would not stop talking, to which Triton becomes angry and asks Ariel if she really did visit the surface. As Flounder hides behind an angry Ariel, she tries to soften it with "nothing happened", though this does not ease Triton's worry and disappointment at all. He begins to scold her once more, though Ariel defends herself this time, claiming that she's sixteen years old, though Triton tells her as long she lives under his ocean she'll abide by his rules. Unable anymore, Ariel swims off crying, hurt by her father's inability to understand.

Triton tells Sebastian his concern and asks if he's being too hard, though Sebastian disagrees and tells Triton that Ariel needs constant discipline. Triton suddenly smiles while listening, tells Sebastion that he's absolutely right, then sets the responsibility on Sebastian to watch Ariel, much to the crab's dismay. As he leaves the palace, beating himself up for opening his mouth, he sees Ariel sneaking away with her bag and follows her, only to find her go into her secret grotto. After a small struggle to get in, his jaw drops in awe, seeing the human treasures that Ariel has collected. He hides as Ariel asks Flounder why her father hates the world above, a place full of so many wonderful things. Ariel then expresses her desire to be free from the ocean, out in the world of humans, though at the end of her song she becomes sad again, reality showing that she may never have the dream she wishes ("Part Of Your World"). Sebastian falls down from a shelf, covered in human things like hooks and jewelery. He begins to go off on Ariel about her collection, though she makes the crab promise not to tell her father, as that he will never understand". Sebastian then calms himself and suggests going back to the palace, as Ariel is under a lot of pressure and needs something to drink. As he starts to take her back a looming shadow covers the grotto, causing the curious girl to go the surface, the reluctant Flounder and nerve-wrecked crab following. Ariel finds the ship and sailor's dancing, celebrating the young prince Eric's birthday. Ariel watches on before being found by Max, Eric's sheepdog, who licks her face before being called over by his master, whom Ariel sees and immediately falls in love with.

Scuttle flies in and almost ruins Ariel's cover, though she hushes him quickly as Grimbsy, Eric's valet, presents Eric with his gift; a large statue of Eric himself. Eric thanks Grimbsy as Max growls at it. Grimbsy only comments on how he "had hoped it would be a wedding present". Eric then asks Grimbsy not to start again, wondering if the old man is angry because Eric keeps turning down princesses. He then says he wants the woman and love to hit him out of nowhere, "bam, like lightning". Ironically as he says it a storm comes, a strong one (making him wish he had chosen better words), and throws the ship around, smashing it into rocks. The ships sinks and the crew tries to escape, though Eric becomes stuck while saving his dog. The ship explodes because of a fire started by the mass and lightning, hitting the fireworks. Ariel searches for Eric who is unconscious. She saves him and takes him to shore where the sun clears up.

Sebastian gazes on in disbelief as Ariel sings to Eric, her want to be in his world now even more so. Max and Grimbsy come, though and Ariel flees into the ocean before they do. As she says good-bye Eric slightly wakes up to her voice, her image blinded by the sun. Grimbsy comes, delighted to find Eric and takes him back to the palace, thinking Eric's talk of Ariel as "taken in too much salt water". Max tries to get their attention to the young girl on the rocks, though they ignore him and go on. As they leave Ariel vows to fulfill her dream, no matter what ("Part Of Your World (Reprise)").

Sebastian, fearful of the consequences for both Ariel and himself, decides to conceal these events from the King as well, including the fact that Ariel has fallen in love with Eric.

Ariel's lovesick behavior the next morning causes her father to become suspicious, and Triton attempts to extract from Sebastian the name of the man (or rather, mer-man) she is in love with. Paranoid that Triton already knows the truth, Sebastian reveals Ariel's secrets in a panic. When King Triton learns that his daughter has had any association with a human, he becomes furious and proceed to go to Ariel's grotto. From there, Flounder has a surprise for Ariel which is the statue of Eric that was intended to be his birthday present. She is delighted of the gift by Flounder and uses it as a replica when interacting with Eric. Triton subsequently enters, angered about the human artifacts of the grotto and her saving a human from drowning as these had resulted in her disobedience to her father. He confronts a shocked Ariel about his rules forbidding contact to the human world. He is further angered when she confesses her love to Eric and is not concerned that they are not the same species as Triton has responded in disbelief. Triton then punishes Ariel by destroying the artifacts and the statue, much to her refusal and sobs at the now empty grotto with a regretted Triton, Sebastian and Flounder.

Ursula decides that now is the time to make her move, and she assigns her pet eels Flotsam and Jetsam to bring Ariel to her underwater cave. There, Ursula makes a deal with the princess to transform Ariel into a human for three days. Within these three days, if she plans to remain a human, she must get from Eric the "kiss of true love"; otherwise she will transform back into a mermaid at sunset on the third day. If this happens, Ursula will own her very soul and wither her down into a polyp to join her garden of other lost merfolk. Sebastian tries to stop her, aware of the sea witch's trickery, but Ariel is bitter and blames him for telling her father about her love for Eric ("Poor Unfortunate Souls").

As agreed, Ursula make a potion to change the little mermaid. As "payment", she takes Ariel's voice and makes her unable to speak, knowing that Eric remembers Ariel only by her voice. Ursula's spell traps Ariel in a bubble and splits Ariel's tail into two legs. As a result of the transformation, Ariel is naked from the waist down (with the exception of her breasts). After the bubble pops, Ariel struggles for breath and starts to drown, though Sebastian and Flounder rush to her rescue. Sebastian and Flounder drag Ariel to the surface in the iconic scene where she breaks into the sky and takes her first breath of air as a human. Her friends then take her toward the beach. Meanwhile we discover that Prince Eric has been searching far and wide for the girl who saved him, and sang to him with her beautiful voice. Ariel then wakes up and sees her new legs and wiggles her toes. She then is extremely happy that she is human.

Sebastian tries to convince Ariel to go back to Ursula and get her to give Ariel back her voice so she can go home with every other fish in the sea. Ariel gives him a sad look, to which Sebastian realizes she will be more unhappy. Reluctant, he gives in and agrees to help Ariel find Eric, commenting on "what a soft shell he's turned out to be". Scuttle then decides to help Ariel by dressing her up so she can look nice ("If you want to be a human, the first thing you got to do is dress like one"). He puts her in an old sail, unknowing it isn't really clothing. Eric who is out on a walk asks his dog, Max where the girl could be, though Max smells Ariel and her gang and rushes off. He comes and chases Sebastian and Arie joyfully. Ariel climbs on a boulder to get away from Max, who only jumps up and licks her face. In a matter of minutes, Eric comes along and sees her sitting on a rock, wearing the ship's mast sheet tied on with ropes. His initial hopes that this familiar-looking girl is the one he is looking for are shattered when he learns that she can't speak. He has no idea who Ariel is and what she has done for him, and she is unable to tell him. He takes her back to the castle, thinking her to be from a shipwreck and greatly traumatized.

When they arrive at the castle, the maids are happy with Ariel as they wash the sail cloth and Ariel bathes in the private bath. Sebastian, whom was hiding in the sail (though it's not known how it got a pocket), somehow winds up in the kitchen where the chef, Louis, tries to cook him ("Les Poissons"). Sebastian escapes after the chef ruins the kitchen, Carlotta angry at him for causing a ruckus. Ariel tries to impress Eric at the dinner table but fails, as the information Scuttle gave her was wrong; she tries to comb her hair with the fork, though Eric looks on her with an odd glance (though she believes it's because she's being rude and doing it at the table, as later she still brushes her hair with it in her bedroom), and blowing into Grimbsy's pipe, thinking it is still musical, though only ash comes out and onto Grimbsy's face. Eric laughs to Carlotta's delight, who says that "that's the first time" she's seen Eric "smile in weeks". Ariel is pleased about this while Grimbsy tries to change to conversation by asking if Eric would like to take Ariel on a tour of his kingdom. He lifts his plate to where Ariel sees Sebastian. Grimbsy, who is still scolding Eric for not getting out, does not notice and Sebastian rushes to Ariel's plate where he hides. As he finishes with Eric, he remarks that they'd best eat before the crab runs off his plate, though his fork comes down on an empty plate, leaving Grimbsy confused.

That night Ariel watches on as Eric plays with Max, then goes to bed, content with being in the palace. Sebastian tries to give Ariel advice as well as complain, though the young mermaid falls asleep, leaving him to come to the conclusion that she is "truely hopeless". The day progresses as Eric takes Ariel on a tour with many laughable moments as Ariel sees everything with wonder. They try to end the day by taking a boat ride in a lagoon, with Sebastian revealing Ariel's name and trying to get the young couple to kiss ("Kiss the Girl"). However Ursula intervenes and has Flotsam and Jetsam overturn the boat, ruining the kiss. Thinking it was too close, Ursula decides to "take matters into her own hand" and creates a potion that transforms her into a human, calling herself 'Vanessa'. The scene switches to Eric playing his flute and watching Ariel, Grimbsy coming out to advise Eric; "better then any dream girl is one of flesh and blood", showing the kingdom's liking for Ariel, then leaves. Eric, unsure, throws his flute into the ocean and decides to go inside. Before he can though a mysterious woman is singing on the beach, Eric looking down, the voice being familiar. As the mist vanishes he sees Vanessa who is using Ariel's voice from her shell necklace. Eric stares on and becomes hypnotized, falling under the spell.

The next morning Ariel awakens as Scuttle comes in to tell them the news of Eric becoming hitched in the afternoon. Ariel, thinking it is her, rushes down stairs half way until she sees Vanessa clinging to Eric's arm. Eric unwillingly plans to marry her immediately much to Ariel's shock and heartbreak. Even Grimbsy is a little shocked and suggests for it to not happen, Eric demands the ceremony be ready as soon as sunset. Ariel flees, crying as Vanessa looks up, and then chuckles while looking down at her shell necklace.

The wedding ship takes off at sunset, which is when Ariel's deal with Ursula ends. Unknowingly to Vanessa, Scuttle spots her while staring in one of the boat's portholes and sees the reflection of Ursula in the mirror. He rushes towards Ariel and explains the situation. Sebastian swims off to inform Triton, Ariel and Flounder try to reach the galley, while Scuttle is assigned to distract the wedding party. Ariel jumps into the water and struggles to swim until Sebastian cuts loose some barrels, of which she grabs hold on. Flounder takes hold of the barrel and both rush off to the boat. With the help of various sea and air animals, Scuttle brings the ceremony crashing down in a spectacular fashion, and Eric's sheepdog Max bites Vanessa's bottom while she is fighting Scuttle. The nautilus shell around her neck snaps off and shatters on the deck;as Ariel climbs onboard, her voice restored. Ursula's enchantment over Eric is broken and Eric rushes to Ariel. Realizing that Ariel was the girl who saved his life, Eric rushes to kiss her, but he is too late; the sun sets and Ariel transforms back into a mermaid, fin and all. Eric looks on, stunned as Ariel reaches up for help. Before he can, though, Vanessa transforms back into Ursula and charges to Ariel, taking her back into the ocean and leaving Eric with the words, "so long, lover boy". Eric now tries to help Ariel but fails.

Ursula explains to Ariel as they head off that she won't need to worry, she's after a much bigger fish to which Triton catches up with Ursula and attempts to destroy the contract she made with Ariel, but is unable to do so, Ursula laughing as she says, "The contract's legal, binding, and completely unbreakable, even for you!". Ursula then tries to persuade Triton into exchanging places with Ariel as the contract forms around her and begins to make her wither into a polyp. Triton looks on sad, and finally agrees, using his trident to sign it over Ariel's name. Before he can re-think his decision the contract now forms over him and makes him wither, though much faster then Ariel so he can not undo it. He becomes a worm and Ursula laughs on.

Ursula takes Triton's crown and trident and declares herself ruler of the ocean. Angered by this, Ariel lunges at Ursula although the Sea Witch throws her aside and prepares to destroy her, demanding authority as she is the new ruler. Eric, who has not given up on Ariel, however, dives into the sea and throws a harpoon at Ursula; it only hits the tip of her shoulder, but it distracts Ursula long enough for Ariel to be free. She orders Flotsam and Jetsam to drown Eric and are thrawted Flounder and Sebastian. Ursula decides to kill Eric herself, aiming the trident for a destructive blast. Ariel pulls Ursula's hair back to stop her and ruins Ursula's aim, making her destroy her pet eels by mistake. Ursula shortly mourns their death although is soon enraged by Ariel and Eric for fooling her. Ursula then grows to a giant and monstrous version of herself as Flounder and Sebastian witness her growth with fear. Ariel warns Eric to leave the ocean by the danger of Ursula's tenure although insists that he would not leave her. The Sea Witch then grows beyond the surface and towers the young couple frightened of her new size.

She then has power of all the ocean, producing a storm whilst having Ariel and Eric pulled away in the process as a wave overwhelms Eric away and having Ariel trapped in a maelstorm created by Ursula with the trident, which also summons shipwrecks on it. Ursula gleefully monitors the changes while Ariel clings on a rock in the whirlpool and notices Eric below a shipwreck, worried about him. Eric manages to get on one of the shipwrecks whilst Ursula spots Ariel and blasts her off which she then falls down to the eye of the whirlpool. The Sea Witch then tries to destroy her with the trident, narrowly avoiding every blast. Eric notices this and decides to stop Ursula by having her destroyed by the shipwreck as he has an idea from its splintered bowsprit to defeat her and prevent Ariel's death. She prepares a blast that is presumed to be unavoidable for Ariel and slowly prepares it while Eric navigates the shipwreck to Ursula and pulls the wheel hard to port which as she then notices it, it impales her stomach, resulting in great pain for her. The bowsprit then conducts lightning which the electricity then affects Ursula and is electrocuted more and more along with the shipwreck until she explodes by the overloaded electricity. Under her last breaths, she drags the remains of the shipwreck with her melting tentacles as Sebastian and Flounder witness this. Eric has managed to escape to safety while she exploded and collapses to shore as he is exhausted as Ursula then fully dies.

Ursula's death then has her magic no longer in her control which the polyps in Ursula's garden, including Triton, are all changed back into merpeople. Noticing how sad his daughter is, and realizing how much she truly loves Eric, Triton decides that if Ariel truly wants this to be happy, he'll allow it. Ariel watches in astonished delight as she is changed permanently into a human by her father. A bright light goes around her, her tail splits into two legs, and she emerges from the sea as Eric awakens in a glittering blue dress. She runs into Eric's arms, and the two finally kiss, which changes directly to the final scene.

In the final scene, she and Eric are seen kissing on their wedding day. Both humans and merpeople turn out for the wedding, and Triton accepts Eric as a part of the family. Eric and Ariel sail away into the sunset, Triton creates a rainbow. Then Ariel and Eric kiss again, as a chorus Reprise of "Part of Your World" plays and the movie fades to black, showing that they lived happily ever after (per the tradition of any traditional Disney film).

The Little Mermaid II: Return to the Sea
Set some unspecified time after the events of the original film, the film begins with a celebration for Ariel and Eric's newborn daughter Melody on a ship at sea. Ariel's father, King Triton, presents baby Melody with a magic locket, which is meant to remind her of her mermaid heritage. The party is interrupted by Morgana, sister of the deceased Ursula, who threatens to cause Melody harm, using her as leverage to get Triton's Trident. Ariel and Eric work together to foil Morgana's plan.

Fearing Morgana and remembering what happened with Ursula, Ariel decides to withhold all knowledge of the sea world from Melody. The locket is tossed into the ocean, and a massive wall is built to separate the royal castle from the sea. In the meantime, Sebastian is tasked by Triton to watch over Melody.

Twelve years later, Melody remains unaware of her mother’s mermaid heritage and is banned from ever going into the sea. In However, she has been sneaking out the castle regularly to swim and one day finds the locket. Seeing her name on the locket, Melody confronts her mother in an explosive argument. Angry at her mother's refusal to answer her questions, Melody takes a boat and sails away from home. Her parents soon learn that she is gone, and Triton uses his magic to transform Ariel back into a mermaid to search for Melody.

Melody is lured to Morgana’s lair by her manta rays, and Morgana uses the remains of Ursula's magic to temporarily transform Melody into a mermaid. Morgana says that the transformation will be permanent if Melody can get hold of the trident, which she claims was stolen by Triton. Unknown to Melody, Morgana only wants the trident to make up for her own lack of magical talent, but the trident can only be removed from its resting place by a descendant of Triton. With the help of Tip the penguin and Dash the walrus, Melody successfully returns to Morgana with the trident. Ariel tries to stop Melody, but before she can explain that Morgana is evil, Melody gives the trident to Morgana. With the trident in her grip, Morgana reveals her true intentions. She kidnaps Ariel and takes her to the surface.

Morgana imprisons Melody in an ice prison. Soon, Morgana's spell wears off, and Melody returns to human form. Because she is no longer a mermaid, she begins to drown. Melody is freed with the help of Tip and Dash and an unlucky shark. Morgana uses the trident's magic to lord over the ocean, rising to the surface to gloat. Scuttle, Triton, Sebastian, and Eric arrive, and a battle ensues against Morgana and her minions. Melody manages to grab the trident and throw it back to Triton by climbing up the cliff on which Morgana is standing and sneaking up on her. Morgana sees Melody and throws her off the cliff. Triton uses his trident to encase Morgana in a block of ice, which sinks underwater.

Ariel returns to human form and Melody reunites with her family. King Triton offers his granddaughter the option of becoming a mermaid permanently. Instead, Melody uses the trident to disintegrate the wall separating her home from the sea.

The Little Mermaid: Ariel's Beginning
King Triton and his wife, Queen Athena, rule over the underwater kingdom of Atlantica, which is filled with music and laughter. They have seven young daughters, the youngest of whom is Ariel. The merfolk are shown relaxing in a lagoon above water, and Triton gives Athena a music box. Suddenly, a pirate ship approaches. Everyone escapes except Athena, who is crushed by the ship when she tries to save the music box. Devastated by Athena's death, Triton throws the music box into the ocean and bans music from the kingdom.

Ten years later, Ariel and her six older sisters live under a strict routine maintained by their governess, Marina Del Rey and her assistant, Benjamin. Marina hates being the girls' governess and longs to be Triton's attaché, a job currently filled by Sebastian the crab. Ariel is frustrated by their current lifestyle, which brings her into conflict with her father. One day, Ariel encounters Flounder, a young tropical fish whom she later follows to an underground music club. She is overjoyed by the presence of music, and is shocked when she sees Sebastian performing there. When her presence is revealed, the entire band stops playing and hides, believing Ariel will tell her father about them. Ariel sings a song explaining her love of music and the remembrance of her mother and she joins the club with an oath.

Ariel returns to the palace, and her sisters confront her over her disappearance. She explains where she was, and the following night all seven sisters go to the club to have fun. Marina secretly finds them, and she later reports their activities to Triton. Sebastian, Flounder and the band are sent to jail, while Marina gets the job she wants.

Triton confines his daughters to the palace, which results in Ariel asking him why music isn't allowed. Triton refuses to answer and shouts that he won't have music in his kingdom. Distraught, Ariel says that Athena wouldn't have wanted music to be forbidden and angrily swims to the girls' bedroom, her saddened sisters soon following. That night, she decides to leave Atlantica and frees the jailbirds. Sebastian leads them to a deserted place far from the palace where Ariel finds Athena's music box, as Sebastian hoped. Ariel and Sebastian decide to return to Atlantica to bring the music box to Triton, hoping that it will change his mind, as he has forgotten how to be happy after Athena's death.

On the way back, they are confronted by Marina and her electric eels. Marina wants to stop them so she will retain her position of "power", and a struggle ensues. It ends when Marina barrels towards Sebastian, but Ariel pushes her away, getting hit in the process. Triton arrives in time to witness this, and he is remorseful for his actions. He sings the lyrics of "Athena's Song", and Ariel wakes up. The film ends with Triton restoring music to Atlantica and appointing Sebastian as the new court composer, much to everyone's glee. Everyone rejoices except Marina, who has been sent to prison and is constantly blowing her nose.

The Rescuers Down Under
In the Australian Outback, a young boy named Cody is told by his friend, a kangaroo called Faloo, about a trapped Great Golden Eagle called Marahute, who is trapped on top of a cliff and that he is the only one who can set her free. After climbing the cliff, Cody rescues the eagle by cutting her bounds. In the process, he is accidentally knocked off the cliff but Marahute swoops down and catches him on her back just before he hits the ground. Befriending Marahute, Cody is taken on a ride through the air before been taken to her nest, where he is shown her three eggs that are close to hatching, and given a feather by her as a thank you for freeing her. Later, the boy is captured in a trap by wanted local poacher McLeach. When McLeach finds one of the eagle's feathers in the boy's backpack he is instantly overcome with excitement, for he knows that to capture such a grandiose bird would make him rich. McLeach kidnaps the boy and attempts to force out of him the whereabouts of the rare eagle.

Meanwhile, a message is sent to New York to the Rescue Aid Society headquarters, and Bernard and Bianca, the RAS' elite field agents, are assigned to the mission, interrupting Bernard's attempt to propose marriage to Bianca. They go to find Orville, the albatross who aided them previously, but instead find Wilbur, Orville's brother. Bernard and Bianca convince Wilbur to fly them to Australia to save Cody. In Australia, they meet Jake, a kangaroo rat who is the RAS' local regional operative. Jake later flirts with Bianca, much to Bernard's chagrin. He serves as their guide and protector in search of the boy. Wilbur is immobilized when his spinal column is bent out of its natural shape, convincing Jake to consign him to hospital.

When he refuses to undergo surgery and instead attempts to flee, Wilbur's back is unintentionally straightened by the efforts of the mouse medical staff to prevent him escaping through a window. Cured, he departs in search of his friends. At McLeach's ranch, Cody has been thrown into a cage with several of McLeach's captured animals after refusing to give up Marahute's whereabouts. Cody tries to free the animals, but is thwarted by Joanna, McLeach's pet goanna. McLeach ultimately tells Cody that someone else has shot Marahute, tricking Cody into leading him to Marahute's nest.

Bernard, Bianca, and Jake, half-aware of what is happening, jump onto McLeach's Halftrack to follow him. At Marahute's nest, the three mice try to warn Cody that he has been followed; just as they do, McLeach arrives and captures Cody, along with Marahute, Jake, and Bianca. Wilbur arrives at the nest, whereupon Bernard convinces him to sit on the eagle's eggs, which Bernard had saved from Joanna moments before. McLeach takes Cody and Marahute to Crocodile Falls, where he ties Cody up and hangs him over the eponymous crocodiles. Bernard, riding a type of wild pig called a "razorback", which he had tamed using a horse whispering technique earlier used by Jake, follows and disables McLeach's vehicle, preventing the use of its crane to put Cody at risk. McLeach then tries to shoot the rope holding Cody above the water. To save Cody, Bernard tricks Joanna into crashing into McLeach, sending them both into the water. The crocodiles chase McLeach, while behind them the damaged rope holding Cody breaks apart. Although McLeach manages to fight off the crocodiles, only Joanna reaches the shoreline while McLeach goes over a much larger waterfall to his death.

Bernard dives into the water to save Cody, but fails. Jake and Bianca free Marahute in time for her to retrieve Cody and Bernard. Bernard, desperate to avoid any further incidents, proposes to marry Bianca, who accepts eagerly while Jake salutes him with a newfound respect. All of them depart for Cody's home. Wilbur, whom they have neglected to relieve of his task, incubates the eggs until they hatch, much to his dismay.

Beauty and the Beast
In the film's prologue, an enchantress disguised as an old beggar woman offers a selfish young prince a rose in exchange for a night's shelter. When he turns her away, she punishes him by transforming him into an ugly Beast and turns his servants into furniture and other household items. She gives him a magic mirror that will enable him to view faraway events, and also gives him the rose, which will bloom until his 21st birthday. He must love and be loved in return before all the rose's petals have fallen off, or he will remain a beast forever.

Years later, a beautiful but unusual young woman named Belle lives in a nearby village with her father Maurice, who is an inventor. Belle loves reading and yearns for a life beyond the village. She is also the object of frequent unwanted attention from the arrogant local hero, Gaston.

Maurice's latest invention is a wood-chopping machine. When he rides off to display the machine at the fair, he loses his way in the woods and stumbles upon the Beast's castle, where he meets the transformed servants Lumiere, Mrs. Potts, her son Chip, and Cogsworth. The Beast imprisons Maurice, but Belle is led back to the castle by Maurice's horse, Fillepe and offers to take her father's place. When the Beast agrees to this and sends him home, Maurice tells Gaston and the other villagers what happened, but they think he has lost his mind, so he goes to rescue her alone.

Meanwhile, Belle refuses the Beast's invitation to dinner, and the Beast orders his servants not to let her eat, but Lumiere serves her dinner anyway and Cogsworth gives her a tour of the castle. When she finds the rose in the forbidden area, the Beast angrily chases her away.

Frightened, Belle tries to escape, but she and her horse are attacked by wolves. Suddenly, the Beast miraculously arrives to her rescue and fends off the wolves. After Belle nurses his wounds, he gives her the castle library as a gift, and they become friends. Later, they have an elegant dinner and a romantic ballroom dance. When he lets her use the magic mirror, she sees her father dying in the woods, and, with only hours left before the rose wilts, with Beast allows her to leave, giving her the mirror to remember him by. This horrifies the servants, who fear they will never be human again.

Belle finds Maurice and takes him home, but Gaston arrives with a lynch mob. Unless she agrees to marry Gaston, the manager of the local madhouse will lock her father up. Belle proves Maurice sane by showing them the beast with the magic mirror, but Gaston arouses the mob's anger against the Beast and leads them to the castle to kill him. He locks Belle and Maurice in a basement, but Chip, who hid himself in Belle's luggage, chops the basement door apart with Maurice's machine.

While the servants and the mob battle for control of the castle, Gaston wonders off on his own and finds the Beast, then attacks him. The Beast is initially too depressed to fight back, but regains his will when he sees Belle arriving at the castle. After winning a heated battle, the Beast spares Gaston's life and climbs up to a balcony where Belle is waiting. Unbeknownst to them, Gaston has secretly followed the Beast and stabs him from behind, but loses his footing and falls off the balcony to his death.

As the Beast lies on the ground, apparently dead from his injuries, Belle sadly whispers that she loves him, just as the final petal from the rose falls off, breaking the spell. The Beast is reveived, and he and the servants become human again. The last scene shows Belle and the prince dancing in the ballroom as her father, the villagers, and the servants happily watch them, while Lumiere and Cogsworth enter a feud.

Beauty and the Beast: The Enchanted Christmas
Belle is still a prisoner in the Beast's castle. All the servants are trying to figure out a way for them to fall in love with each other, but with Christmas coming up, they look at this as a great opportunity to bring them together. Belle is excited for Christmas, but the Beast is not happy seeing how it is the one year anniversary of his spell being cast upon the castle.

Meanwhile, in an unknown part of the castle (through a secret door in the West Wing), an enormous pipe organ is playing very creepy music while a small piccolo applauds. The organ is Forte, the ex-court composer for the musicians during his human years. The organ player though is not in the mood to be mortal again, so he decides to figure a way for the beast to steer clear of falling in love with Belle.

He sends Fife, his small piccolo servant, to break up the merriment between Belle and the Beast, not wanting them to break the spell. He believes that "humanity is overrated" and that he has more use and power in his enchanted form. Fife manages to break up the two, as the couple are making snow angels. However, when Beast sees his "angel" he sees it as a "shadow of a monster" and leaves in fury and depression.

Believing that Christmas will brighten the Beast's mood, Belle creates a wonderful new book for him, and with a little persuasion for Cogsworth, Christmas is officially being prepared. The group goes to the highest tower in the castle, which serves as a storage room for old decorations. In one of them lies Angelique, who once served as the Royal Decorator. However, she is not pleased to hear about Christmas, arguing that she will not raise her hopes again in a belief that they could all get together in celebration, only to have them destroyed by the Beast's foul temper and hatred for the holiday. Belle sings to them about how "hope is the greatest gift", saying that there is always hope, even for breaking the spell, and there will "always be a time when the world is filled with peace and love". Eventually, Angelique agrees.

However, Fife has been overhearing all this and rushes off to tell Forte. When the Beast finds out, he is not at all pleased. Forte plays along, saying that "the girl doesn't care how you feel about Christmas", separating the two even more. Beast reflects on his past: Christmas was the day he was most selfish, and it was on that day that the Enchantress put the spell on him and the castle. Belle enters the boiler room to get a Yule Log, explaining that it is a great tradition: "one log is chosen, then everyone in the house touches it, and makes a Christmas wish".

Beast however, claims that wishes are stupid, and bellows at Belle, "You made a Christmas wish last year! Is this what you wished for?!" He shouts that she has no idea what it is to be a true prisoner, but she knows all too well. Belle will not give up, and concludes that they will have Christmas with or without Beast, but not before sending him her gift, the storybook. Belle and Chip go along with an axe from the boiler room to go look for a Christmas tree, but none on the grounds are very promising. Beast finds his gift, but Lumiere will not allow him to open it as it is not yet Christmas. He explains that everyone understands how Beast feels about the holiday, but giving a gift to another is a way of saying "I care about you". Beast gets in the mood, and asks Forte to compose a song as a present, who agrees unhappily. When he leaves, Forte puts his plans in motion, and plays beautiful music, attracting Belle to his room. Forte quickly manipulates the situation, telling her that the tree has always been Beast's favorite part of Christmas, and that she would find a much better tree lies in the Black Forest, the woods outside the castle.

Getting the tree would break Belle's promise never to leave the castle, but she wants to make Beast happy, so she agrees to go. Beast is still waiting for Belle to show up, but Forte claims "she's abandoned you!" and feeds Beast's anger. Forte orders Fife "to make sure they don't come back", and mostly because of ice, a dangerous chain reaction starts that leads to Beast having to rescue Belle from drowning. Belle is locked in the dungeon to rot there for eternity, but Anqelique admits that she was wrong to believe that Christmas could never come. They all agree that they do not need decorations or gifts to celebrate Christmas, they have each other, and that is the best gift they could ever ask for. Beast prepares to destroy the Rose and end his suffering, but he remembers the gift Belle gave him and read it.

Remembering there is hope to break the spell, he asks for forgiveness and plans to have the best Christmas ever. But Forte plans to bring the whole castle down, as they cannot fall in love if they are dead, much to the disagreement of Fife as it is extreme. Beast manages to get onto the room, and destroys Forte's keyboard, causing him to come crashing down. The others continue to have a happy holiday, which brings us back to the actual party, but of course, if anyone actually saved Christmas, it was Belle. The others celebrate as the Prince gives Belle a gift, a single rose.

Aladdin (film)
The story takes place in the mystical city of Agrabah, which is based mainly on the medieval city of Baghdad, the home of the 1001 Arabian Nights, and there are some inconsistencies in the time period. The sultan (who is never given a name) of Agrabah is secretly being controlled by his grand vizier, Jafar. Jafar, who is also a sorcerer, wants to be the sultan himself and rule Agrabah; to further his goals, he has spent years searching for the Cave of Wonders, so he can harness the magical power of the genie of the lamp found within. However, Jafar discovers that only one person, a metaphorical "Diamond in the Rough", can enter the cave, or anyone accompanied by that person.

The sultan, meanwhile, is having problems with finding a prince for his daughter, Princess Jasmine, to marry. By mesmerizing him with his magical snake staff, Jafar convinces the sultan that Jafar needs the sultan's ring to find Jasmine a husband. Jafar actually needs the ring to discover the identity of the "Diamond in the Rough."

Jasmine, who does not want to be married off, decides to run away disguised as a peasant girl. In the anarchy of the streets, she is saved by a street urchin named Aladdin, though she doesn't learn his name. Meanwhile, Jafar discovers that Aladdin is the "Diamond in the Rough", and he sends palace guards to "capture the street rat." When Jasmine asks what happened to her savior, Jafar lies to Jasmine by saying he had been executed at dawn for "kidnapping the princess."

Later, Jafar, disguised as an old man, shows Aladdin a hidden passageway out of the dungeon to free and take him to the Cave of Wonders. Jafar tells Aladdin that if he brings back the lamp, he will be rewarded. The Cave's tiger-shaped head allows Aladdin to enter, but he can only touch the lamp. Inside the Cave, Aladdin successfully finds the lamp, but his pet monkey, Abu, loses control and attempts to take a jewel, causing the cave to melt around them. Aladdin and Abu manage to escape with the aid of a flying carpet named Carpet. Upon his escape, Aladdin hands Jafar the lamp, and Jafar decides to give him his "eternal reward", preparing to attack with his dagger. Abu saves Aladdin by biting Jafar's arm, and Abu and Aladdin fall back into the cave as it closes.

Aladdin, Abu and Carpet are all trapped inside the Cave of Wonders. Jafar discovers, to his dismay, that Abu got the lamp from him before they disappeared. Aladdin discovers that the lamp is home to an eccentric, fun-loving genie (simply named "Genie"), who will grant him any three wishes, excluding wishes to force a person to fall in love, to kill someone, to bring someone back from the dead, or to give his master extra wishes.

Aladdin tricks Genie into getting them out of the cave, without technically wishing for him to do so. Once out of the cave, Aladdin gets to know Genie, and asks him what he would wish for if he had the chance; Genie says he'd wish for freedom, but that can only be granted if his master is benevolent enough to free him with a wish. Aladdin promises to set Genie free with his last wish.

Aladdin, who has fallen in love with Princess Jasmine, is disappointed that he can't wish to make her fall in love with him. However, the law states that only a prince can marry a princess, so he wishes to become a prince.

Meanwhile, Jafar, who is worried that the princess might have him beheaded as punishment for supposedly having Aladdin executed, comes up with the idea to convince the sultan to let him become her husband with the help of his parrot, Iago. He later tries to mesmerize the sultan into granting this request with his staff, but is interrupted when the sultan is startled by the noise from Aladdin's approaching consort.

With its white towers and golden domes looming over mud-brick buildings, Agrabah fits the Western impression of a Middle Eastern city.]]

As "Prince Ali Ababwa", Aladdin returns to Agrabah and, although offending Jasmine by appearing as another typical rich and self-important prince, eventually wins Jasmine's love by taking her on a romantic ride on the flying carpet. Afterwards, Jasmine tricks Aladdin into admitting he's the street urchin she met in the marketplace. Aladdin naturally wishes to impress her, so he deceives her by telling her that he really is a prince and had just pretended be a commoner in order to escape the restrictions of palace life, much like what Jasmine did.

Jafar, who is afraid that "Prince Abooboo", as he incorrectly calls him, may win Princess Jasmine over, ruining his own plans to marry her, wants Aladdin out of the way. He orders the guards to shackle and gag Aladdin (which isn't a problem, as Razoul, the chief guard, is plagued with a lust for killing). He tells him that he has "worn out his welcome," and a guard hits Aladdin over the head, knocking him unconscious. Aladdin comes to when the guards drop him over a cliff into the sea. They have attached a ball-and-chain, so he sinks very quickly. He hits the bottom, and his turban floats down. The lamp tumbles out and he begins to struggle towards it, but passes out before he can reach it. Unconscious, he slides down towards the lamp, and rolls over, causing it to rub against his fingers. Genie appears, and saves Aladdin, using up his second wish. Aladdin and Genie return to the palace and Aladdin confronts Jafar over trying to have him killed. Jafar uses his staff to try to convince the sultan that Aladdin is lying, but Aladdin, seeing what he is doing, grabs the staff and shatters it. He then shows the sultan that Jafar has been controlling him and plotting against him. The sultan calls for the guards to arrest Jafar, but he manages to escape, and, before doing so, sees the lamp in Aladdin's possession. The sultan is convinced that his troubles are over as Jasmine has finally chosen a suitor.

All seems well, but the weight of his future responsibilities begins to distress Aladdin. He begins to consider going back on his promise to free Genie so he can keep a wish in reserve, which severely offends the spirit. Chastened, Aladdin decides to tell Jasmine the whole truth of the matter. Unfortunately, Aladdin leaves the lamp in his chamber and Jafar sends Iago to steal it. Lamp in hand, Jafar becomes Genie's next master, and wishes to become sultan. When the former sultan and Jasmine refuse to bow to him, he wishes to be the most powerful sorcerer in the world. With his new powers, Jafar forces them to bow to him.

Jafar then uses his magic to reveal that "Prince Ali" is merely the street urchin Aladdin and he banishes Aladdin to "the ends of the earth", in one of the palace towers. "The ends of the earth" appear to be Antarctica, the Arctic or possibly the Himalayas. Luckily, Abu and Carpet were banished with him, and Aladdin is able to fly back to Agrabah, with the intent of reclaiming the lamp.

Meanwhile Jafar, who is angry that Jasmine does not wish to become his queen, makes a wish for Genie to cause her to fall in love with him. Genie tries to tell him that he cannot grant that wish, but Jafar does not listen. Jasmine, who sees Aladdin sneaking into the palace, pretends that the wish has taken effect, much to Genie's surprise, in order to distract Jafar. She even goes so far as to kiss him, causing Aladdin, Abu, the Genie and even Iago to blanche. At first it seems to be working; Jafar, however, sees Aladdin's reflection in Jasmine's crown and confronts him before he can reach the lamp.

Jafar uses magic to imprison or transfigure all the good characters other than Aladdin himself so they cannot steal the lamp back. Jafar eventually turns himself into a giant cobra and fights Aladdin. When Aladdin appears to be defeated, Jafar tells Aladdin he was a fool for thinking he could defeat "the most powerful being on earth." Aladdin reminds Jafar he is not the most powerful being on earth and that that honor belongs to Genie, since he gave Jafar his power in the first place.

Jafar decides to use his final wish to become the most powerful genie in the world. Jafar is at first convinced that his new powers will allow him to rule the universe, but he realizes too late that Aladdin tricked him, since as a genie, Jafar is no longer free. Jafar is imprisoned in his own lamp along with Iago. Genie sends them to the Cave of Wonders.

Of course, Aladdin is now no longer a prince and is not eligible to marry Jasmine. Genie insists that Aladdin use his final wish to make himself a prince again, but nevertheless, he keeps his promise and wishes for Genie's freedom. When all seems lost for Aladdin and Jasmine, the sultan decides that, between his loyalty to Genie and his courage in defeating Jafar, Aladdin has proven his worth; the sultan therefore changes the law so that "the princess shall marry anyone she deems worthy" meaning Aladdin and Jasmine can be married. Genie flies away to see the world while the happy couple begin their new life together.

The Return of Jafar
The story opens with a band of robbers arriving in their hideout with their latest spoils. Just as their incompetent leader, Abis Mal, rouses the ire of his men, Aladdin and Abu steal the treasures back and distribute most of it among the poor of Agrabah - with the excpetion of a jewel flower, which Aladdin intends to give to Jasmine. Upon their arrival, Jasmine announces to Aladdin a surprise which the Sultan intends to reveal at this evening's dinner.

Meanwhile, in the desert, Iago manages to dig himself and Jafar's genie lamp out of the sand into which the Genie had fired them. Jafar orders Iago to release him at once, but Iago, tired of being treated badly by Jafar, throws the lamp into a nearby well. He returns to Agrabah, hoping to convince Aladdin that he had served Jafar only because he had hypnotized him just like the Sultan (even though it's not the truth). He meets Aladdin and insists that he is innocent, but Aladdin is not fooled and tries to capture him. While chasing Iago, Aladdin has a run-in with Abis Mal and some of his men, but is saved by Iago. Now willing to give Iago a fair chance, Aladdin returns with him to the palace, where they are greeted by Genie, who has returned from seeing the world and is glad to be home in Agrabah. That night, the Sultan announces that he wants to make Aladdin his new grand vizier. Trying to draw on the good mood, Aladdin attempts to persuade the Sultan to forgive Iago, but Iago inadvertently ruins the dinner and the Sultan and Jasmine are furious. With Iago's help, though, Jasmine eventually reconciles with Aladdin.

Meanwhile, Jafar, by luck, is found by Abis Mal. As Jafar is a genie, he is handicapped by the incompetence of his new "master". Jafar desires to be free so that he can get revenge on Aladdin and rule Agrabah, but needs Mal's co-operation to do this. Though Abis Mal is technically his master, Jafar still asserts his power by tricking Abis Mal into wasting two of his wishes and placing him in dangerous situations before making him return to Agrabah; however, Abis Mal willingly goes along with Jafar in order to get his own revenge on Aladdin. Once in the palace, Jafar reveals himself to Iago and forces him to play along with his plans. The next day, Aladdin and the Sultan depart to have a discussion at a place suggested by Iago. After they leave, Jafar confronts the Genie and Abu in the Palace gardens and shows his power, imprisoning the pair.

Meanwhile, Aladdin has a talk with the Sultan that earns his acceptance as the future grand vizier. When Aladdin thanks Iago, he is ambushed by Abis Mal, accompanied by a group of cloaked horsemen. Aladdin, helpless without Carpet (who is trampled by one of the horses), fails to prevent the Sultan's capture. When Carpet recovers, Aladdin gives chase, only to be shocked when the horses gallop off the cliff and sprout wings. Despite his surprise, Aladdin takes back the Sultan. He is about to make his escape when one of Abis Mal's horsemen creates a waterspout, sucking the Sultan off the carpet and into the waterspout. Aladdin turns the carpet back to save the Sultan, but he and the carpet are sucked in. Aladdin, however, is thrown back out and into the raging river. While struggling to stay above the surface of the water, Aladdin manages to grab a rock. But before he can catch his breath, Abis Mal kicks him back into the river, and he plummets over the edge of the waterfall. Abis Mal enjoys his moment of glory, but one of the horsemen uses magic to keep Aladdin from meeting his death. Aladdin then gently floats over the deadly rocks and is dropped into safer water.

It is finally revealed that all the horsemen were Jafar in disguise. Abis Mal rushes towards Jafar, expressing anger that Aladdin was saved, ("He was this close to being a greasy little smear on the rocks!") Barely keeping his temper, Jafar reminds Abis Mal of the plan and congratulates Iago for his work. Iago, however, is clearly distressed at betraying Aladdin. Come nightfall, Aladdin recovers on a river back. He is then left to crawl back to Agrabah on foot.

When he returns, Jasmine accuses him of murdering the Sultan and sentences him to death. Aladdin is shocked, but the truth is that Jasmine was also captured while Aladdin was away, and Jafar disguised himself as her when he issued the death sentence.

In the dungeon, Jasmine and the others berate Iago for betraying them, but their anger is quickly forgotten when Iago chooses to attempt to free Genie so he can save Aladdin. Jafar reveals himself to Aladdin moments before his execution, and Aladdin frantically attempts to tell the guards, but they don't listen. Finally, after a great amount of effort, Iago frees Genie, who saves Aladdin just as the sword falls, and then the others. Aladdin goes off on Iago for setting him up, but changes his mind when Jasmine informs him that Iago freed them on his own. While Iago suggests that they run, Aladdin decides to attempt to stop Jafar. Genie tells Aladdin that, in order to destroy Jafar, his lamp must be destroyed before Abis Mal wishes him free. Iago chooses not to face Jafar, and the others let him go without blame on account of their new freedom.

Jafar and Abis Mal celebrate Aladdin's death, and Abis Mal wants his third wish. However, Jafar refuses unless the wish is used to set him free. He bribes Abis Mal by conjuring mass amounts of gold and treasure in exchange for using the third wish for setting him free, while Genie attempts and fails to steal Jafar's lamp without being seen by the two. But Abis Mal hesitates, suspicious of Jafar's motives. They soon spot Abu attempting to steal the lamp, Jafar, surprised and enraged to see that Aladdin is still alive, blows them out of the throne room into the palace garden. Aladdin and Abu are saved by Genie, and Abis Mal is caught on a tree branch, unable to reach the lamp or properly move, and the lamp falls to the ground.

Aladdin, Jasmine, the Genie, Abu and Carpet engage Jafar (in his monstrous genie form) in combat, but even when bound by the rules of the Genie he easily outmatches them, using his tremendrous powers to stop them from getting the lamp. His indiscriminate use of power opens a fissure in the ground which is filled with magma. Thoroughly trapped, Aladdin faces certain death when suddenly Iago reappears and grabs the lamp. Jafar blasts him, leaving him for dead, but Iago manages to recover for a moment and uses his last ounce of strength to kick the lamp into the magma; Jafar violently implodes into a cloud of dust.

To the joy of all, Iago recovers from his injuries, since it is among a Genie's set of laws that he can't use his powers to kill. Amidst the celebration, however, Aladdin announces to the Sultan that he is not yet ready to become a grand vezier, because first he wants to see the world, and can't just stay in the Palace for now. Jasmine declares that she would join him, but Iago objects to this and continues to rant as the film ends.

After the credits, Abis Mal, still stuck on a tree branch, suddenly realizes that, with Jafar and the lamp gone, he will never have his third wish.

Aladdin and the King of Thieves
During their wedding ceremony, Aladdin and Princess Jasmine find themselves the targets of a raid by the infamous Forty Thieves, led by a man named Cassim. Although Aladdin, Jasmine and the rest of their gang successfully stop the raid and drive the thieves away, they are unable to prevent the wedding from being ruined. Determined to learn what the thieves were after, Aladdin finds an unusual staff (which The King of Thieves tries to steal) among the treasures given as wedding presents. The staff contains an oracle, able to see into the past or the future, but is only able to grant an answer to one question asked per person.

Overcome with desire to know more about his family, Aladdin asks the oracle about his long-lost father, and is told to follow the trail of the Forty Thieves, stating that Aladdin's father is "trapped within their world". Believing him to be their prisoner, Aladdin tracks them down and stows away into their hideout. He is shocked to find that his father is not their prisoner at all, but their leader: Cassim, the King of Thieves, the very man he fought during his wedding's invasion. But, family or not, Aladdin has trespassed in their lair and the Forty Thieves are eager to have him punished for it. Cassim, however, suggest that Aladdin instead face "the Challenge" - an initiation ritual - where he must defeat another one of the Forty Thieves and take his place. Aladdin eventually defeats Cassim's right-hand man, Saluk, in battle, gaining him a place among the thieves. It is then that he learns the true motives behind the raid, and his father's leave of absence from his family: he had discovered evidence of the existence of the Hand of Midas, a powerful artifact that can transform anything it touches into solid gold. Cassim believed that, with the Hand, he could return to his family and give them the life they deserved instead of one living out in the streets, and had instigated the raid so he could capture the oracle's staff so he may question the seer as to the precise whereabouts of the artifact.

Aladdin convinces Cassim to come back with him to the Palace as his guest and, for a while, he is happy to spend quality time with his son. But the pull of his obsession with the Hand is too great, and he ends up stealing the Oracle's staff and getting captured by the guards of the palace. Aladdin helps his father escape, but is recognized by the Captain of the Guard, forcing him to flee the city with Cassim and Iago, Aladdin's treasure-loving parrot. Rather than abandon Jasmine (like his father had left him), Aladdin angrily confronts Cassim and returns to Agrabah to take responsibility for his actions. Meanwhile, Iago and Cassim return to the thieves' cave to find that Saluk is still alive and is now the leader of the remaining thieves. Saluk convinces the remaining thieves that Cassim sold them out to the palace guards and was to blame for the recent raid upon their hidden fortress(in actuality it was Saluk who told the guards so he could frame Cassim). Cassim, desperate to prove his loyalty, is forced to use the stolen oracle in order to find the location of the Hand, and then lead his men there. The Oracle directs them to The Vanishing Isle, a great marble fortress built on the back of a gigantic undersea turtle that periodically dives to the bottom of the ocean, taking the golden Hand with it.

Iago manages to escape from the group, and goes off to lead Aladdin and Jasmine to his imprisoned father. Aladdin and Cassim reconcile, and retrieve the Hand just as the turtle is beginning to submerge when they are attacked by Saluk. Then, after struggling to escape the flooding fortress, Cassim throws the Hand of Midas to Saluk, who doesn't know the legend of the Hand. Foolishly grabbing it by the gold hand (instead of the wood handle), Saluk is turned into gold. Aladdin and Cassim manage to escape with the Hand but, finally realizing how much pain his obsession with the trinket had caused, Cassim decides to toss it into the sea. However, it does not hit the sea just instantly. It hits the thieves' ship instead, turning it gold, and it sinks. As the movie closes, Aladdin and Jasmine finally tie the knot, and Cassim accepts the parrot Iago as a traveling companion as he goes off once again to see the world.

A reprise of Arabian Nights is then sung; the Peddler makes an appearance at the end of this film to mark the end of the legend of Aladdin (originally planned for the end of the first film) as Aladdin and Jasmine fly past him and wave good-bye to Cassim and Iago, and the two kiss.

The Lion King
The Lion King takes place in the Pride Lands, where a lion rules over the other animals as king. Rafiki (Robert Guillame), a mandrill, anoints Simba, the newborn cub of King Mufasa (James Earl Jones) and Queen Sarabi (Madge Sinclair), and presents him to a gathering of animals at Pride Rock.

Mufasa takes Simba (Johnathan Taylor Thomas) around the Pride Lands, teaching him about the "Circle of Life", the delicate balance affecting all living things. Simba's uncle Scar (Jeremy Irons), who desires the throne for himself, tells him about the elephant graveyard, a place where Mufasa has warned Simba not to go. Simba asks his mother if he can go to the water-hole with his best friend, Nala (Niketa Calame). Their parents agree, but only if Mufasa's majordomo, the hornbill Zazu (Rowan Atkinson), goes with them. Simba and Nala elude Zazu's supervision and go to the graveyard instead. There, the cubs are met by Shenzi, Banzai and Ed, spotted hyenas who try to kill them, but they are rescued by Mufasa, who was summoned by Zazu.

Meanwhile, Scar gains the loyalty of the hyenas by claiming that if he becomes king, they'll "never go hungry again." Some time later, Scar lures Simba into a gorge while the hyenas create a wildebeest stampede. Alerted by Scar, Mufasa races to rescue Simba from the stampede. He saves his son but is left clinging to the edge of a cliff, which results in Scar flinging him into the stampede below, where he is buried into the some of the wildebeests' horns, hit the ground with extreme force, and finally trampled to death by the wildebeest. Simba is convinced by Scar that he himself was responsible for his father's death and goes into exile. Scar once again sends Shenzi, Banzai and Ed to kill Simba, but he escapes. Scar informs the pride that both Mufasa and Simba were killed in the stampede, and that he is assuming the throne as the next in line.

Simba is found unconscious by Timon and Pumbaa (Nathan Lane and Ernie Sabella), a meerkat-warthog duo who adopt and raise the cub. When Simba has grown into an adult (Matthew Broderick) he is discovered by Nala (Moira Kelly). Simba shows Nala around his home and the two begin to fall in love. Nala then tells him that Scar has turned the Pride Lands into a barren wasteland; she asks Simba to return and take his place as king but Simba refuses. Rafiki arrives and persuades Simba to return to the Pride Lands, aided by Mufasa's presence in the stars.

Once back at Pride Rock, Simba (with Timon, Pumbaa and Nala) is horrified to see the condition of the Pride Lands. After seeing Scar strike his mother, Simba announces his return. In response, Scar tells the pride that Simba was responsible for Mufasa's death and corners Simba at the edge of Pride Rock. As Simba dangles over the edge of Pride Rock, Scar whispers to Simba that he killed Mufasa. Enraged, Simba leaps up and pins Scar to the ground, forcing him to admit the truth to the pride. A raging battle then ensues between the hyenas and the lionesses which results in Simba cornering Scar. Begging for mercy, Scar blames the hyenas for Mufasa's death, but Simba orders Scar to go into exile. Scar pretends to leave but turns to attack Simba, resulting in a final duel. Simba triumphs over his uncle by flipping him over a low cliff. Scar survives the fall but finds himself surrounded by the now-resentful hyenas, who attack and devour him. The film concludes with the Pride Lands turning green with life again and Rafiki presenting Simba and Nala's newborn cub.

The Lion King II: Simba's Pride
The film opens where the previous film ended where Rafiki (Robert Guillaume) gathers the animals of the Pride Lands together for the presentation of King Simba (Matthew Broderick) and Queen Nala’s (Moira Kelly) new daughter Kiara. Mufasa's spirit (James Earl Jones) watches over the ceremony. Sometime later, Simba becomes very overprotective of the young Kiara (Michelle Horn), assigning Timon and Pumbaa (Nathan Lane and Ernie Sabella) to be her babysitters. One day while they are arguing, Kiara sneaks into the "Outlands" where she meets a young cub named Kovu (Ryan O'Donohue). After escaping a river filled with crocodiles, the two become friendly but Simba and Kovu's mother, Zira (Suzanne Pleshette), quickly end their playing. Zira reminds Simba that he exiled the outlanders, and notes that if he wants to punish them, Kovu is Scar's hand-chosen successor. Unwilling to harm the cub, Simba orders them to leave and later scolds Kiara for endangering herself, then sings to her. In the Outlands, Zira's eldest son, Nuka (Andy Dick), complains to his younger sister Vitani (Lacey Chabert) about Kovu's status as "the Chosen One". At that moment, Zira returns and scolds both of her sons, but then decides that she can use Kovu's new friendship with Kiara to get her revenge against Simba.

Now a young adult, Kiara (Neve Campbell) heads out from home to do her first solo hunt, however Simba again sends Timon and Pumbaa with her, after promising not to. Furious to find out her father has lied, Kiara goes further from home to hunt, though is still unsuccessful in her efforts. Nuka and Vitani (Jennifer Lien) set fire to the plains where Kiara is hunting, causing her to faint and giving Kovu (Jason Marsden) the chance to rescue her. Drawn by the smoke, Simba finds them together and reluctantly thanks Kovu for the rescue and allows him to come to Pride Rock, though he must sleep outside. That same night, Simba has a nightmare about his father's death, only in the dream Scar morphs into Kovu and Simba takes his father's place falling off the cliff. He goes outside to a watering hole where Kovu contemplates attacking him, but Kiara interrupts and they go off together so Kovu can help her learn to hunt. During the lesson, they run into Timon and Pumbaa struggling with some birds, so the two lions help them chase the birds off. Together, they have fun playing, something Kovu notes he has never experienced before. That night, Kovu tells Kiara that he is not Scar's real son, but "was a part of him". Simba seeks guidance from the "Great Kings" and Nala advises him to give Kovu a chance, because he is not his father. Kovu decides to leave after trying to confess his real intentions, but Rafiki stops and invites the young lions to experience "Upendi"–love. After a musical journey through the jungle, the two fall in love.

In the morning, Simba invites Kovu for a walk and tells him the true story of Scar, which Kovu had never heard. However, their walk is interrupted by an ambush by Zira and her pride. After a brief fight, Simba manages to escape by scaling a wall of logs in a gorge. In chasing after him, Nuka slips and is killed by falling logs. Zira blames Kovu for Nuka's death, swiping a paw across his face and scarring his eye. Breaking from his mother, Kovu returns to the Pride Lands and begs forgiveness. Believing Kovu was behind the ambush, the wounded Simba exiles him and orders Kiara confined to Pride Rock. Kiara escapes and reunites with Kovu far from home.

Meanwhile, Zira leads her pride in a war against the Pride Lands, and a fierce fight breaks out. As Zira and Simba face off, Kovu and Kiara leap between them and Kiara tells Simba that the fighting has to stop. She then tells him that the Outsiders are part of the pride. Zira ignores her, but Vitani agrees with Kiara. Zira tells her daughter that she will die too if she will not fight, which turns the other Outlanders against her and they go to Simba's side. Now alone, Zira leaps for Simba, but Kiara pushes her away and they fall over a cliff. Kiara lands on a rock, but Zira is sliding towards a storm-swollen river. Kiara offers to help, but Zira, like Scar, is unable to let go of her hate and falls to her death. Simba helps his daughter back up the cliff and allows the Outlanders, including Kovu, to return to the Pride Lands, and Kovu is allowed to stand with Kiara at the top of Pride Rock. Mufasa's spirit proudly watches over from among the stars and praises his son for his decision.

The Lion King 1½
At Timon’s meerkat colony far away from Pride Rock, Timon takes jobs as a digger and a sentry, but despite his mother's encouragement, he cannot seem to find a good job for himself. After his uncle Max is nearly eaten by Shenzi, Banzai and Ed on his watch, Timon decides to leave the meerkat colony and find a place that is right for him. He is encouraged by Rafiki to seek Hakuna Matata and to look beyond what he sees, and has the intuition to head for Pride Rock. Along the way, Timon and Pumbaa meet for the first time and set out to find a "dream home."

The adventures of Timon and Pumbaa begin to coincide with the events of The Lion King at this point. They arrive at Pride Rock, but to their dismay a herd of animals is already there. While Timon and Pumbaa are walking through the herd of animals witnessing the presentation of the newborn Simba, Pumbaa accidentally flatlets, which causes a few animals to pass out and collapse. The animals in front see this and believe that the fallen animals are bowing, and soon they all bow together.

Timon and Pumbaa continue their journey and find a new home at a watering hole that looks like a miniature version of Pride Rock. One morning, they are disturbed by some noise from outside, which is actually Simba, Nala, and the animals singing "I Just Can't Wait To Be King." Timon is angry and hits the leg of an elephant supporting the tower of animals. The elephant jumps in surprise and causes the tower to collapse, explaining why it collapses in the original film.

Timon and Pumbaa's home is ruined by this event. Pumbaa tells Timon about a "dream home" in the jungle, but Timon ignores him. They travel to the elephant graveyard and witness Mufasa and Zazu saving the cubs from the hyenas. That night, going further into the graveyard, they watch an army of hyenas marching to the instrumental opening of "Be Prepared", and the duo run away. Later, they end up in the gorge only to encounter a wildebeest stampede, the same one from the original film in which Simba loses his father. While trying to run from the wildebeests, they fall down a waterfall, which leads to the "dream home" that Pumbaa had described. The song "Hakuna Matata" has turned into a sing-along. Timon and Pumbaa later find Simba, and the film shows some of their life in the jungle throughout the years.

As an adult, Simba re-encounters his childhood friend Nala. Afraid of losing Simba, Timon and Pumbaa try everything to stop Simba and Nala from falling in love. Simba and Nala fall off the cliff in the original film when Timon and Pumbaa trip Simba and Nala with a vine. In the original film, Timon and Pumbaa reappear in another place at the end of the "Can You Feel The Love Tonight" sequence because they were running around trying to interfere with the lions during the song. Although they fail, they are happy to see Simba arguing with Nala and running off to the grasslands. They mistake Mufasa's ghost appearing in the clouds as bad weather. In the morning, however, they realize that Simba has returned home to challenge Scar. Pumbaa and Timon disagree about whether to go after Simba, but ultimately both decide to return to Pride Rock.

There, Timon re-encounters his mother and Uncle Max for the first time since he left the colony. Timon's mother and uncle make a system of tunnels to trap the hyenas while Timon and Pumbaa create a diversion, from spinning plates, to doing the Can-Can, to breakdancing, and finally, to everybody's amazement, horror and disgust, proposing to Shenzi. This diverts the hyenas long enough for the meerkats to complete and collapse the tunnel trap.

After defeating Scar, Simba becomes the king and Timon tells his mother that he found his place, but something is still missing: his family. In the end, Timon and Pumbaa return to their jungle paradise, bringing Timon's entire meerkat colony with them. The meerkats now have a safe, work-free place to call home, and Timon is hailed a hero.

Pocahontas (film)
In 1607, a ship carrying British settlers from the Virginia Company sails for North America in search of gold and other material riches. On board are Captain John Smith (Mel Gibson) and Governor John Ratcliffe (David Ogen Stiers). A storm erupts, and Smith saves the life of an inexperienced young settler named Thomas when he falls overboard, befriending him in the process.

In the "New World", Pocahontas, Chief Powhatan's daughter, learns to her dismay that her father thinks she should marry Kocoum, one of his finest warriors. But though he is handsome and a fine warrior, Pocahontas does not love him, feeling he is far too serious. This is emphasised by a scene showing several children trying to play with him, while he stalwartly ignores them. She asks the advice from the talking tree spirit named Grandmother Willow. Grandmother Willow tells Pocahontas to listen to her heart.

The British settlers land in what will become Virginia and dig for gold under Ratcliffe's orders. John Smith explores the territory, finding the new world to be a place full of adventure. All the time he is followed by the curious Pocahontas, and comes to encounter her. The two spend time together, with Pocahontas teaching John to look at the world in a different way, and to not think of people who are different as 'savages'. Back at the settlement, Powhatan has sent some scouts to learn more about the new arrivals, but Governer Ratcliffe assumes that it is an ambush, and one of the warriors is shot. The warriors retreat, and Powhatan declares that the white men are dangerous and that no one should go near them.

A few days later, John and Pocahontas meet again, during which John learns that there is no gold in the land. They agree to meet at Grandmother Willow's glade again that night.

When Pocahontas returns to her village, she finds that warriors from neighboring tribes have arrived to help Powhatan fight the settlers. Back at the English fort, John tells Ratcliffe there is no gold in the land, which Ratcliffe does not believe, thinking that the natives have hidden the gold for themselves.

That night, Pocahontas' best friend Nakoma catches her sneaking off and informs Kocoum that she has gone. Meanwhile, John sneaks out of the fort, and Ratcliffe orders Thomas to follow him. Pocahontas and John meet in the glade, where Grandmother Willow convinces John to try talking to Chief Powhatan. Pocahontas insists that John meet her father. Both Kocoum and Thomas watch from the shadows as John and Pocahontas kiss. Kocoum, overwhelmed by jealously, attacks and tries to kill John, but even as he is successfully being pushed off, Thomas intervenes and kills Kocoum. Hearing voices approaching, John tells Thomas to run. A group of natives take John prisoner, thinking he is the murderer, and Powhatan announces that he will be executed at dawn before the war with the settlers begin.

Thomas returns to the fort and annouces John's capture. Ratcliffe sees this as an opportunity to attack and rescue John at the same time, and they just arrive just as John is about to be executed. Before Powhatan can strike, Pocahontas throws herself over John, telling him that she loves John and that Powhatan must see where the path of hatred has brought them, and asking him to choose. Powhatan lowers his club and orders John freed. Ratcliffe orders the settlers to fire anyway, but they too refuse. Ratcliffe fires at Chief Powhatan himself, but John pushes the chief aside and is shot instead. The settlers turn on Ratcliffe, capturing him and sending him back to England to await punishment for high treason.

John survives the gunshot, but he must return to England for medical treatment if he is to survive. Pocahontas and her people arrive to see them off, and John and Pocahontas bid their goodbyes.

Pocahontas II: Journey to a New World
In London at nighttime John Smith is at home after receiving treatment for his wound from Ratcliffe's gun and is studying a map. Just then some of the King's Guards burst in telling Smith that he is under arrest for treason in Jamestown. Smith tries to tell them they must be looking for Ratcliffe but the Guards won't listen and give chase to Smith. Smith jumps onto the roof of another house and as he tries to hang on Ratcliffe apears saying The King believed my story. Pity I so would of preffered to see you hanged. Ratcliffe then kicks Smith's hand and Smith lets go from the roof and falls into the water and is presumed dead. Ratcliffe returns to King James and Queen Anne and lies to them telling them that he did everything he could to save Smith and that Smith is dead. Queen Anne suggests that they should wait until John Rolfe returns with the Chief of the Indians but Ratcliffe insists that the Chief will only tell lies and that war is the only way. The King tells Ratcliffe to prepare his Armada but they will still await the return of John Rolfe and the Indian Chief. Meanwhile in Virginia Pocahontas is still sad about the news of John Smith's death and Nakoma tells her she must put it behind her to which Pocahontas agrees and decides to move on with life (Where Do I Go From Here) and buries John Smith's compus in the ground. Just then a ship appears and lands at Jamestown. On the boat a man named John Rolfe who is the King's advisor rides down on a horse but when Meeko, Percy, and Flit freighten the horse it knocks John Rolfe off and starts to run and almost hits a man that Pocahontas pushes out of the way. The man calls Pocahontas a savage and is about to hit her when a group of Indians come forth and point their weapons at the settlers who grab their guns and prepare to fight. Pocahontas tries to stop the fight but noone will listen to her but John Rolfe steps in and orders both sides to stand down to which they do. John Rolfe tells Pocahontas that everything is allright now but Pocahontas says the settlers need to know they can trust the indians to do the right thing and that Rolfe shouldn't of interfeared and leaves. Rolfe hears some women talking about war and that Pocahontas would never allow that.and Rolfe thinks that Pocahontas is the Indian Chief and doesn't release it's the woman who got mad at him for interferring. He gets his horse back from a boy and rides off to the camp saying It's time I met this Chief Pocahontas. When Rolfe arrives at the camp he tells the Chief he would like to present his horse as a gift of peace to the mighty Pocahontas. The Chief steps aside and tells his daughter that the horse is for her. John Rolfe tries to clear his mistake but the Chief asks if the King spoke falsely to which Rolfe says no. Rolfe asks the Chief to sail back to London with him to meet his King but the Chief rejects as he doesn't want the King's land the King wants his. Pocahontas steps in and says that she'll go to which the Chief decides is the right thing and John Rolfe agrees. Later Pocahontas visits Grandmother Willow and tells her that she's concern about crossing the salt waters to which Grandmother Willow says Listen to Your Heart and Pocahontas tries but with all the nose around her it doesn't seem to work for her anymore. The next day Pocahontas leaves for London and Nakoma tells her Do not forget this land! And Pocahontas tells her friend that she'll always be with her. Meeko, Flit, and Percy try to tag along in Pocahontas' bag but she tells them they can't come along this time and to look after one another. The Chief sends his new warrior Uttamatomakkin to watch over Pocahontas on the trip and to find out the strength of the people of London. As the ship sails Powat.

The Hunchback of Notre Dame
The movie opens in 1482 Paris with Clopin, a gypsy puppeteer, telling a group of children the story of the Hunchback of Notre Dame. The story begins as three gypsies sneak illegally into Paris but are ambushed by a squadron of soldiers working for Judge Claude Frollo, the Minister of Justice and de facto ruler of Paris. A gypsy woman attempts to flee with her baby, but Frollo catches and kills her just outside Notre Dame, intending to kill her deformed baby (Frollo says to the Archdeacon that the baby is "an unholy demon". And that he is "sending it back to hell where it belongs"), but the Archdeacon appears and accuses him of murdering an innocent woman. To atone for his sin, Frollo reluctantly agrees to raise the deformed child in the Cathedral as his son, naming him Quasimodo.

Twenty years later, Quasimodo has developed into a kind yet isolated young man with three gargoyles as his only company, constantly told by Frollo that he is a monster who would be rejected by the uncaring outside world. Despite these warnings, Quasimodo sneaks out of the Cathedral to attend the Feast of Fools, where he is crowned King of Fools but immediately humiliated by the crowd. Frollo, in the audience, refuses to help Quasimodo, and the crowd only stops when a kind gypsy, Esmeralda, frees Quasimodo from his restraints and openly defies Frollo. Frollo orders her arrested, but she escapes by means of illusions, which Frollo calls "witchcraft." Frollo scolds Quasimodo and sends him back inside the Cathedral.

Esmeralda follows Quasimodo to find him, but is herself followed by Phoebus, Frollo's Captain of the Guard. Phoebus, who himself does not approve of Frollo's methods, refuses to arrest her inside the Cathedral, and Frollo finally leaves when the Archdeacon orders him out, but not before warning Esmeralda that he will capture her the minute she leaves the Cathedral. Esmeralda finds Quasimodo in the bell tower and befriends him. As gratitude for helping him in the crowd, Quasimodo helps Esmeralda escape Notre Dame. In return, she leaves him with a map to the gypsy hideout, the Court of Miracles, should he ever choose to leave Notre Dame again. Frollo himself begins to realize his lustful feelings for Esmeralda and wishes to be free of them to escape eternal damnation. He soon learns of Esmeralda's escape, and orders a city-wide manhunt for her, burning down houses in his path. Realizing that Frollo has lost his mind, Phoebus defies Frollo, who orders him executed, but is aided in escape by Esmeralda. After being hit by an arrow, Phoebus falls into the river, but is rescued by Esmeralda, who takes him to Quasimodo for refuge.

Frollo soon returns to the Cathedral, forcing Quasimodo to hide Phoebus. Knowing that Quasimodo helped Esmeralda escape, Frollo bluffs that he knows where the Court of Miracles is and that he intends to attack it at dawn with a battalion. After he leaves, Phoebus requests Quasimodo's help in finding the Court before Frollo. Using the map Esmeralda left, they find it and are almost hung by the gypsies as spies, but are saved when Esmeralda intervenes and clears up the misunderstanding. However, Frollo's army appears and captures them all, with Frollo revealing that he followed Phoebus and Quasimodo.

Frollo then orders Esmeralda burned at the stake after she refuses his proposal of her becoming his mistress. Quasimodo, tied up in the bell tower, initially refuses to help, but when he sees Esmeralda in pain he gives in to his anger and rescues her, yelling "Sanctuary." As Frollo orders his men to attack the cathedral, Phoebus ignites a mutiny and a battle ensues in the street between the citizenry and Frollo's men. Quasimodo places Esmeralda's unconscious body on a bed and pours a cauldron of molten copper onto the streets to ensure nobody gets inside. Frollo, however, manages to break in and force his way past the Archdeacon. Quasimodo, believing Esmeralda to be dead, breaks down beside her body as Frollo comes into the room to kill him with a dagger. Quasimodo, in his fury, fights back and almost kills Frollo but stops when Esmeralda wakes up. Frollo chases them on to the balcony they fight. The battle ends with both Frollo and Quasimodo falling from the balcony. When Frollo falls to his death, Quasimodo is caught by Phoebus on a lower floor, and the three friends reunite.

As the citizens celebrate their victory over Frollo, Quasimodo reluctantly emerges from the Cathedral to face the populace again, only this time, he is hailed as a hero.

The Hunchback of Notre Dame II
Several years after the original film, Captain Phoebus (Kevin Kline) and Esmeralda (Demi Moore) have married and have a son named Zephyr (Haley Joel Osment). They have started a commune. Quasimodo (Tom Hulce) is now free to interact with the public; however, he continues to live in the cathedral with his gargoyle friends Victor (Charles Kimbrough), Hugo (Jason Alexander), and Laverne (Jane Withers).

A circus of thieves, led by Sarousch (Michael McKean), enters town to steal Notre Dame's most beloved bell: La Fidèle, the inside of which is decorated with enormous jewels of various colors. He sends Madellaine (Jennifer Love Hewitt), his beautiful assistant, to discover the whereabouts of La Fidèle; however, she runs away after seeing Quasimodo. The gargoyles convince Quasimodo to go to the circus in an attempt to court Madellaine. Sarousch wows the audience when he makes an elephant disappear while his associates steal from the audience. Sarousch forces Madellaine to follow Quasimodo and obtain the information he wants. She follows Quasimodo and Zephyr, and after seeing how gentle Quasimodo is with Zephyr, his appearance no longer bothers her. Quasimodo takes her around Paris, and shows her numerous sights.

Meanwhile, Phoebus receives reports of robberies and sets out on his horse, Achilles, to investigate. The gargoyles and a group of people sing a song that tells about how Quasimodo and Madellaine are in love just as rain begins to fall and Quasimodo and Madellaine run into the cathedral. Madellaine dries off behind a curtain, and Quasimodo shows her La Fidèle. Quasimodo gives Madellaine a figurine he made of her, and he tells her that she can now see herself through his eyes. Tears well up in Madellaine's eyes, and after kissing Quasimodo on the forehead, she leaves.

The next day, Quasimodo feels odd; one minute he feels sick, the next he feels energetic. After he seeks Esmeralda's help, she realizes he is in love with Madellaine and tells him he must tell Madellaine of his feelings. Phoebus enters and declares that the circus is responsible for a string of thefts in which Madellaine might be implicated, which do not delight the other main characters (Quasimodo due to being in love with Madellaine, Esmeralda due to believing that Phoebus still holds prejudice views towards gypsies, and Zephyr due to admiring the circus).

Sarousch convinces Madellaine to distract Quasimodo while he steals La Fidèle, and she reluctantly agrees. Later, while Quasimodo is out with Madellaine, Sarousch and two of his subordinates sneak into the cathedral. Zephyr and Djali the goat follow them and watch as Sarousch causes La Fidèle to vanish. The gargoyles, who had tried to drop a bell on the thieves, end up trapped under it; Laverne rams one of its sides, causing the bell to clang loudly. Hearing the sound, Quasimodo and Madellaine rush back. When it is discovered that La Fidèle has been stolen, Clopin (Paul Kandel) says if they don't find the bell, the festival will be ruined. Phoebus guesses that Sarousch is responsible. He sends the soldiers all over Paris to find Sarousch. Quasimodo assumes that Madellaine has used him, and tells Phoebus that he was right and he runs back into the cathedral. Phoebus apologizes to Quasimodo and has Madellaine arrested, and after realizing that he lost his true love and can no longer trust her, Quasimodo starts crying on the steps of Notre Dame feeling miserable, used and betrayed.

Quasimodo climbs to the bell tower, hears the gargoyles calling, and pulls the bell off them. After they tell him Zephyr left to pursue Sarousch, Quasimodo and Esmeralda rush to the Palace of Justice to tell Phoebus. Madellaine, who is locked in a cell, tells them Sarousch has taken the bell underground. Although Esmeralda convinces her husband to trust Madellaine's word, he nevertheless binds Madellaine's hands and forces her to accompany him.

Quasimodo and the others venture into the dank catacombs. They encounter Djali, who takes them to Sarousch and Zephyr. Sarousch forces Phoebus and the guards into opening the gate to allow his raft through by using Zephyr as a hostage. Madellaine convinces Quasimodo to trust her, and the pair run up a stairwell. Quasimodo lassoes a rock to create a tightrope, and Madellaine walks across it. When the raft passes beneath her, Madellaine seizes Zephyr from Sarousch's grasp. With Sarousch robbed of his leverage, the guards advance on Sarousch and arrest him.

The film ends with Quasimodo and Madellaine proclaiming their love for each other and sharing their first kiss while Zephyr rings La Fidèle.

Hercules (film)
The film begins with the five muses "Goddesses of the arts and proclaimers of heroes" telling the story of how Zeus came to power and prevented the monstrous Titans from ruling the world. This leads to the day Hercules is born to Zeus and Hera, much to the pleasure of the other gods except Hades, who receives word from the Fates that Hercules will one day rise to power and prevent him from taking control of the world. He sends his minions, Pain and Panic (a duo reminiscent of Ares's mythological sons, Deimos (dread) and Phobos (fear)), to kidnap Hercules and feed him a potion that will strip him of his immortality; however, they are interrupted and, while Hercules becomes mortal, he retains his god-like strength (for the potion to fully work, Hercules had to drink every last drop, but missed one when they were interrupted).

Hercules grows up to be a misfit, challenged by his incredible strength and unable to fit in with other people. His adoptive parents finally tell him that he was once a son of the gods and that he must go to his father, Zeus. Zeus tells him that he must prove himself a true hero before he can join the other gods on Mount Olympus. Along with his flying horse Pegasus, Hercules goes to Philoctetes, an unhappy satyr who has failed to train a true hero yet; he decides to take on Hercules as his final attempt.

After training with Phil, the three of them attempt to save the beautiful Megara, a damsel in distress, from Nessus, a centaur. A smitten Hercules barely succeeds and Meg returns to the forest, where she is revealed to have sold her soul to Hades in order to save her lover's life; her lover abandoned her and now Meg must do favors for Hades in order to avoid an eternity in the underworld. When Hades learns that Hercules is alive, he is enraged and plots to murder him again.

When Hercules tries to prove himself a hero at Thebes, Hades sends the Hydra to kill him. After a lengthy battle, he prevails by using his strength to cause a landslide. He soon becomes a national, multi-million-dollar celebrity as a result. Realizing that his plans are jeopardized, Hades sends Meg out to discover Hercules' weaknesses, promising her freedom in return. Hercules is disappointed to learn from his father Zeus that he has yet to become a true hero, and then spends the day with Meg, who finds herself falling in love again. When Hades intervenes, she turns from him, much to his dismay.

Phil learns of Meg's involvement with Hades and, thinking she is actually happy to work for him, tries to warn Hercules, who ignores Phil and knocks him to the ground in an outrage. Discouraged, Phil leaves for home. Hades arrives along with a captured Meg and makes Hercules a deal: If he surrenders his strength for the next twenty-four hours, Meg will remain free of harm. After making the deal, Hades frees the Titans from their prison and sends them to attack Olympus; one Titan, however, is sent to kill Hercules but ends up hurting Meg. As a result, the deal is broken and Hercules' strength is returned. Hercules, along with Pegasus and Phil, saves Olympus from certain doom and Hades returns to the underworld. Meanwhile, Meg dies of her injuries, her thread of life cut by the Fates.

Hercules arrives and demands for Meg to be revived, but Hades shows him that she is currently trapped in the River Styx, a river of souls where all the dead go. Hades allows Hercules to trade his soul for Meg's, hoping to return Meg's body to the surface of the river before he is killed. Hercules jumps in and as his lifeline is about to be cut by the Fates, his amazing courage and willingness to sacrifice his life for others prove him a true hero, restoring all his godly powers and rendering him immortal. As he successfully returns Meg to the surface, Hades tries to talk his way out of the situation. Hercules punches him, knocking him into the River Styx. The other souls grab Hades and pull him down into the stream.

Hercules revives Meg and goes to Olympus, but when Meg's entrance is denied, Hercules chooses to become mortal and stay on Earth with her. Hercules is acclaimed a hero on Earth and Olympus alike, Zeus creates a constellation in his image and Phil is remembered for being the one to train him.

Mulan (film)
When the Huns, led by the ruthless Shan Yu (Miguel Ferrer), invade China, each family is given a conscription notice. Mulan's father, Fa Zhou has to serve in the army, but due to his age and previous war injuries, is is doubtful that he would survive. Fa Mulan disguises herself as a man, then takes her father's conscription notice, armor, and weapons so that he will not have to go. She rides away on her horse, Khan, to join the army, knowing that if she were caught she would be killed.

Mushu (Eddie Murphy), a small chinese dragon, has been awakened by the family's First Ancestor (George Takei). Mushu had been demoted to gong ringer after a mishap with one of the ancestors when the other ancestors were awakened. After various choices of which guardian to send after Mulan, he is asked to awaken the "Great Stone Dragon". Mushu accidentally destroys the Dragon but realizes that this could be an opportunity to earn his place among the guardians again if he can make Mulan a war hero.

Mulan trains with a group led by Captain Li Shang (B.D. Wong), including fellow soldiers Ling (Gedde Watanabe), Yao (Harvey Fierstein), and Chien Po (Jerry Tondo). The troops complete their training, but Chi Fu (James Hong), the Emperor's meddling and misogynistic advisor, refuses to let them see battle, accusing the troops of being ill prepared. Mushu forges a letter from the General, ordering Li Shang to take his men to battle. The troops set out to meet General Li (James Shigeta), who has already left on a mission. However, Li Shang and his troops discover that the General and his men were killed in battle.

Captain Li Shang and his troops continue, disheartened by their loss, when they are ambushed by Hun archers. After an initial attack, the Huns are believed to be defeated, but the troops soon discover otherwise. As they are setting up the last cannon to fire at the Huns, Mulan spots a precarious mound of snow on the upper mountainside. As the Huns charge down the mountain Mulan takes the cannon and fires the rocket at the snow mound. The collision of the rocket and the snow mound causes an avalanche which spreads over the charging Huns, burying them. Captain Li's soldiers take refuge while Mulan rescues Captain Li from being swept away by the snow. The Chinese soldiers initially cheer for their victory, but quickly become somber after Mulan discovers that she is bleeding; she had been wounded by a swipe of Shan Yu's sword. Captain Li quickly summons a doctor just as Mulan faints.

During treatment, Mulan's true identity is discovered. Captain Li is notified and is expected to execute Mulan, but spares her life and considers his pardon an exchange for Mulan saving his own life. Instead, Captain Li expels her from the army. Mulan decides to return home but hears the Huns emerging from the snow that had blanketed them during the earlier battle. She tries to warn Captain Li's troops as they are heralded by citizens in a parade for their war efforts, but they do not listen. As the Emperor (wikipedia:Pat Morita|Pat Mortia) addresses the crowd, the Huns, disguised as parade characters, kidnap him.

Captain Li and his troops try to follow the Huns into the palace but are unsuccessful. Mulan devises a ploy with the other soldiers to dress as concubines, scale a palace wall and infiltrate the palace. When the Huns lower their defenses in the presence of the "women", Mulan and her friends swiftly dispatch them all. During this attack the Emperor is safely removed from the palace by Chien Po, but Captain Li and Mulan are both trapped on the balcony with Shan Yu. Shan Yu is about kill Captain Li when Mulan gets his attention. He recognizes her from the mountain battle and gives chase. Mulan lures him onto the palace rooftop where they face each other in personal combat, until Mushu, as arranged by Mulan, propels a huge firecracker that hits Shan Yu and carries him off to his death. The fate of the remaining five Hun warriors is never fully disclosed.

The Emperor meets Mulan and, in an accusatory tone, lists Mulan's crimes, but he pardons her. The Emperor then bows to Mulan, which is considered an extremely high honor as it implies being of a higher status than the Emperor, while the hundreds of observers kow-tow (an Eastern bowing position with one's face and palms to the floor). The Emperor then offers Mulan a position in his staff, but Mulan politely refuses the offer and confesses that she wants to return home. He gives her Shan Yu's sword, along with his crest, for her to bring home and give honour to her family.

Upon her return, Mulan expects to be reprimanded but is instead embraced by her family. Captain Li arrives to talk with Mulan, having been encouraged to propose by the Emperor. The ancestors reluctantly agree to make Mushu a guardian once more.

Mulan II
The sequel takes place approximately one month after the events of the first film. Mulan is shown to be idolized by many of the local children as a result of her heroics. One day, Shang, who has been promoted to General in between the films, proposes to Mulan, who happily accepts. When Mushu, learns of the wedding, he is pleased at first. However, the First Ancestor informs Mushu that if Mulan marries, Mushu will no longer be a Fa family guardian. This is because Mulan would become a part of Shang's family, thus his family's ancestors and guardians would take over. Mushu becomes worried, especially when the ancestors show their happiness at the thought of Mushu returning to his gong-ringer duties. Apparently, Mushu had been aggravating the ancestors with his demands for special treatment.

Mushu decides to try to break the couple apart. Meanwhile, Mulan and Shang are summoned by the Emperor. He reveals that the Mongols are threatening China. The Emperor plans to form an alliance with the neighboring kingdom of Qui Gong, to help fend of the Mongols. To solidify the alliance, he asks Mulan and Shang to escort three princesses: Mei, Ting-Ting, and Su to Qui Gong, where they will be married to Lord Chin's three sons. If Mulan and Shang do not complete the mission in three days, the alliance will crumble, and the Mongols will be able to destroy China.

Mulan and Shang set off, bringing along Yao, Ling, and Chien Po. It is revealed that despite the trio's involvement in the rescue of China, the three have not been able to find wives as the Matchmaker had thrown them out. During the trip, the princesses each fall in love with one of the trio, and the feelings are mutual among Yao, Ling and Chien Po. One night, the three soldiers take the princesses to a nearby village where they impress the princesses. Mulan decides to disobey orders and try to prevent the arranged marriage. Meanwhile, Mushu works to try to break apart Mulan and Shang. He is successful in tricking Shang into thinking that Mulan is using him. This leads to friction between Shang and Mulan.

As the trip goes on, they pass through land that is inhabited by bandits. Under pressure from Cri-Kee, Mushu is forced to reveal his plan to break up Mulan and Shang. Realizing the misunderstanding, Mulan goes to clear up the matter with Shang. Before she can do so, the group is attacked by bandits. Mulan and Shang are able to save the princesses, but end up hanging from a broken bridge. The rope can only support one person, so Shang lets go to save Mulan, and falls into the river.

Mulan continues on the journey to Qui Gong. However, since the princesses don't wish to go through with the marriage, and Shang is believed dead, Mulan offers herself as a bride to one of the princes. However, Shang is revealed to have survived the fall, and goes to Qui Gong to try to stop her. Mulan almost goes through with the marriage, but is stopped by the Golden Dragon of Unity, actually Mushu imitating the dragon by speaking from inside the statue. The ruler of Qui Gong is forced to stop the wedding. Mulan and Shang are married and the princesses are released from their vows. Back home, the ancestors prepare a list of chores to do for Mushu, Shang arrives at the shrine and combines his family's temple with Mulan's. This allows Mushu to keep his title as family guardian. In his joy, he accidentally reveals himself to Shang. However, Mulan has already told Shang of Mushu, so the matter is null. Mulan and Shang live happily ever after.

Tarzan (film)
In the late 1880s off the coast of Africa, a young couple and their infant son escape a burning ship and land on the unexplored rainforests of Africa, where they craft themselves a treehouse in which to live using salvaged ship parts("Two Worlds"). Meanwhile, a gorilla couple named Kerchak and Kala are traveling with the rest of their group when their infant son is killed and eaten by a leopard named Sabor. The next day, the still-heartbroken Kala hears a distant child's cry and, following it, stumbles upon the treehouse. She enters the treehouse to find it trashed, and blood covered paw prints (as well as the corpses of the couple) on the floor. Kala rescues the baby from a still-hungry Sabor and returns with it to the rest of the group, but Kerchak despises the boy for his appearance. Nevertheless, Kala decides to raise the boy as her own, naming him Tarzan ("You'll Be in My Heart").

A few years later, Tarzan makes friends with feisty young female gorilla Terk and an elephant named Tantor ("Son of Man"). Despite his inability to compete with the rest of the gorillas, Tarzan perseveres and eventually grows into a strong, capable, and gorilla-like man. When Sabor attacks the group again, Tarzan successfully fights with and kills her, earning Kerchak's respect. Tarzan then notices a group of humans arriving: Professor Porter and his daughter Jane, who have traveled to Africa in search of gorillas, along with their hunter guide Clayton. Jane then has an encounter with a horde of angry baboons, who chase after her. Jane runs towards a cliff and tries to jump to the other side, only to be caught mid-leap by Tarzan. She screams as she is taken to a branch, where she demands to be put down. Tarzan puts her down, but then the baboons get closer and she screams, "No! Pick me up!" The chase then rages on, but finally, Tarzan gets Jane to safety. Curious about Jane, Tarzan proceeds to examine her, at one point playing with her feet, tickling her. He then notices her gloved hand. Taking off the glove, Tarzan places his hand against hers, then puts the side of his head to her chest and listens to her heartbeat, and this is when he realizes that he and Jane are the same. He takes Jane back to her camp.

Meanwhile, Tarzan's friends, who are trying to find him, arrive at the human trio's campsite and proceed to destroy it, playing music on various human objects they find in camp ("Trashin' the Camp"). Tarzan returns Jane to camp, but must depart with the other animals before Professor Porter and Clayton arrive. In the jungle, Kerchak instructs the others to stay away from the campsite, but Tarzan protests, believing that the humans pose no threat. Tarzan secretly returns to the campsite and is introduced to the other men, and the three of them teach Tarzan about the human world ("Strangers Like Me"); nevertheless, Tarzan refuses to tell them the gorillas' location, fearing Kerchak's fury. A few days later, when the boat to England arrives, the trio, unable to find the gorillas, prepare to leave, and Tarzan is heartbroken to see Jane depart. Clayton tells him that they will stay once they find the gorillas. Tarzan, eager to have the humans remain, schemes with his friends Terk and Tantor to get Kerchak out of the way while Tarzan shows the humans the nesting site.

Tarzan leads the humans to the nesting site, but Kerchak appears and attacks Clayton, much to the humans' fright. Tarzan puts Kerchak in a headlock, allowing the humans to escape, and as a result alienating himself from the gorillas. Sympathetic, Kala takes Tarzan to his biological parents' treehouse, and he decides that he belongs in the human world. Tarzan decides to depart for England with the others, but Clayton and the crew attack them and lock them up; Clayton reveals that he wanted to find the apes so he could sell them to the zoo for a high price. As the crew storm the jungle, Tantor and Terk rescue Tarzan and they race off to stop Clayton and his men. In the ensuing battle (in which the gorillas are aided by various jungle animals), Clayton shoots and mortally wounds Kerchak with his rifle. Tarzan and Clayton duel among the treetops until Tarzan wrests Clayton's gun away and smashes it. Clayton pursues Tarzan with a machete into a tangle of jungle vines, which Tarzan uses to ensnare Clayton, with one of the vines becoming looped around Clayton's throat. Clayton's wild slashing at the vines to free himself cuts the vines holding him in the air, but does not notice the vine around his throat, and does not cut it, causing him to fall and hang to death. Tarzan then finds the dying Kerchak, who apologizes to Tarzan for his behavior and makes him, as the uncontestedly most capable of the younger generation, leader of the gorillas. Kerchak dies, and Tarzan and the gorillas mourn for his demise.

With Clayton's men captured and the crew released, Jane and Professor Porter prepare to depart for England. However, realizing where her heart belongs, Jane returns to the jungle and is soon followed by her father; the three of them reside happily in the jungle among the animals and gorillas ("Two Worlds Finale").

Tarzan & Jane
The film makes use of a frame tale to present three self contained "episodes" via flashback. Jane and Tarzan's first anniversary has arrived, and Jane is trying to find a suitable present for her husband, with the help of the elephant Tantor, and the gorilla Terk. When a party is suggested, the trio remember the disaster that occurred when three of Jane's friends arrive for a visit. As Jane considers a gift of jewelery, she is reminded of Tarzan's exploit with a pair of conniving diamond prospectors who take advantage of him and also trigger a volcanic reaction. Jane then decides on a night of dancing but changes her mind when she remembers how Bobby, one of her childhood friends, came to visit, only to be found out to be a treacherous spy to the Germans during World War I. Downhearted, Jane goes home without a present, only to find that Tarzan has put together a wonderful surprise for her.

Tarzan II
As a young boy being raised by gorillas, Tarzan (voiced by Harrison Chad) is worried that a fabled monster known as the Zugor (voiced by George Carlin) will someday catch him. He is disappointed that he can't run as quickly as the other young apes in his family, and his attempts to prove himself keep resulting in chaos. When an accident leaves his mother thinking that Tarzan has died and the other apes feeling that Tarzan has reached a fitting end, the boy believes it best for everyone involved if he runs away.

He finds his way to a rocky place known as Dark Mountain, inhabited by two hulking, spoiled gorilla brothers, the dim-witted Uto (voiced by Brad Garrett), the exceedingly violent Kago (voiced by Ron Perlman), and their controlling, over-protective Mama Gunda (voiced by Estelle Harris). But they fear the Zugor as much as Tarzan does, and when the booming call of the monster echoes through the valley, Tarzan is able to escape from them.

He encounters a crotchety old gorilla who at first keeps the boy distant, but Tarzan discovers that this old gorilla actually is Zugor, who uses hollow trees as megaphones to amplify his voice and pretend to be a monster to scare other jungle creatures away from his territory and food. Tarzan uses this discovery to force Zugor into letting the boy stay with him. Thanks to Tarzan's cheerfulness and helpfulness, Zugor begins to warm to him as the boy continues to try to figure out what he is.

Tarzan's friendsTerk(voiced by Brenda Grate) and Tantor (voiced by Harrison Fahn) come looking for him, but Tarzan does not want to return home with them. It is only when his adoptive mother Kala (voiced by Glenn Close) arrives and encounters trouble with Gunda and her boys that Tarzan finally realizes what he is supposed to be: a Tarzan, with his own special tricks that no one else in the jungle can do. Terk and Tantor save Tarzan and become best friends once again. Tarzan tells his mother she was right before, and that he is a part of his family. Kala then gives him a hug and tells him how proud she is of him for rescuing her from the two ape brothers, after which Mama Gunda punishes her kids, Kago and Uto for destroying Zugor's tree house and Terk and Tantor are finally reunited with their best friend, Tarzan.

The Emperor's New Groove
Kuzco (David Spade) is the self-centered teenaged emperor of a mountainous jungle nation. One day, he summons Pacha (John Goodman), the headman of a nearby village, to inform him that he is building his enormous summer home, Kuzcotopia, on the site of Pacha's house. Pacha attempts to protest, and is dismissed. Kuzco's ancient, power-hungry advisor Yzma (Eartha Kitt) and her easily-distracted lackey Kronk (Patrick Warburton) then attempt to poison Kuzco so that she can take control of the empire, but the supposed poison turns out to be a potion which turns Kuzco into a llama.

After knocking Kuzco unconscious, Yzma orders Kronk to dispose of him, but conscience-stricken Kronk loses the sack holding Kuzco. Kuzco ends up in Pacha's village, accuses Pacha of kidnapping him and demands that Pacha help him return to the palace. Pacha refuses unless Kuzco builds his summer home elsewhere, and Kuzco attempts to find his own way home. He ends up surrounded by a pack of jaguars, only to be saved by Pacha. Meanwhile, Yzma assumes command of the nation, but when Kronk reveals he never killed Kuzco, the two head out and begin to search the local villages for him.

Kuzco feigns agreement with Pacha's demand, and Pacha leads him back toward the palace. They stop at a roadside diner, and Yzma and Kronk arrive shortly after. Pacha overhears Yzma discussing their plans to kill Kuzco, and attempts to warn him. Kuzco, convinced Yzma is loyal, berates Pacha and returns to Yzma, only to overhear Yzma and Kronk discussing that they are seeking to kill him, and that the kingdom doesn't miss him. Kuzco realizes Pacha was right, but Pacha has left. After a repentant Kuzco spends the night alone in the jungle, the two reunite. They race back to the palace, with Yzma and Kronk chasing them until the pursuers get hit by lightning and fall into a chasm.

Kuzco and Pacha arrive at Yzma's laboratory only to find that their pursuers somehow got there first (by a method which, humorously, not even they know). Kronk changes sides after a vicious tongue-lashing from Yzma, and gets dropped down a trapdoor. Yzma summons the palace guards, forcing Kuzco and Pacha to grab all of the transformation potions they can and flee. After trying several formulas that convert Kuzco to other animals, and then back to a llama, they escape the guards (but not Yzma) and find they are down to only two vials. Yzma accidentally steps on one of the two, turning herself into a tiny kitten. She still almost manages to obtain the antidote, but is thwarted by the sudden reappearance of Kronk. Kuzco becomes human again and sets out to redeem himself, building a small summer cabin on the hill next to Pacha's home. Meanwhile, outdoorsman Kronk becomes a scout leader, with kitten-Yzma forced to be a member of the troop.

Kronk's New Groove
Emperor Kuzco (David Spade) narrates the story about Kronk (Patrick Warburton), now chef and Head Delivery Boy of Mudka's Meat Hut, is fretting over the upcoming visit of his father. Kronk's father always disapproved of young Kronk's culinary interests and wished that Kronk instead would settle down with a wife and a large house on a hill.

In a flashback, Kronk tells the story of how he almost had both of these. As unwitting accomplice to Yzma's (Eartha Kitt) (a villainess who turned into a cat in the first movie, but is now human again despite still having a tail) plan to sell snake oil as a youth potion, he makes enough money to buy the old folks' home from the old folks and put his large new home there; but then when he realizes they've sold everything they own in return for something which doesn't work, he gives his home back to them.

Kronk, as camp counselor of the Junior Chipmunks at Camp Chippamunka he falls in love with fellow counselor Miss Birdwell (Tracey Ullman); but when one of his Chipmunks pulls a prank to win the camp championships and is caught, Kronk protects the boy at the cost of alienating his love.

Kronk's father (John Mahoney) arrives and confusion ensues as several supportive friends try to pass themselves off to him as Kronk's wife and kids. But in the end Kronk realizes that his wealth is in his friendships, and this finally wins his father's thumbs up and Miss Birdwell's love.

Atlantis: The Lost Empire
The film opens with a massive tsunami descending upon the mythical city of Atlantis. The population flees for the safety of the city center as the empire's boundaries are sealed off by mysterious energy shields projected by the Guardians of Atlantis. During the chaos, the Atlantean Queen is forced to part from her daughter Kida, as she is summoned by the Heart of Atlantis and departs into the sky. Kida and her father, the King of Atlantis, watch in terror as their once mighty city is plunged beneath the waves.

In 1914, Milo Thatch is greeted by Helga Sinclair, who invites Milo to see her employer. Her employer is Preston B. Whitmore, an eccentric millionaire who attended Georgetown University with Milo's grandfather, Thaddeus Thatch, in 1866. Upon meeting, Preston presents Milo with the Shepherd's Journal, a long-lost book that may unlock the secrets of Atlantis. Preston wants Milo to translate the manuscript and lead an expedition to Atlantis, which has already been prepared. Milo accepts his mission.

Milo sets out aboard the Ulysses, a submarine commanded by Commander Lyle Rourke, the mercenary leader, and Helga. Among the crew are Vincenzo 'Vinny' Santorini, the crew's Italian demolitions expert, Gaetan 'Mole' Moliere, a craze French geologist, Dr. Joshua Sweet, the ship's medical officer, Audrey Ramirez, a teenage tomboy mechanic, Jebidiah 'Cookie' Farnsworth, the ship's Western redneck cook, and Wilhelmina Packard, an elderly communications expert. The team departs in search for the ancient city, with Milo guiding the way. He explains that in order to reach Atlantis, they must find a massive crevasse that will lead them to an underground air pocket providing the passageway to Atlantis.

During the expedition, the Ulysses is attacked by the Leviathan, the mythical guardian of Atlantis. To Milo's shock, the creature is in fact a massive war machine. The Ulysses launches its entire complement of Subpods to attack the Leviathan, but many are destroyed in action. The Ulysses attempts to face off with the creature and is instead struck down by beams of massive electricity, forcing the crew to abandon ship. The survivors flee in Evac-Subs and the few remaining Subpods, retreating towards the crevasse where Atlantis is purportedly hidden. Sadly, only a handful of the crew survives as the Leviathan relentlessly fires upon the subs, destroying all but one Evac-Sub and one Subpod. Among the survivors are Rourke, Helga, Milo, and the entire excavation team.

The survivors make their way through the massive underground caverns leading to Atlantis, meeting many dangers along the way. Eventually, they set up camp at a mysterious ruin and Milo is finally allowed into the team as a friend, as his geeky persona had previously alienated him.

After their camp is destroyed by mysterious glowing insects, the team attempts to cross a bridge, but ends up at the bottom of a dormant volcano. Mole drills a tunnel out of the volcano. The crew are then met by Kida, now a young woman. Kida leads the group to her father, King Kashekim Nedakh, who tells them to leave. Rourke requests the King allow his team to stay the night and the King grants it. Meanwhile, Kida enlists Milo's help in deciphering runes throughout the city.

After some time, Milo and Kida are surrounded by Rourke along with his mercenaries and discover that he and Helga intend to sell the Heart of Atlantis. Rourke then offers Milo to join him, so he can locate the crystal. Milo then challenges Rourke.

Rourke decides that he has had enough of Milo's resistance and instead proceeds to doing things his way; he forces Milo into being his translator and then confronts King Nedakh. When King Nedakh refuses to disclose the location of the Heart, Rourke fatally punches him. Dr. Sweet, angered at this brazen attack, abandons Rourke to treat the King's wounds. Rourke then forces Milo to find the Heart for him. The Heart reaches into Kida's mind. Kida then strides toward the crystal, which levitates her up to it and merges with her, as Rourke, Sinclair and Milo watch in surprise and are all equally shocked. Rourke locks Kida in a steel crate and prepares to leave for the caves.

When Rourke leaves Milo behind, Vinnie, Audrey, Mole, Cookie, and Packard, bothered by Rourke treating Milo and the Atlanteans harshly, decide to stay behind as well. King Nedakh, tells Milo about the Heart of Atlantis. The King then gives his crystal to Milo and tells him that his burden would have becomes Kida's when the time was right. He tells Milo to save Atlantis and Kida, and dies. Milo is initially hesitant after realizing how he endangered Atlantis, but Sweet convinces him that their is still a chance to make things right. Milo assembles his friends and the Atlanteans in an attempt to attack Rourke and his mercenaries.

A lengthy air battle ensues, and its the attacking Atlanteans with their flying "stone fish" against the defending mercenaries with their "Whitmore Wings". The battle eventually is in favor of the Atlanteans as the Whitmore Wings are shot down. Helga and Rourke attempt to escape to the surface with a hot air balloon, but are slowed by Milo's attacks. Rourke then betrays Helga and sends her falling to her death in order to lose weight and gain altitude. As she lays dying, Helga fires a flare at the airship, sending it crashing down while Milo and Rourke battle over Kida's fate. Rourke is killed when Milo slashes his arm with a crystallized shard of glass, crystallizing Rourke's body and eventually getting blown apart when his body hits the rotors. By this point, Kida is recovered and the mercenaries are either dead or have fled. The blast from Rourke's airship triggers a volcanic eruption that threatens to destroy the city. Milo returns to Atlantis with the Heart/Kida in tow. The Heart/Kida activates the city's sentinels, who erect an energy shield to stop the flow of lava, saving the remnants of the city. Kida is then returned ot her human state and reunites with Milo. The crew returns to the surface, adorned with some of Atlantis' treasures as their reward. Milo remains behind in Atlantis with Kida, where they give her father a proper memorial and initiate the city's reconstruction.

Atlantis: Milo's Return
After the decline in Atlantean culture following the sinking, Kida (Kidagakash), now Queen, and married to Milo Thatch, is using the heart of Atlantis to restore her city's former glory. Suddenly, Milo's comrades and Mr. Whitmore arrive in Atlantis; while their arrival is unexpected the Atlanteans welcome their old friends. Unfortunately, they have come to inform them of mysterious forces causing trouble on the surface. At first they presume it to be an ancient Atlantean defense mechanism gone rogue (like the Leviathan from the previous film). But when they arrive at Newfoundland, they discover it is actually a creature known as the Kraken, which had been attacking ships and taking their cargo to a cliffside village, which is devoid of spirits. They later discover that the town leader, Volgud, seems to be controlling the Kraken, but soon learn that the Kraken itself is the master, having made a deal with Volgud. When they blow up the Kraken, the man disintegrates and restores the spirit of the village (NOTE: when Milo says it's up to people like Inger to raise their little ones in peace, a deleted scene shows that Inger's child has Kraken tentacles, implying it's not over.).

All the while, Kida is learning about the outside world and is adapting well. However, she still feels guilty, as there could still be other Atlantean war machines in the world causing problems, like the Leviathan. Their next mystery is in Southwest, involving coyote spirits opposing them. They later find a hidden city in Arizona contains a statue that greatly resembles Atlantean architecture. Unfortunately, a very sly shop owner, Ashton Carnaby, intends to pillage the place for its valuables, but the spirits then turn him into one of them. A Native-American man, who was a median between the spirits, trusts them with the knowledge of their sanctuary and informs Kida that she can choose Atlantis' destiny.

The third mystery that needed to be solved was from Whitmore's cabinet. An old competitor Erik Hellstrom stole a possession of his (believing himself to be the Norse god, Odin), an artifact called the Spear of Destiny, presumably an Atlantean artifact of origin. When they track him down in the frigid Nordic Mountains, he presumes Kida to be his long lost daughter and kidnaps her. His intentions are to end the world in Ragnarok. He creates a lava and ice beasts to destroy the world, but well-placed explosives used by Vinnie annihilate the monsters. During these escapades, Kida comes into a greater understanding of just how powerful the Atlantean Crystal is, and she must choose between hiding it and sharing it with the rest of mankind.

Having retrieved the spear, Kida realizes her father was wrong to hide the Crystal from mankind. She combines the Spear with the Heart Crystal and lifts Atlantis to the surface. Two fishermen are shocked when they suddenly see an entire continent rise before them. In the end, we see Atlantis above the water for the first time in over 9000 years.

As the movie comes to an end, Mr. Whitmore narrates that from then on, the world was a better place.

Lilo & Stitch
Lilo is an orphan who lives with her nineteen-year-old sister Nani. She enjoys taking photographs (especially of corpulent tourists), listening to Elvis, and playing with voodoo dolls. Lilo and Nani fight a bit as siblings sometimes do. They truly love each other, though, and are determined to stay together as family.

Seeing that Lilo is lonely, Nani suggests that they adopt a puppy. Lilo chooses Stitch when she sees that he can talk. Stitch is actually a blue alien who can retract some of his body parts and make himself look more like an animal, a cross between a koala and a puppy. Stitch was created by Jumba, a mad scientist who had made 625 other experiments. When Stitch is considered dangerous and is to be exiled on an asteroid, he steals the big red battleship and escapes to Earth, eventually landing in Hawaii. Jumba and Pleakley are sent to capture Stitch. They fail to do so, and Gantu finally arrives in his spaceship to take Stitch. The Grand Councilwoman, who originally ordered him exiled, says that Stitch has found his family.

Stitch! The Movie
On Earth, Stitch is still not fitting in. Lilo tries to encourage him by saying he's one-of-a-kind. Naturally, that just makes him feel worse. Suddenly, a crash is heard from below. Running downstairs, the pair encounters Gantu, breaking into their home. In the ensuing chaos, Gantu finds and takes a blue ball with the number "625" on it before abducting Jumba for interrogation. Lilo and Stitch manage to take Jumba's ship to chase Gantu into space and engage him in battle, before being defeated and falling back towards Earth.

Back at the house, Lilo, Stitch and Pleakley find the container Jumba was hiding. Pleakley thinks that these are the other experiments, in dehydrated form. He warns them not to tell anyone or put the experiments in water. Deliberately disobeying Pleakley, Stitch and Lilo retrieve the container and hydrate Experiment 221, who promptly escapes.

Meanwhile, Jumba is being held captive on the ship of Dr. Hämsterviel, who is surprisingly a small gerbil/poodle/rabbit-like alien. Unable to intimidate Jumba, Hämsterviel activates Experiment 625 to attack him. Fortunately for Jumba, while 625 has all of Stitch's powers, he is incredibly lazy, a terrible coward, and prioritizes sandwiches above all else.

Meanwhile, Pleakley is able to come into contact with Hämsterviel's ship via telephone. Hämsterviel tells Pleakley that he wants a ransom of the 624 experiments in return for Jumba. When Pleakley informs the other family members what the ransom is, Nani proceeds to call Cobra Bubbles while Lilo and Stitch go out to find 221. When Cobra arrives the next morning, he seems to already know about what happened. Meanwhile, Lilo and Stitch finally catch a troublesome Experiment 221 at a hotel.

The rendezvous time arrives and Pleakley and Cobra show up with the container, not knowing that it contains only 623 experiments. Pleakley hands the container over to Hämsterviel, who is shocked to find that one is missing. Lilo then shows up with Experiment 221 trapped in a glass vase. Announcing that she has named it "Sparky", she says that Sparky is part of Stitch's, and thus her, ohana. Hämsterviel tells her to give him the experiment or Jumba dies.

After several moments of thinking and hearing Cobra, Pleakley, Jumba and Hämsterviel persuading them, Lilo and Stitch set Sparky free and break Jumba from his bonds. On Cobra's signal, the Grand Councilwoman's ship rises out of the nearby ocean and aims several guns at Hämsterviel. Lilo protests, saying that Hämsterviel has the other experiments and Sparky overhears.

Sparky proceeds to use his electrical abilities to blow the power on the Councilwoman's ship, while Hämsterviel and Gantu climb back aboard their own ship with the experiments. In a last attempt to stop Hämsterviel, Lilo and Stitch stow away on it as it leaves, with Sparky following.

Lilo and Stitch manage to swipe the container with the other experiments in it. The struggle for the container between Lilo, Stitch and Gantu results in the releasing the dehydrated pods to rain down on Hawaii. Having captured the heroes, Hämsterviel tells his plans to clone Stitch a thousand times over and orders Gantu to do what he wants with Lilo. While Gantu puts Lilo in a teleportation pod to send to an intergalactic zoo, Stitch is strapped to a weight just heavier than he can lift.

Watching as Stitch tries to avoid being vivisected by a laser for the cloning process, Sparky shows that he has reformed by causing the cloning machine to short-circuit. He then breaks Stich free and the two strap Hämsterviel to the device before rescuing Lilo.

Having locked Hämsterviel in handcuffs, Lilo, Stitch, and Sparky short-circuit Gantu's ship, causing it to crash near a waterfall on Kauai. Landing Hämsterviel's ship back at the rendezvous point, they give Sparky a new home powering an old lighthouse, which hasn't been running in years because powering it was very expensive. They then persuade the Grand Councilwoman to let them rehabilitate the other 623. The Councilwoman places Hämsterviel under arrest. At the end of the movie 202,529,455,489 and 390 are activated.

Leroy & Stitch
With their mission to capture all 625 experiments and repurpose them on Earth completed, Lilo and her family are honored as heroes by the Galactic Alliance. Jumba is given the confiscated key to his laboratory again, Pleakley is offered a post as chairman of Earth Studies at G.A.C.C. (Galactic Alliance Community College) and Stitch (experiment 626) is made a Captain of the Galactic Armada and commander of the BRB-9001 (BRB stands for "Big Red Battleship"). Lilo is made Ambassador to Earth and sole guardian of Stitch's "cousins". Before they leave, Lilo gives Jumba an Elvis record, Pleakley a paperweight (which is actually an Earth rock) and Stitch a necklace with a Tiki Ku (the Hawaiian god of strength). Meanwhile, Gantu has decided that since he failed in capturing all of the experiments except for 625, he will break Dr. Hämsterviel out of prison. He takes the two-man Space Shuttle, leaving 625 alone.

At Galactic Alliance HQ on Planet Turo, Stitch is assigned to recapture Hämsterviel. Pleakley is first overjoyed at his new position at G.A.C.C., until his assistant tells him that he is merely a supervisory professor—he will teach no classes. Jumba is also happy at first returning to many of his "evil genius" ways, but discovers that without anyone to show his accomplishments to, he is as unhappy as the others.

Jumba's sadness is short-lived when Hämsterviel and Gantu burst in. Hämsterviel forces Jumba to create a new and better experiment to defeat the Galactic Alliance. The new creation has all of Stitch's powers and then some, with some doubled fur. After running through several names and one number (Experiment 627, which Gantu reminds Jumba he already created), Hämsterviel names the creature Leroy.

Stitch arrives, seeking to capture Hämsterviel. After a fight that destroys Jumba's lab, Stitch is defeated when Pleakley appears at an unfortunate moment, distracting Stitch long enough for Leroy to lock him in a container. Hämsterviel reveals his master plan: to clone an army of Leroys to take over the Galactic Alliance. Before leaving for Turo, Hämsterviel locks Jumba, Pleakley and Stitch in Pleakley's space vehicle, and sends the ship into a black hole.

Back on Earth, Lilo makes the rounds to ensure that all of the "cousins" are still happy in their "one true place". After a confrontation with Mertle, Lilo decides to contact Stitch. Lilo realizes the only inter-galactic videophone on the planet is in Gantu's ship. There she finds Experiment 625, who is bitter about being left behind by Gantu. When Lilo asks about the videophone, 625 says it is broken. It occurs to Lilo that 625 is the one experiment who still does not have a name and, after several bad sandwich puns, settles on "Reuben". Reuben consents to help Lilo. Once the videophone is fixed, Lilo contacts the BRB-9000. Leroy tries to pass himself off as Stitch, but Lilo knows that Leroy is not Stitch because he does not have the tiki necklace. Hämsterviel decides on a new task for Leroy: go to Earth and capture all of the other experiments so that he may destroy them.

Lilo, sensing Stitch is in trouble, asks Reuben for help fixing Gantu's ship. After some reluctance, he agrees. As they leave, Leroy crashes on Earth in Mertle's backyard.

As Jumba, Pleakley, and Stitch head towards the black hole, Stitch escapes and frees the others. However, the navigational computer is locked on course for the black hole. Jumba says that the black hole will teleport them to a volcanic planet where they will be instantly vaporized, but if they can disrupt the event horizon, it will send them somewhere else. Pleakley pulls out the rock that Lilo gave him and asks if this will work. After Jumba says it is too heavy, Stitch takes a bite out of it, then crawls out the front of the vehicle and throws it at the black hole. There is a flash and the vehicle is sucked in.

On Earth, Leroy obtains Lilo's scrapbook of "cousins" and quickly captures all of them (along with Mertle).

Lilo and Reuben arrive at Turo, but they are too late. Hämsterviel has taken over using Leroy and orders Gantu to lock them up, then turn in his I.D. card and cape. Gantu captures Lilo and Reuben, but decides to release them because Hämsterviel fired him. After a close call with several Leroy clones, they are trapped. All looks lost until the G.A.C.C. van suddenly appears. With no time to explain, Lilo, Reuben and Gantu all climb in and head for Earth.

On Earth, the original Leroy has herded all the experiments into a large stadium, where "Alohapalooza," is scheduled to take place. The BRB-9000 appears and Hämsterviel prepares to obliterate all of the experiments, until a timely appearance by Lilo, Stitch and the others destroys the BRB's primary cannon. Hämsterviel reveals that he brought along his Leroy army as backup. Stitch rallies his "cousins" (Timon and Pumbaa are seen as well), and the experiments begin to battle. It soon becomes apparent that the Leroys are more than a match for the good guys. Jumba remembers that he programmed a secret shut-down command into Leroy. When the original Leroy was created, Jumba was playing a recording of Elvis Presley singing "Aloha 'Oe". If Leroy hears that song again, it will cause him to deactivate. Lilo, seeing the equipment set up for the concert, devises a plan.

With Jumba controlling the sound, Pleakley on lights, and Gantu providing fireworks, Stitch appears on-stage in full Elvis attire. He begins to play "Aloha 'Oe" with Lilo and Reuben singing along and some of the other experiments on instruments and, sure enough, the Leroys shut down. His plan foiled, Hämsterviel is recaptured.

Back at Galactic Alliance HQ, the Grand Councilwoman calls Lilo and the others "heroes of the Alliance." Stitch, Jumba and Pleakley ask to be allowed to return to Earth with Lilo. The Grand Councilwoman accepts this, then asks Gantu if he would like to be reinstated as a Captain of the Armada. Gantu agrees, on the condition that Reuben be assigned to his ship as its Galley Officer.

Back on Earth, Lilo sets up for one last picture. Mertle arrives with Gigi (during the battle, Mertle learned that Gigi could talk and was one of Jumba's experiments). Though Mertle still thinks Lilo is weird, she says that Gigi wants to be part of the "ohana." Lilo's last picture in the cousins album is of all of the experiments still on Earth, plus herself, Mertle, Jumba, Pleakley, Nani, and Nani's boyfriend David. Meanwhile, Lilo has already found out where Leroy and his clones belong, in jail. Before the ending credits, the clones of Leroy happily dance to the Elvis Presley song Jailhouse Rock, with an angry Dr. Hämsterviel tapping his feet. As the credits roll, a full list of Jumba's experiments 001 through 626, and the names they were given by Lilo, scrolls along the left side of the screen.

Treasure Planet
Treasure Planet begins with the young Jim Hawkins who is reading the story of Captain Flint, the creator of the 'legendary' planet. 12 years later, Jim is still convinced by the stories of Treasure Planet but has become quite a trouble-maker, rebel, and hoodlum with a hobby for 'solar-surfing,' a combination of sky-surfing and wind-surfing on a rocket powered board, in restricted construction areas. He also unwillingly helps his mother, Sarah, at the family inn, 'The Benbow'.

One coldly hot night, a spaceship crash-lands on the port outside the inn and an old, injured turtle thing clambers out. His name is Billy Bones and, as Jim desperately attempts to drag him inside, he hands him a mysterious sphere telling him to "Beware the cyborg". Not long after, Bones dies and suddenly, a bunch of evil, marauding pirates ambush the inn, burning it to the ground whilst trying to find the sphere. Jim, his mother and their canine friend, Dr. Delbert Doppler, manage to escape along with the spherical orb which later turns out to be a holographic map showing the way to the one and only, Treasure Planet.

Jim and Doppler soon set off to the Montressor Spaceport where Doppler has commisioned a ship called RLS Legacy complete with a crew to take them on this one heck of a voyage. The ship is captained by the feisty, feminine, feline Captain Amelia along with her First Mate, Mr. Arrow. The crew is an odd-looking, suspicious bunch secretly led by John Silver, the ship's cook who trains Jim as a cabin boy and owns a cute, cosmic, pink blob named Morph who can take the shape of whatever he chooses. Despite first impressions and mistrust, a strong and caring bond develops between the two of them with Jim looking up at Silver like a son to his father (various flashes of Jim's past are here shown to the song 'I'm Still Here' by John Rzeznik).

One member of the crew, the spider-like Scroop, senses a weakness in Silver and, after an encounter with a black hole, Scroop cuts Arrow's life-line to show his impatience and willingness to attack. Arrow is lost to the black hole and it is assumed that he perished. Jim, who was fastening the lifelines at the time, blamed himself for Arrow's death, until Silver managed to comfort him before sending him to bed.

The next morning, Morph plays with Jim who manages to playfully chase him down a barrel of fruit, suddenly, the crewmembers come in and Jim overhears Silver rallying them, crushing Jim's trust. It isn't long before Silver manages to find Jim out, and the pirates finally sabotage the ship causing Jim, Doppler and Amelia to abandon deck, accidentally leaving the map on board after Morph plays a trick on them. The trio are shot down onto Treasure Planet during their escape by one of the mutineers. Amelia is badly injured and is in need of a place to rest.

Whilst exploring the forests of Treasure Planet, Jim meets B.E.N. (Bio-Electrical Navigator), a whimsical robot who claims to have lost much of his memory but cannot remember how. Nevertheless, he provides them with a place to stay where Doppler cares for the wounded captain. However, the maniacal pirates corner the group in here and Silver attempts to make a deal with Jim, which is unaccepted; using the back-door, Jim, Morph and B.E.N. steal a boat to fly back to their ship - where Scroop is keeping guard - in attempt to retrieve the map.

Unfortunately, after B.E.N encounters some trouble with the on-board electrics, Scroop becomes aware of the three's presence and instantly attacks. Meanwhile, B.E.N. accidentally disables the artificial gravity system causing them all to go floating upwards into space. Luckily, Jim Hawkins manages to grab the ship's mast whereas Scroop gets horribly tangled in the pirates' flag. As he tries to free himself, the flag is severed from the mast and Scroop is falls to his death. The map is then found and the group return to their hideout... only to be captured by Silver and his gang who have already tied up Doppler and Amelia.

Jim is forced to use the map in order to lead the pirates to where Flint's treasure is stored. Silver, having found Flint's treasure prepares to leave with his ill-gotten loot but Jim stops him. Before either can react to the other, Flit's trap, set to stop anyone from taking the treasure, goes off and both Silver and Jim are thrown off balance. Silver manages to grab on to the end of the ship but Jim is left dangling off the edge of a cliff. Forced to choose between his treasure and his surrogate son, Silver abandons the ship and saves Jim just in time. The two race back to Captain Amelia's ship and attempt to leave the new exploding planet. However, one of the rocket thrusters is badly damaged and the ship stands a slim chance of making it off in one piece. Jim, remember the map, convinces the crew to turn towards it so he can shift their course. A reluctant Amelia instructs Dr. Doppler to follow Jim's orders and, making a solar surfer out scrap metal and a spare rocket thruster, Jim races towards the map. However, the thruster loses power seconds before he can reach. In a desperate attempt, Jim manages to release the last bit of energy from it and shifts course to the Montressor Spaceport. As the crew celebrates his success, Jim goes to find Silver who was trying to sneak off the ship to avoid punishment for his part in the mutiny. Although Jim has a chance to blow the whistle on the rogue sailor, he instead, allows him safe passage off the ship. In return, Silver gives Jim Morph to look after and reminds him of his greatness. After a quick embrace, the two part company. Jim returns home where he makes amends for his bad behavior by enrolling and graduating from the space academy. Rebuilding the inn probably took a year. A party is thrown in his honor which all of his friends attend(including Doppler and Amelia who are now proud parents). As the party begins, Jim glances out the window and remembers Silver, confident that the pirate's words about him were true.

Brother Bear
Long ago in a post-ice age North America, there are three Indian brothers named Kenai, Denahi, and Sitka. Denahi is the middle brother, and Sitka, the oldest. Kenai, the youngest, hates years because they fight for the same food, overtake the land, and ruin his coming-of-age ceremony. Each brother was given his own totem when they came of age: Sitka, the eagle of guidance and Denahi, the wolf of wisdom. At the ceremony, Kenai is presented with the bear of love. Kenai questions the totem he has been given with his brother by saying that "[bears] don't love anyone, they don't think, they don't feel [...]", calling them thieves when he notices the stolen fish basket.

Home on the Range
Maggie is the only cow left on the Dixon Ranch after Alamida Slim (a cattle rustler capable of stealing 500 in a single night) stole all the rest of Dixon's cattle. Mr. Dixon sells Maggie to Pearl, a kind and elderly woman who runs a small dairy farm called Patch of Heaven.

The local Sheriff arrives to tell Pearl that her bank is cracking down on debtors. Pearl has three days to pay the bank $750, or her farm will be sold to the highest bidder. Hearing this, Maggie convinces the other cows on the farm (Grace, a happy-go-lucky character, and Mrs. Calloway, who has had leadership gone to her head) to go to town to attempt winning prize money at a fair.

While the cows are in town, a bounty hunter named Rico (whom Buck, the Sheriff's horse, idolizes) drops a criminal off and collects the reward. Stating he needs a replacement horse to go after Alamida Slim while his own horse rests, he borrows Buck. When Maggie find out that the reward for capturing Slim is of exactly $750, she convinces the other cows to try and capture him to save Patch of Heaven.

That night, they hide among a large heard of steers, when Alamida Slim appears. Before any of them can do anything, Slim beings a yodeling song which sends all the cattle (except Grace, who is tone deaf) into a trance that causes them to dance madly and follow Slim anywhere. Grace is able to bring Maggie and Mrs. Calloway back to their senses just before Slim closes the path behind him with a rockslide to stop Rico and his men from chasing him.

As Rico discusses with his men what his next move will be, Buck starts talking with Maggie, Grace, and Mrs. Calloway as old friends and miming actions. This causes Rico to believe Buck is frightened by cows, and sends Buck back to the Sheriff. Buck escapes, determined to capture Slim for himself to prove his worth. Maggie, Grace, and Mrs. Calloway are left behind, but they meet a peg-legged rabbit named Lucky Jack, who leads them to the Slim's hideout mine.

At the mine, Slim reveals that he has been stealing all cattle from his former patrons. When his former patrons can't support their land anymore, he buys the land when it is auctioned off, under the guise of the respectable-looking Mr. O'delay, using the very money he gets from selling the cattle he stole.

After arriving to Slim's hideout, the cows capture Slim. They run off with Slim's accomplices and buyer in pursuit on a steam train. Rico arrives. When the chase stops, Rico is revealed to work for Slim.

Slim dons his Yancy O'del costume and leaves the cows stranded in the middle of the desert with the train, while he goes to attend the auction. However, the cows arrive using the train to the farm and expose Slim. Slim is arrested by the police, and Patch of Heaven is saved by the reward money.

A few weeks pass, and at the county fair most of the livestock on Patch of Heaven have won prizes. 'Lucky' Jack Rabbit moves in with Jebb the Goat, and two steer and Slim's charming and gentlemanly steed Junior the Buffalo arrive unexpectedly to live at Patch of Heaven, expanding the farm.

The Princess and the Frog
In 1912 New Orleans, a woman is reading a story to her daughter, Tiana, and her daughter's friend, Charlotte La Bouff, about the Frog Prince. Charlotte finds the story romantic, while Tiana proclaims she would never kiss a frog. When Tiana and her mother leave for home Tiana's father talks about one day owning his own resturant and naming it "Tiana's Place", a dream Tiana wishes for too. Years pass by, and Tiana becomes a beautiful young woman who works two jobs so she can save money to start her own restaurant, fulfilling her now deceased father's dream.

Elsewhere, Prince Naveen of Maldonia arrives in New Orleans determined to better his financial situation. After being cut off by his parents, Naveen is forced to marry a rich southern belle. It soon becomes obvious that Tiana's best friend and the rich sugar baron's daughter, Charlotte LaBouff, is the perfect candidate. Meanwhile, Naveen and his valet Lawrence run into the shady Dr. Facilier, a voodoo doctor. Inviting them into his emporium, Facilier convinces the pair he can make their dreams come true. However, neither man gets what he's expecting; Naveen becomes a frog, while Lawrence is given a voodoo charm that makes him look like Naveen with Naveens blood (since the charm won't change Facilier). Facilier intends for Lawrence to marry Charlotte, after which he will kill Big Daddy La Bouff and claim his fortune.

At the ball, Charlotte flirts with "Naveen" as Tiana learns she may lose the mill for her resturant to a higher bidder. Adding insult to injury, her costume is accidentally ruined. Charlotte gives Tiana a princess costume and a tiara so she can rejoin the ball. After Charlotte returns to the party, Tiana makes a wish on the Evening Star, only to find a frog sitting next to her. The frog is Naveen, who asks Tiana (believing that she is a real princess) to kiss him and break Facilier's curse. Tiana agrees, in exchange for the money needed to outbid the other buyer. However, instead of Naveen turning into a human, Tiana is turned into a frog herself.

The pair narrowly escape to a bayou, where Naveen finally realizes Tiana isn't a Princess. After a fight the two make a deal: If Tiana helps Naveen get out of the swamp, he and Charlotte will buy her the mill. While in the bayou they encounter Louis, a trumpet-playing alligator who longs to be human, and Ray, a Cajun firefly who longs for a sparkling light he calls Evangeline. They offer to lead them to the good voodoo priestess Mama Odie, who can undo the curse. AFter saving each other from frog hunter's, Tiana and Naveen begin to develop feelings for each other. Meanwhile, Facilier makes a deal with the voodoo spirits, offering them the souls of the people of New Orleans in exchange for finding Naveen.

Mama Odie tells the frogs that Naveen must kiss a princess in order for them to become human. Tiana and her friends return to New Orleans to find Charlotte, the princess of the Mardi Gras Parade before midnight when the festival is over. Naveen tells Ray he loves Tiana and wishes to propose, willing to work a few jobs for Tiana's resturant. At the dinner Naveen plans, before he ask Tiana to marry him, he discovers that Tiana needs the down payment money by tomorrow or her dream will end. So Naveen doesn't propose so that Tiana can get the restruant. When he goes off to find Ray and Louis, is taken by the demons and brought back to Facilier since the charm was running out of his blood.

After Ray tells Tiana that Naveen truly loves her, Tiana goes to the Mardi Gras parade only to find "Naveen" marrying Charlotte. Tiana escapes to a graveyard to be alone, while Ray and Louis are able to rescue the real Naveen and steal the charm. Ray finds Tiana and gives her the charm and attempts to hold off the demons so she can escape, but Dr. Facilier mortally wounds him. Facilier confronts Tiana and offers to make her restaurant dream come true in exchange for the charm. Realizing she would rather be with Naveen, Tiana refuses and snatches the charm from Facilier and destroys it. The angered spirits claim Facilier himself as payment for his debts and drag him into their world forever.

Naveen is explaining the situation to a bewildered Charlotte when Tiana finds them both. Tiana reveals that she loves Naveen and would spend the rest of her days as a frog to be with him. Moved by this, Charlotte says she will kiss Naveen anyway so he and Tiana can be together. But the clock strikes midnight before she can kiss him. Louis then meets up with the frogs, holding a dying Ray in his hands. Despite what happened, Ray shows happiness for the two before he dies. A funeral is held for Ray, after which another star shines brightly next to "Evangeline."

Contented to live together as frogs, Tiana and Naveen are wed by Mama Odie. As they kiss, they are turned into humans, because through their marriage, Tiana is now a princess. The two return to New Orleans where everyone celebrates the wedding and Tiana and Naveen finally buy the restaurant. “Tiana's Palace” holds a gala opening, underneath the two shining Evening Stars.

The Nightmare Before Christmas
The film begins in Halloween Town, a magical world inhabited by various creatures who make elaborate plans for a dark ceremony every year on October 31, hoping for each Halloween to be superior to the last. Though the residents of Halloween Town are always up for a trick or a good scare, they never truly mean to hurt anyone with their holiday. The land is led by Jack Skellington, a slender undead creature who is thought to be the scariest being in the entire world. As the townspeople celebrate their annual ceremony, Jack feels depressed, wishes for variety, and wonders whether there is more to life than scaring people. Meanwhile, Jack's secret admirer, Sally the Rag Doll, watches him from afar, although she is constantly abused by her control-seeking creator, Doctor Finklestein.

While wandering in the woods, Jack and his ghostly pet dog, Zero, encounter portals leading to other holiday-themed worlds. Jack accidentally enters Christmas Town, a land of eternal joy and winter, and is amazed by the population's joyous behavior. Jack, wishing to embrace this culture, quickly returns to Halloween Town, where he presents the townspeople with his slightly inaccurate impressions of Christmas. The townspeople, interested in the holiday, agree to celebrate Christmas this year.

Jack decides to operate the holiday, eventually becoming obsessed with Christmas and deciding to usurp the role of Santa Claus. Every resident is assigned a task, although Sally believes that his plans will lead to ruin. There is some foreshadowing to suggest that she is correct; because the people of Halloween Town have lived all their lives by scaring people, the Christmas gifts and decorations they create are more frightening and grotesque than pleasing. Jack ignores Sally's warning and commissions her to create his Christmas outfit. Jack then assigns Lock, Shock, and Barrel, a trio of mischievous, child-like monsters representing trick-or-treaters, to transport Santa to Halloween Town. They, after mistakenly capturing (and, on Jack's orders, returning) the Easter Bunny, successfully kidnap Santa Claus. Against Jack's wishes and largely for their own amusement, the trio deliver Santa to the lair of Oogie Boogie, a sadistic, compulsive gambler who plots to play a game with Santa's life.

December 25 soon arrives; although Sally attempts to stop him, Jack embarks into the sky on a coffin-like sled pulled by skeletal reindeer (all three created by Finklestein), hoping to deliver presents to children around the world; while the townspeople are overjoyed, Sally wanders off alone to be miserable. As Jack begins delivering gifts, children are horrified by their monstrous, animated presents, while their parents believe Jack to be a monster attempting to imitate Santa Claus. The military shoot him out of the sky, destroying his sleigh. Although Jack is initially depressed, he realizes he is still the ruler of Halloween Town and can bring joy to the world in his own way.

Sally attempts to free Santa, only to be captured by Oogie Boogie. Just as they are about to be killed by immersion in a foul stew, Jack arrives and challenges their captor. Oogie Boogie flees, placing his complex, sophisticated, deadly gaming machines in Jack's path as obstacles. However, Oogie Boogie becomes tangled in one of his own machines and is (with Jack's intervention) split open, revealing himself to be merely an animated sackful of insects. Most of Oogie's "bugs" fall into the stew and are boiled alive.

Santa Claus, freed, reprimands Jack, and then sets off to correct Christmas by exchanging Jack's frightening toys for more pleasant playthings. This he does successfully. Jack and Sally return to Halloween Town, aided by a reformed Lock, Shock, and Barrel. There, they kiss atop a spiral-shaped, flexible extension of land, while Zero looks on from afar. Sally has been replaced in Doctor Finklestein's service by another mannequin, leaving her free to live with Jack.

Kingdom Hearts Birth by Sleep
Castle Oblivion was initially the world Land of Departure. After the defeat of Master Eraqus at Terra's hand, Master Xehanort summoned the darkness to destroy the land. Aqua would later bring a comatose Ventus to the Land of Departure to keep him safe. As Aqua walks into the dilapidated castle, she remembers a "secret" that Master Eraqus told her when she became a Master. He told her that he was the protector of the world and that if anything ever happened to him, she should seal the world's keyhole with the Keyblade to prevent darkness from taking over the world. She was also advised to recreate the world so that only she knew the structure and layout of it and that any unwelcome visitors would be "lost in oblivion".

As a result, she used Eraqus's Keyblade to seal the world's keyhole and recreated the world into Castle Oblivion. She then leaves Ven in the newly-formed Chamber of Waking and promises to bring Terra back with her before waking him up. When Aqua departs from the building to go look for Terra, she turns around to look at her new home, where the player first sees the newly-transformed exterior and recognizes the world to be Castle Oblivion.

Between Kingdom Hearts Birth by Sleep and Kingdom Hearts: Chain of Memories
The castle was eventually found by Xemnas of Organization XIII, who decided to convert it into a second headquarters for the Organization. It was intended to be a place to research memories, an important topic to the Nobodies of the Organization, who have only their memories to form personalities with. Xemnas sent Xigbar and Xaldin to recruit more members for the Organization, as they needed a large group in order to run the castle.

According to a flashback in Kingdom Hearts II Final Mix that takes place in between Kingdom Hearts Birth by Sleep and Kingdom Hearts, Xigbar and Zexion discussed the new castle and the Chamber of Repose, which housed Aqua's armor and Keyblade, that Xemnas constructed in Radiant Garden while he was Xehanort, and which he frequently went to. Xigbar believed that Xemnas was looking for the complementary Chamber of Waking, and that this place might be somewhere in Castle Oblivion.

Eventually, a strange Nobody named Naminé appeared in the castle and was found by the Organization. She soon became the center of their research, due to her strange abilities of memory manipulation. In order to further research, pods were developed that could be used to piece together memories. Xemnas had entrusted the castle and Naminé to the neophyte Marluxia, but he would soon plot to use this power in a bid to seize control over the Organization. While Marluxia and his associates, Larxene and Axel, controlled the top half of the castle, the senior members Vexen, Lexaeus, and Zexion controlled the basements. Throughout their appearances, they are shown to have a strong rivalry.

Kingdom Hearts: Chain of Memories
After defeating Ansem, Seeker of Darkness, and restoring the damaged worlds, Sora, Donald Duck, and Goofy find themselves in a grassy field with the King's dog, Pluto. They follow Pluto along the path to Castle Oblivion, and as soon as they enter the castle, they forget all of their skills and are forced to rely upon the castle's memory-based card system. Though Marluxia and Larxene tell them their memory loss is simply the nature of the castle, it is revealed that the mysterious girl Naminé is actually the one reshaping Sora's memories, so that Marluxia can use Sora as a puppet against Xemnas. The scheme fails thanks to the meddling of Axel, who frees Naminé, and Marluxia and Larxene are destroyed at Sora's hand. Sora then uses one of Xemnas's pods so that Naminé can restore his memories, and is eventually moved to Twilight Town.

Meanwhile, Sora's friend Riku awakens from the darkness within the lowest basement of Castle Oblivion, where he faces the remaining darkness of "Ansem". Though he initially sets out to destroy the indelible darkness in his heart, with the help of DiZ, Naminé, and King Mickey, he is able to eventually embrace both the light and the dark, achieving balance. The three basement members, Vexen, Lexaeus, and Zexion seek to recruit Riku in order to counter Marluxia's use of Sora, but Riku denies their requests and vanquishes them. Riku eventually defeats the Ansem in his heart, and decides not to have Naminé seal it away completely; instead he sets out on the "road to dawn" in order to help while Sora is sleeping.

Kingdom Hearts 358/2 Days
Kingdom Hearts 358/2 Days takes place between Kingdom Hearts and Kingdom Hearts II, and so in this game many of the castle's secrets are revealed. After members of Organization XIII are sent to Castle Oblivion (which starts the events in Kingdom Hearts: Chain of Memories), Roxas learns from Demyx and Xigbar that the members assigned to Castle Oblivion were annihilated. Xion later goes to Castle Oblivion seeking answers about her existence. Axel tries to stop her, but his efforts are futile. Later, when Roxas learns from Axel that Xion was born in Castle Oblivion, he becomes determined to investigate the place for himself. However, barely has he walked in the door when he is overcome by a strange weakness and passes out entirely, due to how close he physically was to Sora and Ventus.

During conversations between Axel and Saïx, Saïx asks Axel if he has found the Chamber of Waking, to which Axel replied that it was difficult to find since Castle Oblivion is huge and it is currently unknown if that room was ever found. It is also revealed that Axel would be sent various times by Xemnas to find the room, showing Xemnas's extreme determination to find the Chamber of Waking, yet he never could. Aqua, as per Master Eraqus's suggestion, had specifically designed the castle for its secrets to be known to nobody but herself. Thus, Aqua's design led Axel to be "lost in oblivion".

Kingdom Hearts II
The Castle's inside was seen in the opening credits of Kingdom Hearts II, featuring Sora's battle with Marluxia, Riku's battle with Ansem, Naminé's placing Sora in the Memory Pod, as well as several other important events in Kingdom Hearts: Chain of Memories illustrated in full computer graphics. The outside of Castle Oblivion was briefly shown in Roxas's final dreams, as Sora's memories end as he opens the door.

Kingdom Hearts Coded
After defeating Sora-Heartless and returning to the data worlds, Data Sora enters a data version of Castle Oblivion. He has meetings with the mysterious cloaked man, as well as various figures from Sora's memories. Like the real Sora did, Data Sora uses World Cards to traverse the castle. Near the end of the story, he meets Data Naminé, who explains the reason of his existence.

Kingdom Hearts Birth by Sleep
At the beginning of the Kingdom Hearts Birth by Sleep, a young man stares at the sunset and states that the world was too small. Many years later, he returns, intending to leave his seemingly dying, comatose apprentice, Ventus, at the islands for his final days. However, Ventus's broken heart connects with that of the newborn Sora, and he revives, summoning his Keyblade. Seeing further use in the boy, Xehanort immediately takes him to Master Eraqus at the Land of Departure.

Terra is the first of the three Keyblade wielders to visit Destiny Islands. There, he watches a young Sora and Riku practice sword-fighting. After asking Riku why he wants to leave the islands, Riku explains that a man once left the islands to visit other worlds, and that he wants to do the same. Terra sees a vision of the man, then sees what Riku will become, convincing him to choose Riku as his successor so that one day he may wield the Keyblade.

Ventus later arrives on the island, where he finds Vanitas and learns the truth about his past, but never encounters Sora or Riku.

Aqua is the last to arrive on the island. After recognizing that Sora and Riku's friendship is identical to the bond between Ventus and Terra, she decides to choose Sora as her successor, but when she discovers that Terra has already chosen Riku, she changes her mind, not wanting to force the friends to fight. Instead, she asks Sora to save Riku if he were to ever fall into darkness.

On a night after Master Xehanort is defeated, Sora and Riku watch the stars on a beach facing the Small Island. As they prepare to depart home, Sora suddenly feels Ventus's sadness connecting with his heart. Riku advises him to try and reach out to that sad heart, and as Sora connects to Ventus's heart he enters his first Dive to the Heart. He joins his heart with Ventus's, hoping to make it happy again, then tells Riku that he was right as they go back to watching the stars.

Kingdom Hearts
In a prophetic dream, Sora is swallowed by the tide while trying to save Riku, and is transported to another world.

When Sora awakens from his Dive to the Heart, he meets with his friends Kairi and Riku. The three plan on building a raft and to set sail across the sea to find other worlds away from the island. Destiny Islands is a small world, which often leads to the boredom of its inhabitants, especially Riku, who desires to leave the islands and see the other worlds out there. Tidus once said that once you sail a certain distance from the islands, you simply can't go any further, but the other islanders believe he merely turned back and made up the story.

While gathering materials for the journey, Sora climbs into the Secret Place - a tiny cave on the island where the children scratch drawings onto rocks - and met a figure in a strange cloak who told him cryptic messages about the time to come. Sora's confusion lasts long into the night. Resting up in his bedroom, he sees a dangerous storm approaching, and hurries off the island to save the raft.

Upon arriving on the second island, Sora discovers his friends came too, but only finds Riku, who confuses him further by telling him to accept the darkness, after which, Riku disappears. He then finds an apparently-ill Kairi in the Secret Place. The two disappear in the growing darkness, but Sora returns as the Islands slowly crumble into darkness with the Keyblade in hand. He fights with the Darkside boss, but fails to save his home, and is whisked away on his journey to Traverse Town.

As his first journey ends, Sora and Kairi meet up on the shores of the reforming islands. Sora, knowing that his job is not finished, and that he must still save Riku and King Mickey from the Realm of Darkness, leaves Kairi in the safety of her hometown and promises to return to her as soon as Riku and King Mickey are found.

During the credits, you see Tidus, Selphie, and Wakka running on the beach in a similar way to Riku, Sora and Kairi do earlier in the game.

Kingdom Hearts: Chain of Memories
After the Riku Replica is defeated on the 11th floor of Castle Oblivion, he drops his Wayfinder charm, which is revealed to be the World Card for Destiny Islands. Sora rushes to use it in order to get to Naminé, but when Goofy and Donald urge him to be cautious, he angrily rebukes them, and goes through the memory world alone. Naminé manipulates his memories to make Sora believe she also lived on the Destiny Islands, and Sora is urged by his memories to rescue her. However, after he defeats a memory Darkside, Naminé appears and reveals the truth about Kairi, herself, and what she has been doing to Sora.

After Riku defeats Lexaeus, Zexion appears with a world card and entices Riku to enter his own version of Destiny Islands. Unlike Sora, Riku finds no one on the islands, except a memory of his Darkside, the one who devoured the islands. After defeating the monster, he sees "Sora", who is in actuality Zexion in disguise. "Sora" accuses him of being a monster of darkness, and attacks him with light. In the light, Riku considers giving up, but Naminé (disguised as Kairi) speaks to his heart and urges him to use both his light and his darkness, which are invincible together. Riku sees through Zexion's disguise and attacks, forcing Zexion to flee.

Kingdom Hearts 358/2 Days
Roxas is seen near the bent palm tree with Axel looking in the distance while talking. Xion is also known to have visited the Destiny Islands, as a scene showing a discussion between her, Axel and Roxas is shown. Xion has also been seen on Destiny Islands speaking to Riku, and it is implied that the seashells she brought Roxas while he was unconscious came from the islands. During Xion's nightmare, she transforms into Roxas, Riku, and Sora while listening to the speech that Zexion gave Riku near the bent palm tree.

Kingdom Hearts II
During Sora's sleep, the residents of the Islands forget all about Sora, due to Naminé breaking the chains of his memories. Kairi, however, being so close to Sora, still retains vague memories of the boy, and begins to remember before anyone else. She sends a message in a bottle across the sea, hoping to find Sora.

In an attempt to draw Sora, and with him, Roxas, back to Organization XIII, Axel goes to the Islands to kidnap Kairi. She refuses to go with him, and flees with Pluto into a portal to Twilight Town.

Finally, after Xemnas is defeated, all the characters meet up on the Islands for one last time. King Mickey, Jiminy, Donald, Pluto, and Goofy return to Disney Castle, and leave the others on Destiny Islands. But, in an extra video after the credits, it is seen that Mickey has sent a letter in bottle back to the islands for Sora, Riku, and Kairi.

Kingdom Hearts Coded
After King Mickey and Jiminy discover a message in Jiminy's Journal, they create a data version of Sora. After Sora exits his Awakening, he finds out that the island is covered with Bug Block Corruption which the Data Sora must delete. Afterwards, he encounters Jiminy's Journal wearing the Black Cloak. He then finds the Data Keyhole behind the waterfall of Destiny Islands. After he opens it he fights Darkside, the island's source of Bug Block corruption. Then the data island is destroyed, just as it was in the first game. The scene then shifts to Disney Castle where a cutscene is played. It shows Ansem, Seeker of Darkness appearing and opening the Corridor of Darkness for Riku to step in. The real Destiny Islands appear in the game's final scene, where Mickey sends Sora the bottled letter (the same one from Kingdom Hearts II), which Sora reads with Riku and Kairi.

Kingdom Hearts
After sealing the Final Keyhole at Hollow Bastion, Sora, Donald, and Goofy arrive at the End of the World. Goofy takes note of its composite-world nature, and Sora states that all of the worlds would be restored if they managed to defeat Ansem, Seeker of Darkness, but wonders what would happen to the world itself and them by extension. Goofy says that, as a "Heartless world", it would just disappear, but assures them that, even if that did happen, they would not meet the same fate. Sora takes out Kairi's lucky charm, and remembers his promise to return it.

After fighting through several legions of Heartless and the World Terminus, Sora, Donald, and Goofy run into the giant demon Chernabog and manage to defeat him after a lengthy battle. Afterwards, they descend into the crater of Bald Mountain and press onwards. The group reaches the Final Rest area where a door appears like the one that was in the Awakening earlier in the game. Through the door, they come to the remnants of Sora's homeworld, the Destiny Islands, which soon takes on a much darker appearance.

Ansem appears in the form of Riku, and states that Riku was desperate to escape the islands by any cost, and then takes on his own form. Sora calls out to Riku, but Ansem informs him that any effort to reach him is futile. The villain goes on to explain that all worlds and hearts begin and end in darkness; thus, darkness is the true essence of a heart. Sora denies this, stating that, while hearts may be weak and sometimes even give in, deep down, there is a light that never goes out. Unimpressed, Ansem says, "So you've come this far, and still you understand nothing" (mirroring his words to Sora at the beginning of the game), and engages in battle with the trio.

Sora comes out victorious, and then the mountains of the islands split open. Ansem escapes into the opening with Sora, Donald, and Goofy in hot pursuit, but only Sora is able to get past a preset barrier. After defeating another Darkside and Ansem, the latter uses his power to send himself and his foes to a dark void.

Ansem fuses himself to the World of Chaos, a giant, organic Heartless battleship, and sucks Donald and Goofy into a Portal of Darkness. Sora begins to fall into the void, but the encouragement of Riku gives him the strength to fight back. Sora rescues Donald and Goofy, and the trio destroy the World of Chaos.

Badly injured, Ansem opens the Door to Darkness, informs Sora that not even the Keyblade can seal the door, and pines for Kingdom Hearts to fill him with the power of darkness. Sora shouts that Kingdom Hearts is, in fact, light, which proves to be correct; the light of Kingdom Hearts shines out of the door and hits Ansem full force, destroying him.

However, the threat is not over; several thousand Heartless lie in wait behind the door. Sora, Donald, and Goofy attempt to close it, but even with help from the restored Riku, their efforts are futile. Just when things appear to be over, King Mickey arrives with a golden Keyblade, and Sora, Riku, Donald, and Goofy manage to close the door. Before it does, Mickey assures them that there will always be a door to light; thus, they will be able to find their way back. Riku asks Sora to take care of Kairi, and Sora and Mickey use their respective Keyblades to seal the Door to Darkness forever.

Soon afterwards, Kairi appears, and Sora runs off to talk to her. However, the worlds are beginning to restore themselves. Sora promises to return to Kairi when his obligations are done just as the End of the World breaks apart; Kairi is sent back to the Destiny Islands alone, while Sora, Donald, and Goofy end up on the pathway to Castle Oblivion, where they resolve to find Riku and King Mickey, though they are unsure of where to start looking.

Kingdom Hearts II
End of the World only appears when Roxas was dreaming about Sora's memories. Its name is never mentioned, and is not playable. The area where Sora, Donald, and Goofy is also briefly shown later when King Mickey explains the truth about Ansem.

Kingdom Hearts Birth by Sleep
Main article: Radiant Garden

Between Kingdom Hearts Birth by Sleep and Kingdom Hearts
Hollow Bastion was once a glorious castle towering over the Radiant Garden and owned by a respectful king, Ansem the Wise. Much of the history of the castle is unknown, other than that Ansem ruled from it. However, eventually Ansem's apprentices led by Xehanort overthrew their former mentor, and remodeled the castle to include mechanical components. The result was a twisted bastion; half beautiful castle, half distorted factory. According to Leon, Maleficent invaded Hollow Bastion's world with her Heartless nine years before the events of Kingdom Hearts. Some residents managed to escape, many of whom ended up in Traverse Town. However, the youngest known resident, Kairi, was sent into the oceans of the worlds by Xehanort and ended up in Destiny Islands. During her reign in the castle as one of Ansem, Seeker of Darkness's minions, it is probable that Maleficent either created or remodeled the castle's keep, which has decorations and models of roses and her thorned plants.

Kingdom Hearts
Sora, Donald and Goofy arrive at Hollow Bastion in time to find Riku attacking another intruder, the Beast. Sora, Donald, and Goofy confront Riku, but he declares he is the Keyblade's true holder; it jumps into his possession, leaving Sora defenseless except for his old wooden sword. Shocked at this revelation, Sora collapses to the ground. Riku departs, and Donald and Goofy, having been ordered to follow the Keybearer, reluctantly follow him. The Beast staggers on despite his injuries, and Sora quickly gets over his shock to help him. The Beast reveals that he is looking for someone important to him, and refuses to depart without her. Sora, sympathizing, takes up his old wooden sword, and the two team up to enter the castle.

After traversing the castle waterways to unlock the main door, Sora and Beast enter Hollow Bastion. Beast witnesses an illusion of Belle transforming into a Heartless, and, enraged, jumps at the Heartless, with the doors slamming shut behind him. Riku, Donald, and Goofy appear soon after, where Riku orders Sora to give up, though Sora refuses to leave without Kairi. Sora informs Riku that while the darkness may destroy his body, it can't harm his heart, and Riku decides to test Sora's theory by firing a dark energy bolt at him. Sora, believing it to be the end, braces himself, but Goofy rushes in and blocks the blast with his shield. After being questioned by Riku, Goofy swears that he will never betray King Mickey, but won't betray Sora after all that they have been through together, and asks Donald to apologize to the King for him; however, Donald also chooses his friendship with Sora over King Mickey's orders and rejoins Sora. Sora informs Riku that he doesn't need the Keyblade; his friends and heart are the only weapons he needs. Sora's strength of heart with his friends back by his side pulls the Keyblade away from Riku and back to him. After a fierce battle, Riku is defeated and flees. Beast rejoins the party after watching the encounter, observing that Sora's heart was what helped him win.

Riku is upset at losing the Keyblade, but encounters Ansem, Seeker of Darkness, who promises him that he can make Riku's heart stronger through darkness and allow him to regain possession of the Keyblade. Jealous and angry at Sora and shamed over his loss of control of the Keyblade, Riku succumbs to his pledge and powers, and becomes consumed by the darkness. In the meantime, Maleficent has attempted to use the gathered Princesses of Heart to open the Bastion's Keyhole. The Heartless-possessed Riku meets with her to check her progress, where Maleficent declares she will control and use the darkness for her own purposes; however, neither she nor Ansem-Riku can unlock the Keyhole without Kairi's missing heart.

Sora and friends manage to travel through the labyrinth of a castle to reach the chapel; there they meet with and confront Maleficent. Overconfident in her abilities and underestimating those of Sora's gang, she is soundly defeated. Escaping back to Riku for help, she is stabbed through the heart by his Keyblade of People's Hearts, made from the hearts of the six Princesses. It unlocks the darkest parts of her heart and allows her to transform into a large, powerful dragon; however, Sora's party defeat her again, and she is consumed and burned away by the darkness. Riku then appears and reveals that Maleficent was merely a pawn of the Heartless, unable to see the darkness swallowing her heart. He then departs and Sora and company travel to the Grand Hall, where the Keyhole and Princesses are located, to find and confront him. There, Sora finds Kairi unconscious on the floor in front of the partially opened Keyhole. He tries to wake her, but Riku appears to tell Sora her heart is missing. Riku continues to tell Sora that Kairi is one of the princesses and that her heart is within him. Sora is able to realize that Riku is no longer in control of his own body. Riku knocks both Donald and Goofy back behind a preset barrier, and Kairi's heart reacts to the Keyblade of People's Hearts' power, causing Sora crippling pain. Xehanort's Heartless then attacks him, but Sora recovers and blocks the strike in time. After an intense battle over who would possess Kairi's heart, Sora emerges victorious.

Riku disappears, but the Keyhole begins reacting to the presence of Kairi's heart. Sora attempts to lock the Keyhole, but without Kairi's heart, it is not complete and cannot be sealed. Sora puts two and two together and realizes what he has to do; despite Donald and Goofy's desperate pleas, Sora stabs himself with the Keyblade of People's Hearts left in Riku's wake, releasing all of the princesses' hearts (including Kairi's) and completing the Keyhole, but Sora falls into darkness himself.

Kairi wakes just in time to see Sora disappear. As Kairi, Donald, and Goofy mourn the loss of Sora, Ansem, now in full possession of Riku's body and having shaped it into one resembling his original human self, reappears, declaring that Kairi's purpose is over, effectively deciding to kill her. Donald and Goofy bravely make a stand against Ansem, but both know that, without Sora, they may not be able to stop him. However, before Ansem can attack, Riku projects himself from his stolen body, manages to establish enough control to stop him in his tracks, and warns Kairi and the others that the Heartless called by Ansem will soon overrun the castle at which they heed and run to escape. The three return to the entrance, and hesitate due to Kairi's reluctance to leave Sora and Riku behind; Goofy himself is still concerned about the Keyhole (apparently failing to realize that, without Sora and the Keyblade, the Keyhole cannot be stopped). An apparently non-hostile Heartless arrives; Donald shouts at it to get lost and whacks it over the head with his staff, but Kairi realizes that the Heartless is, in fact, Sora. At that moment, massive legions of Heartless attack, and swarm Kairi and Sora's Heartless, much to Donald and Goofy's horror. However, a brilliant flash of light blows the Heartless back, and in place of the Heartless, there is Sora, fully restored. Beast stays behind to hold off the Heartless and continue looking for Belle, and so the group departs Hollow Bastion.

Cid manages to find a way to allow them to return and seal the Keyhole. They return and help Beast reunite with the re-awakened Belle, and jump through the Keyhole to fight a Behemoth Heartless. After a conversation with Leon's group, who have returned to restore their home world, Sora seals the Keyhole at Hollow Bastion.

In the Kingdom Hearts Final Mix version, Sora also has his first encounter with Organization XIII in the chapel by way Xemnas, here known only as "Unknown". After some cryptic messages (such as stating that Sora is incomplete and looks just like "him"), Xemnas departs. It is revealed in Kingdom Hearts II that this battle takes place shortly after Xemnas recruited Roxas into the Organization, and he fought Sora to test his abilities.

Kingdom Hearts: Chain of Memories
In Sora's story, Hollow Bastion is also recreated as a figment of his memory. It is where the Beast, Belle, and Maleficent which were created from his memory are, and Belle is denying her love for the Beast and Sora has to defeat Maleficent in her Dragon form. But opposed to the first game, it focuses more on the relationship between Beast and Belle.

In Riku's Story, Hollow Bastion is recreated inside Castle Oblivion as a figment of his memory. It is the first world he enters and fights a memory recreation of Maleficent in her Dragon form.

Kingdom Hearts II
Main article: Radiant Garden

Kingdom Hearts Coded
A data version of Hollow Bastion is the world playable in Episode 6 of Kingdom Hearts coded. New scans from Gangan have shown Sora confronting Pete in the Rising Falls area and Sora, Donald, and Goofy fighting Heartless in the Library.

Kingdom Hearts Birth by Sleep
The Keyblade Graveyard is shown numerous times throughout the game as a rather enigmatic place for random battles at first. The world first appears when Ventus sees Vanitas floating through space, and follows him to question him on his earlier comment of Terra no longer being Terra. Ven once again visits the Keyblade Graveyard when he discovers that his friend and companion, King Mickey Mouse, has been abducted to the Keyblade Graveyard by Master Xehanort as to lure him into a trap. Later on, Vanitas appears before Ventus on Destiny Islands and reveals that he is the embodiment of the darkness inside Ventus's heart, and was created by Master Xehanort in the Keyblade Graveyard. At the game's climax, through the manipulations of Master Xehanort, Terra, Aqua and Ventus each end up at the Keyblade Graveyard and meet up. Master Xehanort appears alongside Vanitas, and explains to them that this was the place were a great battle took place, the Keyblade War, also revealing his intentions to use the χ-blade to unlock Kingdom Hearts and unleash the forbidden secrets of the Keyblade War upon the worlds. An epic battle ensues, and after Master Xehanort freezes Ventus and drops him off a cliff, and Vanitas knocks Aqua unconscious, Terra uses the darkness in his heart to fight Master Xehanort.

Terra defeats him, but this allows Master Xehanort to take over Terra's body, thus creating Xehanort. However, Terra's soul finds its way into his discarded armor, creating the Lingering Sentiment. The two fight, eventually ending with the Lingering Sentiment winning by knocking out Xehanort. Meanwhile, Aqua fights Braig to defend a frozen Ventus. After Braig escapes, she is knocked out by Vanitas. Before he can finish her off, Ventus thaws out and fights him. Afterwards, Vanitas shows his true face, identical to Sora's, and forces Ventus to absorb him and both are transported to the Awakening where they have their last battle while Aqua and Mickey are forced to fight Ventus, possessed by Vanitas. Vanitas is defeated in both fights and fades out of existence, and the χ-blade is destroyed, resulting with Ventus losing his completed heart. A huge blast (created by the shattered χ-blade) transports Xehanort to another world and Aqua and Ventus's bodies into the Lanes Between, where they are found and rescued by Mickey. The Lingering Sentiment kneels down, and swears to Aqua and Ven that one day, he will end this conflict.

Kingdom Hearts II Final Mix
In Disney Castle, a portal to the Keyblade Graveyard appears in the Hall of the Cornerstone. Chip and Dale summon Sora, Donald, and Goofy, who enter the portal and find the Lingering Sentiment alone in the Keyblade Graveyard. The Lingering Sentiment first wonders if Sora is Aqua, Ventus, Riku or even Xehanort. Calling out Xehanort's name, the Lingering Sentiment engages Sora in a fierce battle. Sora manages to defeat the Lingering Sentiment, who respectfully acknowledges Sora as a true Keyblade Master and then returns to his normal position. If Sora comes back to challenge him again, the Lingering Sentiment agrees to fight, but states to Sora that he has nothing left to give him save for his hatred for Xehanort.

Kingdom Hearts Birth by Sleep
Not only is the Land of Departure the place where Keyblade apprentices take their Master Qualification Exam, but it is also where friends Terra, Ventus, and Aqua first make note of the Paopu Fruit's legacy. Knowing they would be split up during a great adventure, Aqua distributes tokens to her fellow Keyblade apprentices, stating that through them they will always be together. However, only Aqua and Terra take their exam here, as Ventus will not be ready.

At some point during the game, the Land of Departure becomes shrouded in darkness, because of this, most of the castle is destroyed. After Ventus loses his heart and falls into a comatose state, Aqua returns to the destroyed castle with Ventus, carrying him on her back. She places Ven in the middle throne and, using Eraqus's Keyblade, activates the device which transforms the Land of Departure into Castle Oblivion. She then leaves Ven in a chamber, known now as the Chamber of Waking, which strongly mirrors a chamber in Hollow Bastion, the Chamber of Repose.

Joint Struggle
In the Mirage Arena, a gameplay mode for up to three players known as Joint Struggle is held. Here, players can interact in the Lobby and later battle the Unversed cooperatively. Joint Struggle features unique abilities that cannot be used in other types of gameplay, and allows bonuses to be obtained for the game's single-player story mode.

Upon entering the area, the players choose their name, the color of their armor, and finally, whether to play in an online or offline lobby. Once there, the player has access to several events.

List of Joint Struggle Events

 * New Event - The host can freely select an event to gather players in order to battle against or with them.
 * Arena Mode - The player can choose which area and difficulty they want, and the silhouettes of the final bosses of the arena are selected depending on the difficulty.
 * VS. Arena Mode - The player can choose this to initiate VS. Mode, so the players can choose how many players are allowed and to form teams to battle each other.
 * Command Board - This option can allow the player to play against two other players in a Command Board game. The host is free to choose the location of the boards.
 * Rumble Racing - The players can engage in a race in Disney Town.

Kingdom Hearts Birth by Sleep
Radiant Garden was once a glorious kingdom known as a capital of light throughout the worlds. The three Keyblade wielders, Terra, Ventus, and Aqua, all arrive in the town at roughly the same time.

Terra arrives here looking for Vanitas, but only finds a swarm of Unversed in the town center. He then sees Master Xehanort walking down a street and follows him. Along the way he picks up Pooh's storybook dropped by the wizard Merlin and then sees a large Unversed fly towards a mining area outside town.

Aqua arrives here shortly after Terra's arrival. She first meets Scrooge McDuck, who says he saw someone heading towards the castle. She runs to the castle, where she meets a young Kairi being attacked by the Unversed. Mickey then appears from the sky and the two protect the young girl together. They also sense the pure light from Kairi, but Mickey is called away by his Star Shard immediately after he proposes that he and Aqua team up. Kairi offers Aqua flowers as thanks for helping her, and Aqua places a spell on Kairi in order to protect her light should it ever be threatened. Kairi's Grandma arrives and tells her story of the origin of light to Kairi as they head home. Aqua then sees a giant Unversed and chases it through town.

Ven, meanwhile appeared in Radiant Garden after Mickey's Star Fragment sent him there, however he sees Mickey walking towards the castle and follows him to the front doors, but the guards, Dilan and Aeleus prevent his entrance. But a giant Unversed appears, causing Ven to chase after it. The guards prepare to follow, but are reprimanded by Even, who says that the boy can take care of himself and also senses that Ven has no darkness in his heart, or rather it was taken out. In the town square, Ven defends Scrooge McDuck from the Unversed so the mister offers him three lifetime passports to Disney Town. Ven thanks him and runs after the Unversed, meeting Merlin along the way.

All three heroes arrive at the same place by chasing their respective Unversed. They are surprised to see each other, but first defeat the Trinity Armor that forms. They fight together and win. Ven shares his tickets to Disney Town with his friends. Ven tells of his journey and how he even defeated a masked boy who bad mouthed Terra. Terra knows this is Vanitas and bids him to go home with Aqua. Aqua wonders if Terra has gotten too close to the darkness. Terra is insulted and feels that Eraqus sent her to spy on him. As Terra leaves to follow his own path, Ven displays disbelief to Aqua's claims and goes after Terra, but not before telling a disheartened Aqua that she has changed.

Terra enters the lower portions of the castle where he meets Braig, who openly tells him that he has captured Master Xehanort. Terra goes further into the castle to find the last person he trusts, but is approached again by Braig who wants the Keyblade for himself. The two battle, with the captured Xehanort imploring Terra to give into his darkness. Terra eventually does so, and shoots a burst of dark energy that hits Braig's face, giving the scars he appears with later and blinding one of his eyes. Terra and Xehanort form a pact to work together to destroy Vanitas. Terra then prepares to leave, even after Ven wants to come with him.

Aqua, meanwhile, left towards the town square, meeting Merlin on the way. In the town square, she meets Vanitas, who taunts her by inquiring about Ventus and then attacks. Aqua wins the battle, but Vanitas escapes, complementing her on her skill, and making an ambiguous comment that she'll be his "Plan B" and finishes by telling her only to get stronger. Ven then arrives, wanting to go with her as well, but Aqua declines and tells him just to go home, she then leaves.

Ven, after the battle with the Trinity Armor, passes by young Ienzo, being attacked by Unversed. He helps the boy as Even arrives. The scientist thanks Ven for rescuing the orphan, and also notes that they may be connected in the future. He plays with Terra's old wooden Keyblade, but drops in front of two teenagers, Lea and Isa. Lea challenges Ven, but loses embarrassingly. Isa says it is time that they left, with Lea saying that he and Ven will meet again someday because they are friends now. Isa has no clue as to why Lea is so friendly, but Lea responds he wants to be a part of many people's memories so that he can live forever in the memories of all the people he meets. The two look towards the castle, silently getting ready to do something, they then leave. Reminded of his friends, Ven leaves for new worlds.

In the last chapter, Aqua comes to Radiant Garden looking for Terra after creating Castle Oblivion. She finds Terra, however possessed by Master Xehanort's dark heart. Aqua struggles when he tries to strangle her, but she tries to make him remember his true self. Terra cannot overpower Xehanort's heart, leaving Aqua no choice but to battle her friend. Terra awakens the darkness in his heart in the form of the Guardian Heartless. However Aqua proves victorious, and Terra tries to release the darkness in his heart by sending himself to the Realm of Darkness. Aqua jumps in after him wearing her armor as protection. Unfortunately, Aqua realizes cannot save both of them, so she gives Terra her armor and Keyblade to protect him, and sends him back to the Realm of Light, while she stays in the darkness.

Terra's unconscious body is found in Radiant Garden hereafter by Braig, who brings Ansem the Wise and Dilan to retrieve the stranger. Terra can only remember the name, Xehanort, causing Braig to smile deviously. They also find Aqua's armor and Keyblade although they are unsure of what it is. Later, Terra, now using the name "Xehanort", has become Ansem's apprentice, and making an ally in Braig. Ansem and Ienzo then walk by, catching the boy's attention and the scientist's suspicion.

During the end credits, Lea and Isa are seen getting thrown out of the castle by Dilan and Aeleus. Later, Lea buys two sticks of sea salt ice cream from Scrooge McDuck and shares it with Isa. Kairi is also seen picking flowers and gazing up at the sky above her, while her necklace faintly glows.

Between Kingdom Hearts Birth by Sleep and Kingdom Hearts
Hollow Bastion was once a glorious castle towering over the Radiant Garden and owned by a respectful king, Ansem the Wise. Much of the history of the castle is unknown, other than that Ansem ruled from it. However, eventually Ansem's apprentices led by Xehanort overthrew their former mentor, and remodeled the castle to include mechanical components. The result was a twisted bastion; half beautiful castle, half distorted factory. According to Leon, Maleficent invaded Hollow Bastion's world with her Heartless nine years before the events of Kingdom Hearts. Some residents managed to escape, many of whom ended up in Traverse Town. However, the youngest known resident, Kairi, was sent into the oceans of the worlds by Xehanort and ended up in Destiny Islands. During her reign in the castle as one of Ansem, Seeker of Darkness's minions, it is probable that Maleficent either created or remodeled the castle's keep, which has decorations and models of roses and her thorned plants.

Kingdom Hearts
Main article: Hollow Bastion

Kingdom Hearts II
Sora and his friends reunite with Leon, Yuffie, Aerith, and Cid, who have started the Hollow Bastion Restoration Committee, an organization attempting to rebuild the world that they once lived in. After reuniting with Merlin as well, Leon makes Sora, Donald, and Goofy honorary members of the committee and takes them to view the restoration work on the Bailey. There, after a surprise attack, the party has their first real encounter with Organization XIII in the form of taunts and cryptic messages. After unlocking the pathway to other worlds via his committee card, Sora heads out to search for King Mickey and Riku.

The party returns briefly to visit and assist Merlin, who has found Pooh's book, the entrance to the 100 Acre Wood. However, a raid by Heartless damages the book when they try to steal it from Sora's group, leading to Pooh's amnesia and the search for the book's Torn Pages.

When the party is called again to Hollow Bastion, they reunite with Cloud, who vows to go after Sephiroth. They then are sent by Cid and Merlin to assist Leon in the Bastion itself; along the way, they meet the Gullwings for the first time. After reaching the Bastion, they first see Ansem's study and are introduced to his seemingly malfunctioning computer system after a brief encounter with Tifa. After an unplanned trip to the Space Paranoids courtesy of Stitch, they finally meet with the King in Ansem's study, who promises to talk after they finish helping Tron. Sora and his party copy Tron's scrambled data, finding out about Ansem the Wise.

Mickey explains about Ansem the Wise, his impostor, and the Heartless and Nobodies that resulted, most notably Xemnas. While he explains many things to them, Sora learns that the King can't tell him about Riku. He charges them to go find the missing Riku and Kairi, but there is a sudden explosion outside the Bastion. Heartless and Nobodies begin pouring through a hole blown in the outer wall. Sora's party encounter Maleficent, who orders her Heartless to attack, and the Gullwings, who they trick into joining Leon's side. They also find Sephiroth, looking to fight Cloud.

The party makes their way to the Bailey, where they witness the Hollow Bastion Restoration Committee, the Gullwings, Cloud, and Tifa's attempts to stop the Heartless, as well as an encounter between Cloud and Sephiroth. Mickey orders them to find Riku and Kairi instead of fighting the Heartless, but Sora refuses and leaps into the fray, joined by Donald and Goofy. Their first encounter is with Demyx, who attempts to eliminate Sora again. They defeat Demyx, and Mickey catches up with them and admits his earlier decision was hasty. An explosion caused by a Heartless causes a boulder to fly at Mickey, but Goofy takes the blow instead and is seemingly killed. Spurred on by his sacrifice, the three jump into the battle, assisted by the other residents of Hollow Bastion. After a short time, it is revealed that Goofy is alright and reunites with them. Together, they work to halt the Heartless invasion.

They are triumphant in the end, but are confronted by Xemnas and Saïx who reveals, with help from Axel, Organization XIII's master plot. Maleficent appears and attempts to claim Kingdom Hearts for her own. She helps Sora escape so he can help her find a way to get rid of the Nobodies by sending him and his friends into the Realm of Darkness. There, they find the two clues needed to unlock the identity of Roxas, as well as the way to unlock the second set of adventures in each World.

On the third and final main visit to Hollow Bastion, the Master Control Program has taken over Cid and Ansem the Wise's computers, causing the claymores in Hollow Bastion to malfunction and attack the residents. Sora, Donald, and Goofy go into Space Paranoids to contact Tron while Cid works on a program to delete the MCP. When downloaded into the Space Paranoids, the party is able to retake control of Hollow Bastion's computers and restore order. In addition, Tron finds information on Ansem's data of Hollow Bastion's existence before the Heartless came, then reveals it to all residents, reminding everyone its true name and nature: the Radiant Garden.

Alternatively, Sora and co. find and fight Sephiroth at Villain's Vale after Radiant Garden's chaotic situation is solved. If he is proven victorious, Sephiroth tells him to find Cloud so that they may finish everything once and for all. Cloud and Sephiroth emit in a great battle until Tifa arrives and renews his light, giving him the strength to fight Sephiroth. Cloud and Sephiroth disappear to once again finish their battle. Tifa gives Sora the Fenrir Keychain as token for her gratitude for helping her and Cloud.

Kingdom Hearts Coded
Main article: Hollow Bastion

Kingdom Hearts 358/2 Days
The World that Never Was has likely been the headquarters for Organization XIII since its creation. It remained so all the way through to Xemnas's death, even after the founding of Castle Oblivion as a secondary base. Meetings were held here, and members would return here when done with their missions. Up until the time of Sora's arrival on this world, it was a safe-haven for Organization XIII.

When Roxas abandoned the Organization, he wandered for a short time through the streets of the Dark City, likely contemplating where to go to start his search for himself. Here, outside one of the many locked stores, Roxas met with Axel, who tried to stop him from leaving, warning him that the Organization would want him eliminated were he to leave. Roxas, stating that no one would miss him (were he to die), left a saddened Axel behind and moved along the streets to Memory's Skyscraper. Axel mutters that he would miss him, before Roxas disappeared into the darkness.

A few days later, Roxas returns to the city, hoping to engage Xemnas along with the other Organization XIII members, but instead he discovered multitudes of Heartless, sent to attack the Keyblade master while the Organization was not protecting him. Roxas fended off the hordes of Neoshadow Heartless, but realized he was too far outnumbered. It was then that he saw Riku atop the skyscraper. Using Roxas's Oblivion keyblade, Riku helped the Nobody defeat all the Heartless (Roxas used his Oathkeeper).

The two then turned on each other and dueled. Roxas eventually defeated Riku, who had not yet mastered himself or control of the Keyblade. Riku used the darkness in his heart as a last resort and unleashed Ansem, Seeker of Darkness, with his Guardian, to subdue Roxas. DiZ promptly arrived to find Riku-Ansem with his hood up, and the two took Roxas back to their secret base in Twilight Town.

Kingdom Hearts II
The World that Never Was continued to be used as a base of operations for the Organization throughout Kingdom Hearts II. Although their numbers continued to decrease, they still held meetings in the Castle that Never Was, and plotted a way to use the Keyblade.

Eventually, Sora arrived in the Dark City, with the help of the Organization's traitor, Axel. Making their way through the large amounts of Heartless, Sora, Donald, Goofy, and King Mickey fought to the center of the city, Memory's Skyscraper. Here, Samurai Nobodies appeared from nowhere, and Roxas appeared to Sora, challenging him to a fight. The two disappeared from the scene and while Donald and Goofy fought off the Samurai, Sora and Roxas dueled on the Station of Awakening.

After Roxas is defeated, he tells Sora that he's a "good other." The group then continues on to the Castle that Never Was. They make their way through the many levels of the castle, meeting up with Riku and Kairi, and finishing off the remaining members of the Organization.

After meeting with Ansem the Wise on one of the upper floors of the castle, the latter sacrifices his life in an attempt to destroy Xemnas's Kingdom Hearts (world), the blast returning Riku to his original form. The party makes their way to the top floor and finally defeat Xemnas.

During the extensive final battle with "The Superior," much of the Dark City and the Castle That Never Was is destroyed. Chunks of building were ripped up and thrown at Sora and Riku, and the main tower collapsed off of the Castle.

Kingdom Hearts
After the destruction of Destiny Islands, Sora ends up in Traverse Town, while Donald and Goofy arrive at the same time through the use of a Gummi Ship. He is awakened by Pluto and ventures out into the town, searching for his friends; humorously, Sora often leaves an area at the same time that Donald and Goofy enter, just barely missing them. Eventually, Sora meets Leon, whom he fights. Regardless of the outcome, Sora passes out and finds himself in a hotel where he meets Yuffie and learns about the Keyblade and the Heartless, while next door, Aerith explains the same things to Donald and Goofy.

Heartless attack, and Leon runs out to defend the town from them. Before leaving, Leon tells Sora not to worry about the attacking Soldier and Shadow Heartless and to find their leader. As Sora enters the Third District, Donald and Goofy are blown off a balcony above, and land on him. The three battle and defeat numerous Soldier Heartless before being attacked by and defeating the Guard Armor. Afterwards, the three become companions and leave to find Riku, Kairi and King Mickey. They return multiple times, Sora reuniting with Riku and sealing the Keyhole, meeting Merlin and the Fairy Godmother, and also when a saved Kairi gives Sora her lucky charm. When the worlds are restored after the defeat of Ansem, Seeker of Darkness, the fate of Traverse Town is unknown, as its residents return to their worlds.

Kingdom Hearts: Chain of Memories
A memory-created version of Traverse Town is the first world Sora visits while in Castle Oblivion, as this is where Marluxia teaches Sora how to fight within the castle. Here he meets Leon and the others, but they don't recognize Sora, although they somehow remember his name. This is a recurring problem for the rest of the game. Here Leon teaches Sora about Sleights. Aerith tells Sora near the end of the visit that she and everyone else may be nothing but a figment in Sora's memory.

Kingdom Hearts 358/2 Days
Although Traverse Town is not a playable world in Kingdom Hearts 358/2 Days, the world is sometimes displayed when Roxas has flashbacks of Sora's memories.

Kingdom Hearts II
While Traverse Town does not appear in Kingdom Hearts II, it is frequently mentioned and shown in Sora's memory restoration. Merlin claims that he retrieved Winnie the Pooh's storybook out of the town's Zero District, and it is mentioned several times in the Secret Ansem Reports.

Kingdom Hearts Coded
In Kingdom Hearts coded it appears that the first district is no longer peaceful, as a battle against numerous Heartless and "bugs" is witnessed. In episode 2, Data Sora wakes up by Data Pluto in Traverse Town, like in the first game. King Mickey tells Sora to investigate this world. While he was investigating, he meets Data Cid. Cid is trying to find Data Huey, Dewey, and Louie, whom Sora manages to find. Each of them had found a shiny piece, which together almost form a keyhole.

Sora then meets a black coated man who gives him the 4th piece of the Keyhole. Later, Mickey tells him that the Keyhole probably leads to the corrupted place, similar to the time in Destiny Island. Sora then opens it with his Keyblade which leads him to another space in Traverse Town. He was running and encounters lots of blocks. He continues running and he meets a Guard Amour and has to fight it. After Sora fixes Traverse Town a new power awakens inside of Data Sora. Meanwhile, in the real Disney Castle, a new message appeared, saying "Their torment has been lessened."

Kingdom Hearts 358/2 Days
Twilight Town is the birthplace of all human-form Nobodies, with possible exception of Naminé. When they are first "born", they arrive in front of the manor gates, in the clearing of the woods. Here, a previously born Nobody greets them and gives them their new name. Roxas at first turned down Xemnas's offer to join Organization XIII, and wandered the city streets. Seeing Roxas's apparent sadness over not having friends here after seeing a trio of friends (Hayner, Pence, and Olette), Axel appears and gives him sea-salt ice cream, convincing him to join atop the Clock Tower.

Throughout Roxas's life as a Nobody, he, Axel, and Xion used the Clock Tower as a meeting place after their missions, where they would sit and talk about their missions, or discuss whatever came to mind. It is also here that Roxas and Xion have their final battle; it is also where he absorbs her afterwards.

Kingdom Hearts: Chain of Memories
Meanwhile, Sora, Donald, and Goofy accessed a memory-based Twilight Town via a card on the eleventh floor of Castle Oblivion. Sora, vexed and confused, wondered why Vexen mentioned the words "my Riku" and "the other side of Sora's heart". After Sora defeated Vexen, Vexen was just about to reveal Marluxia's plans (and, by extension, Roxas's existence) to Sora and company when Axel barged in and killed Vexen.

At a later point, Riku, also in Castle Oblivion, accessed the memory version of Twilight Town with help from King Mickey. In the memory Twilight Town, Riku meets DiZ, fights Riku Replica in their second match ending with Riku defeating the Replica and causing him to fade out of existence, and meets Naminé before confronting Ansem, Seeker of Darkness one last time, to conquer his darkness.

Kingdom Hearts II
DiZ, unknown to Organization XIII, began using The Old Mansion as a headquarters for his revenge. Along with Naminé and Riku, he set up computer systems and Memory Pods in the basement levels of the manor, and monitored Sora's progression as he regained his memories while Roxas lived in a virtual simulation of Twilight Town.

The restoration process finishes exactly one year from the day that Sora created Roxas, and Sora, Donald, and Goofy awaken from their sleep with their memories restored up to the point that they entered Castle Oblivion, but do not know how long they were asleep, or how they got to Twilight Town. Sora says that the surroundings are rather familiar, and the group wonders if they had ever been there before.

They wander the streets, looking for answers, and ultimately meet Hayner, Pence, Olette, Seifer, and the other residents of Twilight Town. Eventually, they encounter King Mickey, when he saves them from a group of attacking Nobodies and tells them to board a magic train to the Mysterious Tower. Once there, the tower's master, Yen Sid, gives Sora new clothes, new abilities, and explains the situation with Organization XIII. He also returns the Gummi Ship to them, and puts them on their new quest.

Sora and the party return to Twilight Town twice during their adventures. The first time, he learns that Kairi fled Destiny Islands in search of him and was kidnapped by Axel. As he leaves town, he is stopped by Saïx, who taunts him into defeating more Heartless for Organization XIII.

The second time, the party, along with Mickey, Hayner, Pence, and Olette, go to the manor where Sora and the party awakened, and find the digital Twilight Town, which leads them to The World That Never Was.

Snow White and the Seven Dwarfs
Bashful ~ Scotty Mattraw

Bird ~ Marion Darlington

Doc ~ Roy Atwell

Dopey ~ Eddie Collins

Grumpy ~ Pinto Colvig

Happy ~ Otis Harlan

Humbert The Huntsman ~ Stuart Buchanan

The Prince ~ Harry Stockwell

Raven

Sleepy ~ Pinto Colvig

Sneezy ~ Billy Gilbert

Snow White ~ Adriana Caselotti

Spirit Of The Magic Mirror ~ Moroni Olsen

The Wicked Queen Grimhilde ~ Lucille LaVerne

Pinocchio
Barker on Pleasure Island ~ Don Brodie

The Blue Fairy ~ Evelyn Venable

Cleo

Coachman ~ Charles Judels

Figaro

Geppetto ~ Christian Rub

Gideon ~ Mel Blanc

J. Worthington “Honest John” Foulfellow ~ Walter Catlett

Jiminy Cricket ~ Cliff Edwards

Lampwick ~ Frankie Darro

Monstro

Pinocchio ~ Dickie Jones

Stromboli ~ Charles Judels

Fantasia
Apollo

Autumn Fairies

Baby Pegasus

Bacchus

Ben Ali Gator

Blossom Ballet

Brooms

Brudus

Centaurettes

Centaurs

Chernabog

Cupids

Deems Taylor ~ Deems Taylor (Himself)

Demons

Dewdrop Fairies

Diana

Dinosaurs

Elephanchine

Frost Fairies

Ghosts

Goldfish

Hop Low

Hyacinth Hippo

Iris

Jacchus

Leopold Stokowski ~ Leopold Stokowski (Himself)

Melinda

Mickey Mouse ~ Walt Disney

Milkweed Ballet

Mlle. Upanova

Morpheus

Mushroom Dancers

Orchid Girls

Pegasus

Pegasus’ Family

The Philadelphia Orchestra ~ The Philadelphia Orchestra (Themselves)

Pilgrims

Snowflake Fairies

Thistle Boys

Vulcan

Yen Sid

Zeus

Dumbo
Boys ~ Harold Manley; Tony Neil; Charles Stubbs

Casey Jones, Jr. ~ Margaret Wright

Clowns ~ Billy Bletcher; Eddie Holden; Billy Sheets

Crows ~ Jim Carmichael (speaking); Cliff Edwards (speaking); Hall Johnson Choir (singing)

Dumbo/Jumbo, Jr.

Fat Crow

Fidgity ~ Noreen Gammill

Giddy ~ Dorothy Scott

Glasses Crow

Jim Crow ~ Cliff Edwards

Joe, The Elephant Trainer ~ Billy Sheets

Matriarch ~ Verna Felton

Mr. Stork ~ Sterling Holloway

Mrs. Jumbo

Narrator ~ John McLeish

Preacher Crow

Prissy ~ Sarah Selby

Ringmaster ~ Herman Bing

Roustabouts ~ The King’s Men

Skinny ~ Malcolm Hutton

Straw Hat Crow

Timothy Q. Mouse ~ Edward Brophy

Bambi
Aunt Ena ~ Mary Lansing

Bambi ~ Hardy Albright (adolescent); Donnie Dunagan (boy); Bobby Stewart (baby); John Sutherland (adult)

Bambi

Bambi’s Mother ~ Paula Winslowe

Faline ~ Ann Gillis (adult); Cammie King (young)

Flower ~ Stanley Alexander (boy); Tim Davis (adolescent); Sterling Holloway (adult)

Friend Owl ~ Bill Wright

The Great Prince Of The Forest ~ Fred Shields

Miss Bunny

Miss Skunk

Mr. Mole

Mrs. Possum ~ Mary Lansing

Mrs. Quail ~ Thelma Boardman

Mrs. Rabbit ~ Marjorie Lee

Ronno

Thumper ~ Peter Behn (young); Tim Davis (adult)

Saludos Amigos
Boy with Flute

Condor

Donald Duck ~ Clarence Nash

Goofy ~ Pinto Colvig

Horse

José “Joe” Carioca ~ Aloysio “José” Oliveira

Llama

Mama Plane

Narrator ~ Frank Graham

Narrator ~ Fred Shields

Ostrich

Papa Plane

Pedro

Signal Tower

Walt Disney ~ Walt Disney

The Three Caballeros
Aracuan Bird ~ José Oliveira

Aurora Miranda ~ Aurora Miranda (Herself)

The Burrito

Carmen Molina ~ Carmen Molina (Herself)

Donald Duck ~ Clarence Nash

Dora Luz ~ Dora Luz (Herself)

The Gauchito

José “Joe” Carioca ~ Aloysio “José” Oliveira

Narrator ~ Frank Graham

Narrator ~ Sterling Holloway

Narrator ~ Fred Shields

Neptune

Pablo Penguin

Panchito ~ Joaquin Garay

Make Mine Music
Alice Bluebonnet

Band-leader

Casey

Dancer ~ David Lichine

Dancer ~ Tania Riabouchinska

Grace Martin

Grandpa

Grandpa Coy

Henry Coy

Isolde

Ivan

Johnny Fedora

Manager

Mischa

The Mudville Nine

Peter

Professor Tetti Tatti

Sailors

Sasha

Sonia

Umpire

Vladimir

Whitey

Willie the Whale

Wolf

Yascha

Fun and Fancy Free
Bongo

Charlie McCarthy ~ Edgar Bergen

Cow

Donald Duck ~ Clarence Nash

Edgar Bergen ~ Edgar Bergen (Himself)

Goofy ~ Pinto Colvig

Jiminy Cricket ~ Cliff Edwards

Luana Patten ~ Luana Patten

Lulubelle

Lumpjaw ~ James Macdonald

Mickey Mouse ~ Walt Disney; James Macdonald

Mortimer Snerd ~ Edgar Bergen

Narrator, Bongo ~ Dinah Shore

Singing Harp ~ Anita Gordon

Willie The Giant ~ Billy Gilbert

Melody Time
Aracuan Bird ~ Pinto Colvig

The Bee

Big Toot

Bob Nolan ~ Bob Nolan (Himself)

Bobby Driscoll ~ Bobby Driscoll (Himself)

Donald Duck

Ethel Smith ~ Ethel Smith (Herself)

Jenny

Joe

Johnny Appleseed ~ Dennis Day

Johnny’s Angel ~ Dennis Day

José “Joe” Carioca

Little Toot

Luana Patten ~ Luana Patten (Herself)

Master Of Ceremonies ~ Buddy Clark

The Old Settler ~ Dennis Day

Pecos Bill

Roy Rogers ~ Roy Rogers (Himself)

Slue Foot Sue

Sons Of The Pioneers ~ Sons Of The Pioneers (Themselves)

Trigger ~ Trigger (Himself)

Widowmaker

The Adventures of Ichabod and Mr. Toad
Angus MacBadger ~ Campbell Grant

Baltus Van Tassel

Brom Bones ~ Bing Crosby

Court Clerk

Cyril Proudbottom ~ J. Pat O’Malley

Doctor

Gunpowder

Ichabod Crane ~ Bing Crosby

J. Thaddeus Toad ~ Eric Blore

Judge ~ Leslie Denison

Katrina Van Tassel

Mole ~ Collin Campbell

Narrator, The Legend Of Sleepy Hollow ~ Bing Crosby

Narrator, The Wind In The Willows ~ Basil Rathbone

Prosecutor ~ John McLeish (credited as John Ployhardt)

Rat ~ Claud Allister

Tilda

Weasel #1 ~ Leslie Denison

Weasel #2 ~ Edmond Stevens

Winkie ~ OllieWallace

Cinderella
Anastasia Tremaine ~ Lucille Bliss

Bert

Blossom

Bruno ~ James Macdonald

Cinderella ~ Ilene Woods

Cinderella’s Father

Drizella Tremaine ~ Rhoda Williams

Fairy Godmother ~ Verna Felton

Grand Duke ~ Luis Van Rooten

Gus/Octavius ~ James Macdonald

Jaq ~ James Macdonald

King ~ Luis Van Rooten

Lady Tremaine ~ Eleanor Audley

Lucifer ~ June Foray

Luke

Major

Mert

Narrator ~ Betty Lou Gerson

Prince Charming ~ Mike Douglas (singing); William Phipps (speaking)

Perla

Suzy

Alice in Wonderland
Ace Of Clubs ~ Thurl Ravenscroft (singing; member of The Mellomen)

Alice ~ Kathryn Beaumont

Alice’s Sister ~ Heather Angel

Bill ~ Larry Grey

Bird In The Tree ~ Queenie Leonard

Bird-cage Bird

Bread-and-Butterflies

Brush-dog

Bulb-horn Bird

Card Guards

Card Painters ~ Ken Beaumont (speaking); Larry Grey (speaking); The Mellomen (singing)

Carpenter ~ J. Pat O’Malley

Caterpillar ~ Richard Haydn

Cheshire Cat ~ Sterling Holloway

Dinah

Dodo ~ Bill Thompson

Doorknob ~ Joseph Kearns

Dormouse ~ James Macdonald

Drum Frog

Eaglet

Fish

Flamingos ~ Pinto Colvig

Flowers

Glasses Bird

Hammer Birds

Hedgehogs

King Of Hearts ~ Dink Trout

Lobsters

Mad Hatter ~ Ed Wynn

March Hare ~ Jerry Colonna

Mirror Bird

Mome-raths

Mother Oyster

Owl

Oysters

Pelicans

Queen Of Hearts ~ Verna Felton

Rocking-horse Fly

The Rose ~ Doris Lloyd

Shovel Bird

Starfish

Toucan

Tweedledee ~ J. Pat O’Malley

Tweedledum ~ J. Pat O’Malley

Umbrella Birds

Walrus ~ J. Pat O’Malley

White Rabbit ~ Bill Thompson

Peter Pan
Captain James Hook ~ Hans Conried

Cubby

Indian Chief ~ Candy Candido

John Darling ~ Paul Collins

Jukes

Michael Darling ~ Tommy Luske

Mr. George Darling ~ Hans Conried

Mr. Smee ~ Bill Thompson

Mrs. Maradeth “Mary” Darling ~ Heather Angel

Mullins

Narrator ~ Tom Conway

Nibs

Peter Pan ~ Bobby Driscoll

Slightly

Starky

Tiger Lily

Tinkerbell

Toodles

Turk

The Twins

Wendy Darling ~ Kathryn Beaumont

Wibbles

Lady and the Tramp
Am ~ Peggy Lee

Aunt Sarah ~ Verna Felton

Beaver ~ Stan Freberg

Boris ~ Thurl Ravenscroft (singing; member of The Mellomen); Alan Reed (speaking)

Bull ~ Bill Thompson

Dachsie ~ Bill Thompson

Darling ~ Peggy Lee

Jail Quartet ~ The Mellomen

Jim Dear ~ Lee Millar

Jock ~ Bill Thompson

Joe ~ Bill Thompson

Lady ~ Barbara Luddy (speaking); Peggy Lee (singing)

Peg ~ Peggy Lee

Si ~ Peggy Lee

Tony ~ George Givot

Toughy ~ Dal McKennon

Tramp ~ Larry Roberts

Trusty ~ Bill Baucom

Sleeping Beauty
Fauna ~ Barbara Jo Allen

Flora ~ Verna Felton

King Hubert ~ Bill Thompson

King Stefan ~ Taylor Holmes

Maleficent ~ Eleanor Audley

Maleficent’s Goons ~ Bill Amsbery; Candy Candido; Pinto Colvig

Merryweather ~ Barbara Luddy

Narrator ~ Marvin Miller

Owl ~ Dal McKennon

Prince Phillip ~ Bill Shirley

Princess Aurora ~ Mary Costa

101 Dalmatians
Anita Radcliff ~ Lucille Bliss (singing); Lisa Davis (speaking)

Collie ~ Tom Conway

Colonel ~ J. Pat O’Malley

Cruella De Vil ~ Betty Lou Gerson

Danny ~ George Pelling

Dirty Dawson

Freckles

Horace Badun ~ Frederick Worlock

Inspector Craven ~ Frederick Worlock

Jasper Badun ~ J. Pat O’Malley

Lucky ~ Mimi Gibson

Lucy ~ Martha Wentworth

Miss Birdwell ~ Betty Lou Gerson

Nanny Cook ~ Martha Wentworth

Patch ~ Micky Maga

Penny ~ Sandra Abbott

Perdita ~ Cate Bauer; Lisa Daniels

Pongo ~ Rod Taylor

Queenie ~ Martha Wentworth

Quizmaster ~ Tom Conway

Roger Radcliff ~ Bill Lee (singing); Ben Wright (speaking)

Rolly ~ Barbara Beaird

Rover ~ Barbara Luddy

Towser ~ Tudor Owen

The Sword in the Stone
Archimedes ~ Junius Matthews

Arthur/"Wart" ~ Richard Reitherman; Robert Reitherman; Rickie Sorensen

Granny Squirrel ~ Martha Wentworth

Kay ~ Norman Alden

Knight ~ Thurl Ravenscroft

Little Girl Squirrel ~ Ginny Tyler

Madame Min ~ Martha Wentworth

Merlin ~ Karl Swenson

Narrator ~ Sebastian Cabot

Scullery Maid ~ Barbara Jo Allen; Martha Wentworth

Sir Ector ~ Sebastian Cabot

Sir Pelinore ~ Alan Napier

The Jungle Book
Akela ~ John Abbott

Baby Elephant ~ Clint Howard

Bagheera ~ Sebastian Cabot

Baloo ~ Phil Harris

Buzzie ~ J. Pat O’Malley

Colonel Hathi ~ J. Pat O’Malley

Dizzy ~ Lord Tim Hudson

Flaps ~ Chad Stuart

Kaa ~ Sterling Holloway

King Louie ~ Louis Prima

Mowgli ~ Bruce Reitherman

Rama ~ Ben Wright

Shanti ~ Darleen Carr

Shere Khan ~ Thurl Ravenscroft (singing); George Sanders (speaking)

Winifred ~ Verna Felton

Ziggy ~ Digby Wolfe

The Aristocats
Abigail Gabble ~ Monica Evans

Abraham de Lacy Giuseppe Casey Thomas O’Malley ~ Phil Harris

Amelia Gabble ~ Carole Shelley

Berlioz ~ Dean Clark

Chinese Cat ~ Paul Winchell

Duchess ~ Eva Gabor (speaking); Robie Lester (singing)

Edgar ~ Roddy Maude-Roxby

English Cat ~ Lord Tim Hudson

French Milkman ~ Peter Renaday

Frou-Frou ~ Ruth Buzzi (singing); Nancy Kulp (speaking)

Georges Hautecourt ~ Charles Lane

Italian Cat ~ Vito Scotti

Lafayette ~ George Lindsey

Madame Adelaide Bonfamille ~ Hermione Baddeley

Marie ~ Liz English

Napoleon ~ Pat Buttram

Roquefort ~ Sterling Holloway

Russian Cat ~ Thurl Ravenscroft

Scat Cat ~ Scatman Crothers

Toulouse ~ Gary Dubin

Trunk Movers ~ Roddy Maude-Roxby

Uncle Waldo ~ Bill Thompson

Robin Hood
Allan-a-Dale ~ Roger Miller

Country Dog

Crocodile ~ Candy Candido

Friar Tuck ~ Andy Devine

Grandma Owl

Grandpa Owl

King Richard ~ Peter Ustinov

Lady Kluck ~ Carole Shelley

Little John ~ Phil Harris

Maid Marian ~ Nancy Adams (singing); Monica Evans (speaking)

Mother Mouse ~ Beulah Bondi

Mother Rabbit ~ Barbara Luddy

Nutsy ~ Ken Curtis

Otto ~ J. Pat O’Malley

Prince John ~ Peter Ustinov

Robin Hood ~ Brian Bedford

Sexton Mouse ~ John Fiedler

Sheep Dog

Sheriff Of Nottingham ~ Pat Buttram

Sir Hiss ~ Terry-Thomas

Sis Rabbit ~ Dana Laurita

Skippy Rabbit ~ Billy Whitaker

Tagalong Rabbit ~ Dora Whitaker

Toby Turtle ~ Richie Sanders

Trigger ~ George Lindsey

The Many Adventures of Winnie the Pooh
Christopher Robin ~ Bruce Reitherman; Timothy Turner; Jon Walmsley

Eeyore ~ Ralph Wright

Gopher ~ Howard Morris

Kanga ~ Barbara Luddy

Narrator ~ Sebastian Cabot

Owl ~ Hal Smith

Piglet ~ John Fiedler

Rabbit ~ Junius Matthews

Roo ~ Clint Howard; Dori Whitaker

Tigger ~ Paul Winchell

Winnie The Pooh ~ Sterling Holloway

The Rescuers
Adoptive Father

Adoptive Mother

Bats

Beachcomber Mice

Bernard ~ Bob Newhart

Brutus ~ Candy Candido

Chairmouse ~ Bernard Fox

Deacon Owl ~ John Fiedler

Deadeye ~ George Lindsey

Digger ~ Dub Taylor

Ellie Mae ~ Jeanette Nolan

Evinrude ~ James Macdonald

Gramps ~ Larry Clemmons

Luke ~ Pat Buttram

Madame Medusa ~ Geraldine Page

Miss Bianca ~ Eva Gabor

Mouse Scouts

Mr. Snoops ~ Joe Flynn

Nero ~ Candy Candido

Orphans

Orville ~ Jim Jordan

Penny ~ Michelle Stacy

Rufus ~ John McIntire

TV Announcer ~ Bill McMillan

           UN Doorman

The Fox and the Hound
Abigail

Amos Slade ~ Jack Albertson

Badger ~ John McIntire

Bear

Big Mama ~ Pearl Bailey

Boomer ~ Paul Winchell

Chief ~ Pat Buttram

Copper ~ Corey Feldman (young); Kurt Russell (adult)

Dinky ~ Dick Bakalyan

Porcupine ~ John Fiedler

Squeeks

Tod ~ Keith Mitchell (young); Mickey Rooney (adult)

Vixey ~ Sandy Duncan

Widow Tweed ~ Jeanette Nolan

The Black Cauldron
Creeper ~ Phil Fondacaro

Dallben ~ Freddie Jones

Doli ~ John Byner

Eilonwy ~ Susan Sheridan

Fairfolk ~ Brandon Call; Gregory Levinson; Lindsay Rich

Fflewddur Fflam ~ Nigel Hawthorne

Gurgi ~ John Byner

Hen Wen

Henchmen ~ Wayne Allwine; James Almanzar; Phil Fondacaro; Steve Hale; Jack Laing; Phil Nibbelink; Peter Renaday

The Horned King ~ John Hurt

King Eidilleg ~ Arthur Malet

Narrator ~ John Huston

Orddu ~ Eda Reiss Merin

Orgoch ~ Billie Hayes

Orwen ~ Adele Malis-Morey

Taran ~ Grant Bardsley

           Tinkerbell 

The Great Mouse Detective
Bar Maid ~ Ellen FitzHugh

Bartender

Bartholomew ~ Barrie Ingham

Basil ~ Barrie Ingham

Citizen ~ Walker Edmiston

Dancing Girl Mouse ~ Melissa Manchester

Dr. David Q. Dawson ~ Val Bettin

Dr. John H. Watson ~ Laurie Main

Felicia

Fidget ~ Candy Candido

Hiram Flaversham ~ Alan Young

Juggling Octopus

Lady Mouse ~ Shani Wallis

Mrs. Judson ~ Diana Chesney

Olivia Flaversham ~ Susanne Pollatschek

Pianist

Professor Ratigan ~ Vincent Price

Queen Moustoria ~ Eve Brenner

Sherlock Holmes ~ Basil Rathbone

Thug Guards ~ Wayne Allwine; Tony Anselmo; Val Bettin; Walker Edmiston

           Toby

Oliver & Company
DeSoto ~ Carl Weintraub

Dodger ~ Billy Joel

Einstein ~ Richard Mulligan

Fagin ~ Dom DeLuise

Francis ~ Roscoe Lee Browne

Georgette ~ Bette Midler

Ignacio Alonzo Julio Federico de Tito ~ Cheech Marin

Jenny Foxworth ~ Natalie Gregory; Myhanh Tran (singing – “Good Company”)

Louie

Oliver ~ Joey Lawrence

Pekingese

Rita ~ Ruth Pointer (singing – “Streets Of Gold”); Sheryl Lee Ralph

Roscoe ~ Taurean Blacque

Sykes ~ Robert Loggia

Winston ~ William Glover

The Little Mermaid
Adella

Alana

Andrina ~ Susan Ruttan (speaking)

Aquata ~ Debbie Shapiro

Ariel ~ Jodi Benson

Arista

Attina

Carlotta ~ Edie McClurg

Chef Louis ~ Rene Auberjonois

Flotsam ~ Paddi Edwards

Flounder ~ Jason Marin

Grimsby ~ Ben Wright

Jetsam ~ Paddi Edwards

King Triton ~ Kenneth Mars

Laundrywoman

Max

Minister

Prince Eric ~ Christopher Daniel Barnes

Scuttle ~ Buddy Hackett

Seadog

Seahorse ~ Will Ryan

Sebastian ~ Samuel E. Wright

Shark

Ursula ~ Pat Carroll

Beauty and the Beast
Baker ~ Alec Murphy

Baker’s Customer

Bartender

Basketweaver

Beast ~ Robby Benson

Beer Steins

Belle ~ Paige O’Hara

Big Crony

Bimbette ~ Mary Kay Bergman

Bimbette ~ Kath Soucie

Birds

Blacksmith

Bookseller ~ Alvin Epstein

Brush

Butcher

Cheese Merchant

Chef Bouche ~ Brian Cummings

Chimneysweep

Chip ~ Bradley Michael Pierce

Cogsworth ~ David Ogden Stiers

Comb

Creamer

Dresser

Driver

Fabric Buyer

Fat Crony

Fifi ~ Kimmy Robertson

Fishmonger

Fishmonger’s Customer

Fruit Shopper

Gaston ~ Richard White

Globe

Hat Buyer

Hat Rack

Hat-Shop Owner

Large Man

Lefou ~ Jesse Corti

Lumiere ~ Jerry Orbach

Marie

Matronly Woman

Maurice ~ Rex Everhart

Monsieur D’Arque ~ Tony Jay

Mother

Mrs. Potts ~ Angela Lansbury

Narrator ~ David Ogden Stiers

Palanquin

Philippe ~ Hal Smith

Prisoner

Sugarbowl

Sultan ~ Frank Welker

Tall Crony

Three Young Guys

Wardrobe ~ Jo Anne Worley

Wolves

Aladdin
Abu ~ Frank Welker

Aladdin ~ Brad Kane (singing); Scott Weinger (speaking)

Cave Of Wonders ~ Frank Welker

Genie ~ Robin Williams

Iago ~ Gilbert Gottfried

Jafar ~ Jonathan Freeman

Jasmine ~ Linda Larkin (speaking); Lea Salonga (singing)

Magic Carpet

Peddler ~ Bruce Adler (singing)

Rajah

Sebastian

Sultan of Agrabah ~ Douglas Seale