Talk:Bellwether/@comment-24308881-20160308140458/@comment-1635429-20160331205712

Not to sound offended, because I'm not, but you can't tell someone else why the feel the why they feel, Alpha. My problem is Bellwether's character. She has some motivation, but is she entertaining? Does she have charisma? Is she a character that practically steals the spotlight whenever she's on screen because everything about her is enticing. For me, no, she isn't. Not even slightly.

That's the thing I said before. They spend so much time building up "I wonder who the villain is??" that they barely give the villain any screen time to act as their true selves. A character needs some kind of screen time, acting as their true selves in order for the audience to really feel for them. Ursula, Jafar, Scar, Cruella, what do they all have in common? Screen time. The filmmakers gave those villains time to make an impact on the audience. Bellwether, Zootopia's villain, gets about 5-7 minutes.

Like I said before, there are surprise villains that work. If you want an example of a complex villain done well, watch Toy Story 3's Lotso. And once again, what does Lotso have that Bellwether and Hans lack? Screen time and development. They take time in the story to flesh out his character, instead of making this jarring shift in the last ten minutues and just hoping it makes sense to the audience.

Screen time. Screen time leads to development and understanding of a character. It gives the character time to, onscreen, really resonate with the audience. You need those for your villains, otherwise they'll feel like cheap plot devices. But because they're so caught up on giving the audience that one-time shock, they're negletcing those necessities. I'm glad you enjoy these plot twists, but unless they actually treat the character like a character, and actually develop them for goodness sake, I couldn't care less about how a twist reflects real-life society.