Talk:Ultron Sentries/@comment-31012996-20181218224026

In Marvel vs. Capcom: Infinite, the Ultron Drones can be extremely annoying to deal with, especially in the final battle against Ultron Omega, both in story mode and in arcade mode, since there are no limitations as to how many Ultron Drones he can summon, and sometimes, he can summon two Ultron Drones at once, and he can regenrate vitality when summoning Ultron Drones, and the longer you take to defeat his Ultron Drones, the more vitality Ultron Omega regenerates. I haven't played story mode (I play the game mainly for the offline arcade mode), but I've watched clips of story mode online on YouTube, and from what I have seen, throughout the rest of story mode, if the CPU is set to easy, the Ultron Drones are fairly easy to beat, although you have to face a lot of them at once, although you know exactly how much vitality they have, and how many Ultron Drones you have to face, via health bars and counters on the screen. When you're fighting Ultron Omega, however, and he summons an Ultron Drone, however, you don't know how exactly much vitality the Ultron Drone has, nor how many more Ultron Drones are available for Ultron Omega to summon, as there are no limitations to how many Ultron Drones he can summon in his battle against you, and he can summon Ultron Drones at any time during the course of the battle, from the beginning to the end. In addition, Ultron Omega's Infinity Stone gauge is supercharged, allowing him to use Infinity Stomes numerous times throughout the battle, much more often than you, the player, would normally be able to do. Because of the time-consuming nature of the final battle, you, the player have no time limit to win the battle; even if all of the preceding battles in arcade mode, including the penultimate battle against Ultron-Sigma's standard form, which is much easier to beat (at least in arcade mode), are set at the normal time setting of 99 seconds, the final battle against Ultron Omega will have no time limit.