User:Ralph Smith

In the fictional arcade video game, Fix-It Felix, Jr., Ralph, serving as the game's antagonist, is in a rage of his forest home being destroyed by construction of a new apartment building. Ralph shouts out "I'm gonna wreck it!" and begins to demolish the building by destroying the windows, as revenge. As Felix comes in to save the day, Ralph throws down bricks, attempting to stop the hero from undoing his immense damage. However, Felix succeeds in repairing the apartment building and, at the end of the game, the Nicelanders who live in the apartment throw Ralph off the top of the building, sending him falling into a puddle of mud. PersonalityEdit

Despite his hulking nature and villainous programming, Ralph is ultimately a sweet, well-meaning character. He is also extremely casual and somewhat laid-back. Though surrounded by over-the-top personalities (such as the excessively gruff Sergeant Calhoun or the magnanimous Felix), Ralph carries himself in a manner that's considerably more human, and less caricatured. However, a direct result of his programming, Ralph is also a destructive bumbler with an admittedly explosive temper. As such, he can occasionally fall into fits of rage, causing him to rampage and cause destruction to objects around him. This is what ultimately motivates Ralph's unpleasant reputation in Niceland, and the arcade as a whole, as well as the reasoning behind the bad-guy's insecurities and antisocial behavior. Even so, Ralph makes earnest efforts (in a rather passive-aggressive manner) to suppress his temper and wrecking habits for the sake of those around him, as well as himself—especially during social events like the 30th-anniversary celebration that took place at the beginning of the film. His programming and constant mistreatment make this a difficult feat to accomplish, however.

Ralph was a fairly selfish character at the start of the film; his goal was to win the respect and hearts of other video game characters by retrieving a medal, but uncaringly causing havoc—including thefts, physical intimidation, and breaking Arcade bylaws by game-jumping along the way. He was also arrogant, blinded by his own self-interest, and had little regret in causing damage during his pursuit for a medal. Nevertheless, his intentions were pure at their core; he did not wish to become a hero for the sake of becoming one. Instead, he spent years living with the belief that only heroes were capable of making friends and garnering appreciation for their work, prompting him to change his reputation in hopes of receiving what he believes to be "good-guy exclusive" luxuries. Being that he spent thirty years facing prejudice and abuse, Ralph's lengths to achieve his goals had few bounds, with his breaking point having been reached.

Upon meeting the young, feisty misfit Vanellope, Ralph learns that having medals and an abundance of praise isn't what makes a good-guy, but showing love and care for others, does. Loving and valiant, Ralph went through great lengths to ensure Vanellope's happiness and safety, ultimately at the expense of his own, thus allowing him to evolve from selfish to selfless over the course of the movie.

He is also shown to be extremely protective through his friendship with Vanellope, as he continuously protected her from various antagonists throughout the film, and was willing to bring legit, physical harm to those who unfairly opposed and discriminated her. This is partially out of relatable sympathy for the young glitch, as she had endured treatment similar to Ralph's own experiences, showing Ralph's desire to help those as unfortunate, or even less so, than himself. This is also seen during the first half of the film, where Ralph charitably bestowed stolen cherries to homeless Q*Bert and his colleagues, as their game was unplugged, leaving them without food and substance. Ralph's care for others was also showcased during the finale, where he invited homeless video game characters to live in Niceland as his neighbors.

Though he doesn't exactly appear to be much of an intellectual, Ralph actually proves to have some intelligence to him, as he has the ability to concoct plans and effective courses of action on the spot, using his brawn to his advantage in creative ways. This is notably seen during his adventures in both Hero's Duty and Sugar Rush, as well as the climax.