Disney's Villains' Revenge is a 1999 point-and-click computer game released by Disney Interactive for the CD-ROM.
The game begins in the player's bedroom as Jiminy Cricket hosts a storytime session consisting of Snow White and the Seven Dwarfs, Dumbo, Alice in Wonderland, and Peter Pan. He soon gets bored reading the same stories he's read several times before, and decides to instead makes things more "interesting": he rips the last pages of the tales and challenges the player to match each story with its ending. However, the Blue Fairy appears and warns Jiminy that by ripping out the happy endings, the stories were left unresolved, allowing the respective villains - The Old Hag, Captain Hook, the Ringmaster, and the Queen of Hearts - to take over and rewrite their respective stories to ensure their victories over the heroes. The Blue Fairy transforms the book's cover into a portal, allowing Jiminy and the player to venture into the stories to restore the happy endings and make amends.
Each story and their worlds have been drastically altered by the villains. Snow White and the seven dwarves have been imprisoned by the Evil Queen and The Prince does not exist to awaken Snow from the sleeping death curse. The Queen forces Snow into eating her poisoned apple and then proceeds to put the dwarves to sleep as well: the player must brew some potions in order to make the Prince come back and kiss Snow White. Dumbo is forced to perform a humiliating high dive act over and over to entertain the villainous audience and his mother Mrs. Jumbo is tied up beneath the circus ring: by influencing the clowns' sketch, the player makes them humiliate themselves, so Dumbo regains self confidence and flies again. In Wonderland, Alice has been beheaded by the Queen of Hearts and her head separated from her body, but still alive and speaking, so the player, Jiminy and the White Rabbit have to reunite them and then escape the Queen's hedge maze. Peter Pan has become a decrepit old man and can't win a duel against Captain Hook. The player takes up Peter's sword and duels Hook and his pirates until he falls off his ship into the sea.
After restoring the true endings, the player and Jiminy are confronted by the four villains who invade the player's bedroom and each take one of the happy ending pages. The player uses the storybook as a shield, systematically destroying the villains' forces by reflecting them their own attacks until they are defeated. The Blue Fairy finally returns, adding a new tale to the book called "A Villain's Night Out" that describes the events of the game.
At one point of trying to summon the Prince, if the player puts the wrong ingredient (a regular green apple instead of a poisoned red apple) in the cauldron, Prince Charming from Cinderella appears instead: he tries the glass slipper on Snow White and then leaves when it doesn't fit.
The doorknobs on the storybook (Out and In) look exactly like the one from Alice in Wonderland.
Peter Pan's weapon of choice is commonly a dagger: here instead it's a long rapier, like Hook's (albeit without the golden guard).