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Mickey's Speedway USA is a Disney racing game for the Nintendo 64 and Game Boy Color, developed by Rare and published by Nintendo. The Game Boy Color version of this game is a sequel to Mickey's Racing Adventure (which was released in 1999 for the Game Boy Color only). It is styled after other kart racers such as the Mario Kart series, and Diddy Kong Racing, which was also made by Rare.

Gameplay

Mickey's Speedway USA2

A screenshot of Mickey's Speedway USA showing a race, with the player controlling Mickey Mouse.

Mickey's Speedway USA includes a Grand Prix mode, as well as multiplayer racing and battle modes. The game features six initial characters, with a further four being unlockable. The default characters are paired in likeness, and each pair is given the same statistics, such as Donald and Mickey having average statistics, or Pete and Goofy having a concentration in speed.

Synopsis

Mickey Mouse's dog, Pluto, is kidnapped by the Weasels for his "diamond" collar (later found out to be fake). As one of the drivers, including Disney characters such as Mickey, Minnie, Donald, Daisy, Goofy and Pete, the player races on tracks in the United States, based on locations such as New York, Alaska, Los Angeles and Seattle, to find the Weasels and save Pluto.

Characters and Stats

Default

These characters are available at the start of the game.

  • Mickey Mouse - Mickey Mouse is the all-round character of Mickey's Speedway USA, with a moderate learning curve. He's easy-going in the hands of a beginner, but decently lethal in the hands of an expert. Mickey's map color is red, as are his karts for Amateur, and for Intermediate and beyond.
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  • Minnie Mouse - Minnie is slightly lighter and slower than Mickey, but has better handling and reaches her top speed more quickly. She's one of the most beginner-friendly characters in the game, excelling at the more difficult courses that have more turns. Minnie's map color is light pink, while her Amateur kart is colored darker pink. Her kart for Intermediate is darker pink as well, but also has a dull pink heart decal.
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  • Donald Duck - Donald Duck's stats are identical to Mickey's; more experienced players will have an easier time using him, but he's a decent pick for amateurs. Donald's karts for both Amateur and Intermediate are yellow with a white stripe, and his map color is yellow.
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  • Daisy Duck - Daisy Duck is to Minnie Mouse as Donald Duck is to Mickey Mouse. That said, she's very easy to pick up for inexperienced players, but lags behind on the more straight-forward courses without precise item play to hinge on. Daisy's map color and Amateur kart are cyan. Her Intermediate kart is also cyan, but has a decal of a daisy (flower) on the front.
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  • Goofy - Goofy is the premier heavyweight of the game, having high weight and top speed, but low handling and acceleration. Goofy is a threat in the hands of a professional, but novice players will find that he's very difficult to control, especially on the harder courses. Goofy's map color and kart for Amateur is green. His Intermediate kart is also green, but has red wires sticking out of the front, and his spoiler has red tips as opposed to the light gray ones everyone else has.
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  • Pete - Like Goofy, Pete is very heavy and fast, but has subpar handling and acceleration. This makes him great on straightforward courses, but his performance has an inverse relationship with the difficulty of each course. Pete's map color and Amateur kart is orange. His Intermediate kart is a bit brighter orange, and his kart's front wings are plated with gray metal.
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Unlockable

These characters have to be unlocked before being used.

  • Huey - To unlock Huey, the player needs to have Mickey's Speedway USA on the Game Boy Color with data and use an N64 Transfer Pak to transfer some information to the N64 version. Huey will ask, "Hey, can I come with you?" at the start of the game. Huey's stats are similar to his uncle's, with middling weight and handling, but he has slightly lower acceleration and slightly higher top speed, comparable to a heavyweight like Goofy. Huey's map color is a slightly light red, and Amateur kart is yellow, like Donald's, but has a red stripe instead of a white one. His Intermediate kart, however, is sky blue with red front wings and accents, and his spoiler has a red center.
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  • Dewey - To unlock Dewey, the player has to complete all of the circuits under the Amateur difficulty and get 1st place in each of them. Dewey, like Minnie and Daisy, has low weight and top speed, but his handling and acceleration are great. Unlike Minnie and Daisy, his acceleration is the highest possible in the game, meaning he reaches his top speed before any other character, making him a slightly more advised pick for beginners. Dewey's map color is blue, and similar to Huey, his Amateur kart is yellow with a blue stripe, and his Intermediate kart is sky blue with blue front wings, accents and spoiler center.
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  • Louie - Louie is unlocked by completing all the Normal difficulty circuits and getting 1st place in each of them. Louie is considered to have the best possible stat spread, with the best handling and the best top speed/acceleration ratio, having the top speed of a middleweight but the acceleration of a lightweight. Louie is ideal for any course in the game. His map color is a slightly light green, his Amateur kart is yellow with a green stripe, and his Intermediate kart is sky blue with green front wings, accents and spoiler center, going in theme with his other brothers.
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  • Ludwig Von Drake - Professor Ludwig von Drake is the last unlockable character. He becomes available when the player completes the Frantic Finale in the Professional difficulty and earns the Platinum Trophy. Ludwig's stats make him extremely difficult to use optimally, but he is considered to be perfect for time trials. He has the highest possible top speed and has the heaviest kart, but the worst handling and the worst acceleration. Ludwig's map color is purple, and his Amateur and Intermediate karts are purple with a white stripe.
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Worlds

Game Boy Color version

  • Traffic Troubles: Los Angeles, Grand Canyon, Yosemite, San Francisco
  • Motor Way Mania: Seattle, Montana, Yellowstone, Utah
  • Freewayphobia: Milwaukee, Colorado, Nebraska, Texas
  • Victory Vehicles: Gulf Coast, Louisiana, Indianapolis, Boston
  • Frantic Finale: Smoky Mountains, Florida Everglades, Daytona Beach, Washington, D.C.

Games Elements

Image Item Description
Token delivery Token delivery You can get three tokens maximum that increase your speed
Sprinter Sprinter Get a speed boost temporarily
Shield shell Shield shell Become temporarily invincible
Paint Spo-cha business Paint Splotcher Causes the car that goes over it to slip
Baseball Chucker Baseball Chucker Will temporarily destroy whatever car it hits
Trace Chaser Trace Chaser Will temporarily destroy the car in front of the player (in the form of a remote control car)
Magno Flyer Magno Flyer Will temporarily destroy the car in front of the player (in the form of an airplane)
Stormy Weather Stormy Weather You can slow down the speed of the cars in front of you

Reception

Mickey's Speedway USA's average score on Metacritic is 71/100%. IGN gave Mickey's Speedway USA 6.8 out of 10.

Awards

The game's only award (as evident in volume 144 of Nintendo Power) is a Nintendo Power Award for 2000's Best Video Game based on a Cartoon, with Scooby-Doo! Classic Creep Capers and Tom and Jerry in Fists of Furry as the two runner-ups.

Gallery

Trivia

  • On the box art, Pete is seen driving a yellow kart and wearing a blue jacket and hat. In the game, his jacket is red with yellow stripes on its sleeves, his hat is brown, and any of the karts he races in are orange.
  • Except for Frantic Finale, each of the track levels are named (in whole or part) after Disney shorts.
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