The Little Mermaid's Treasure Chest is a set of children's books published by Disney Books By Mail that ran from 1990 to 1992. It was a series of 24 volumes that focused on Ariel, the main character of the franchise. It also featured other characters including Sebastian the crab, Scuttle the seagull, Flounder and his twin sister Sandy, and Scales the musical dragon.
Stories[]
Cover | Title |
---|---|
Another Fine Mess | |
When Ariel loses her pearls, her friends try to help her find them, only to end up making a bigger mess of her grotto. | |
Ariel's Painting Party | |
Ariel and friends hold a contest to see who can paint the most beautiful picture. When it comes time to determine a winner, King Triton surprises them all. | |
As Fun As You Feel | |
Flounder's sister Sandy is jealous of her brother, until she learns that pretending to be sick is no way to get attention. | |
Bee Nice | |
A swarm of bees has built a hive under Scuttle's favorite tree. When he traps the bees inside a pickle jar, Ursula swipes it so she can have all the honey she wants! | |
The Big Switch | |
Scales and Sebastian decide to switch places for a day. | |
Castles in the Sand | |
When Scuttle wrecks the sand castle that Ariel had built on the beach, the two must learn to understand each other's feelings in order to save their friendship. | |
A Charmed Life | |
Ariel discovers that the good things that happen to her are not caused by the four-leaf clover found by her friend Scuttle. | |
Cheer Up, Sebastian | |
When Sebastian the crab has a bad day, nothing that Ariel and his other friends do seems to cheer him up, until he realizes how lucky he is to have such good friends. | |
The Crabby Conductor | |
It's the day of the big Seafest Symphony, but the rehearsals aren't going well at all, since Sebastian thinks everyone is being less than perfect. | |
Dear Diary | |
Ariel writes in her diary every day. When Ursula plays a nasty trick and Ariel's friends read her diary, they learn a valuable lesson about privacy and true friendship. | |
Detective Sebastian | |
When Ariel can't find her favorite ring, Sebastian questions all her friends who were there when it went missing. All the friends start pointing fingers, and learn a big lesson about mistakes and trust. | |
A Dragon's Tail | |
Scales' tail is always getting in the way. No matter what he is doing, his tail manages to ruin it! When he gets upset, his friends help him realize they need him...and his tail! | |
Flounder, My Hero | |
While trying to find Ariel's lost compass, Flounder learns a lesson about monsters and bravery. | |
Flounder's Folly | |
In spite of Little Mermaid's advice, Flounder goes in search of adventure and gets more excitement than he wants. | |
The Good Sport | |
Flounder learns about good sportsmanship, especially when Ursula and her eels join the game. | |
Her Majesty, Ariel | |
Ariel plays the queen in the Mermaid Musical Extravaganza for her father's birthday. However, Ariel learns the hard way that being queen is a lot of responsibility. | |
How Does Your Garden Grow? | |
Sandy, Ariel and friends learn that it takes a lot longer to grow a garden than it does to rip one up. | |
The Magic Melody | |
Ariel discovers a beautiful music box, with a sinister purpose! With the help of her friends and father, Ariel outsmarts the trickery of Ursula the Sea Witch. | |
Paradise Island | |
When Ariel is bored one day and her friends can't think of anything to do, she decides to send a message in a bottle. Ariel's new pen pal lives in a colorful, exciting place, but Sebastian is suspicious. Ariel learns a lesson about safety when her new friend invites her to visit. | |
Scared Silly | |
After Sebastian the crab frightens everyone with a scary story, Ariel and her friends try to find a way to get even. | |
Scuttle's Last Flight | |
After Scuttle comes too close to hurting himself, he decides that he may never fly again. | |
A Slippery Deck | |
When Ariel finds a deck of cards and a book of instructions on the sunken ship, the friends learn to play card games. | |
An Undersea Wish | |
Flounder believes in an old legend that if he makes a wish and is the first to see the flaminia flower bloom, his wish will come true! However, Ursula, the sea witch, is also keeping her eye on the flower. What if her wish to rule the seas comes true? | |
Whistles and Doubloons | |
Scales wants to learn to play tiddlywinks and Ariel wants to learn to whistle, but Scuttle the seagull does not know if he can survive as their teacher. |